Player Matchup

Sobek
Sobek
BROGUY1093
Sobek
Level 152
God Stats
1W - 7L
1,043 SR
Queue Stats
640W - 690L
1,457 Elo+
Solo
Artemis
Artemis
NightMare1106
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
cavalierjuegos
Gilgamesh
Level 74
God Stats
0W - 1L
1,494 SR
Queue Stats
23W - 33L
1,403 Elo+
Solo
Charybdis
Charybdis
chubacaf4
Charybdis
Level 128
God Stats
2W - 1L
1,743 SR
Queue Stats
494W - 488L
1,406 Elo+
Solo
Neith
Neith
ninja_terco67100
Neith
Level 64
God Stats
0W - 1L
1,856 SR
Queue Stats
21W - 25L
1,405 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,423 Elo+

VS

Team Averages
Level 87
1,526 SR
1,385 Elo+
Nu Wa
Nu Wa
Albatross2029
Nu Wa
Level 97
God Stats
3W - 1L
1,471 SR
Queue Stats
95W - 108L
1,402 Elo+
Party 2
Kali
Kali
CubaLinkx
Kali
Level 153
God Stats
19W - 14L
1,564 SR
Queue Stats
435W - 462L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Jdood2000
Xing Tian
Level 21
God Stats
2W - 1L
1,245 SR
Queue Stats
42W - 50L
1,341 Elo+
Party 1
Chaac
Chaac
Panther720
Chaac
Level 76
God Stats
2W - 0L
1,712 SR
Queue Stats
96W - 104L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
SNIPERMASTER669
Ah Puch
Level 86
God Stats
2W - 1L
1,639 SR
Queue Stats
95W - 108L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
3 / 5 / 7
9,722
810
7,218
15,040
17,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
17
3 / 6 / 8
9,329
777
14,104
11,914
5,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
cavalierjuegos
Gilgamesh
13
2 / 8 / 7
8,647
721
7,685
13,299
4,701
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
chubacaf4
Charybdis
15
5 / 8 / 3
9,225
769
8,397
13,648
5,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 4 / 6
8,266
689
7,731
9,487
3,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 15
9,277
773
8,633
10,116
4,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
17
10 / 5 / 16
11,461
955
12,205
17,103
11,464
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Jdood2000
Xing Tian
18
9 / 3 / 19
11,214
935
9,992
16,960
21,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
17
6 / 2 / 19
10,280
857
12,855
10,573
14,329
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 2 / 22
10,153
846
11,310
8,627
3,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
15
Kills
31
31
Deaths
15
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
Sobek
3
5
7
1.3
W
Kali
10
5
16
3.6
W
Xing Tian
Jdood2000
Xing Tian
9
3
19
6.17
L
Artemis
3
6
8
1.17
W
Chaac
6
2
19
7.75
W
3
2
22
7
L
Gilgamesh
cavalierjuegos
Gilgamesh
2
8
7
0.69
L
Charybdis
chubacaf4
Charybdis
5
8
3
0.81
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
54,995
63,388
Taken
63,379
36,004
Mitigated
55,165
14,620
Healing
26,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,633
2,458
1,016
1,368
10,116
4,339
1,447
1,212
8,904
21,812
0
L
Sobek
7,218
966
735
3,774
15,040
17,117
0
7,370
7,670
12,914
0
W
Kali
12,205
7,321
958
9,170
17,103
11,464
811
1,200
15,903
0
18,821
W
Xing Tian
Jdood2000
Xing Tian
9,992
365
3,688
3,463
16,960
21,193
132
2,010
14,950
19,653
0
L
Artemis
14,104
4,132
715
1,809
11,914
5,078
594
4,490
7,424
0
26,687
W
Chaac
12,855
1,623
1,356
2,111
10,573
14,329
518
771
9,802
0
23,319
W
11,310
842
1,194
2,606
8,627
3,840
2,080
2,025
6,602
27,500
0
L
Gilgamesh
cavalierjuegos
Gilgamesh
7,685
1,796
433
997
13,299
4,701
288
7,353
5,946
0
15,906
L
Charybdis
chubacaf4
Charybdis
8,397
4,229
650
2,222
13,648
5,452
768
5,542
8,106
0
22,581
L
7,731
2,352
514
2,771
9,487
3,656
363
5,180
4,307
0
16,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
52,385
116
Minions Killed
104
0
Camps Cleared
0
966,231
Distance Traveled
1,164,809
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,277
773
21
2
0
212,408
0
L
Sobek
9,722
810
11
1
0
204,142
0
W
Kali
11,461
955
15
1
0
231,237
2
W
Xing Tian
11,214
935
22
2
0
256,369
5
L
Artemis
9,329
777
24
2
0
188,218
0
W
Chaac
10,280
857
16
1
0
243,178
5
W
Ah Puch
10,153
846
30
3
0
221,617
0
L
Gilgamesh
8,647
721
22
2
0
223,310
2
L
Charybdis
9,225
769
35
3
0
158,827
0
L
Neith
8,266
689
24
2
0
191,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role