Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hinarui17
Gilgamesh
Level 88
God Stats
1W - 3L
1,504 SR
Queue Stats
24W - 22L
1,519 Elo+
Solo
Cerberus
Cerberus
VAPKING
Cerberus
Level 89
God Stats
4W - 2L
1,682 SR
Queue Stats
191W - 197L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
YancyMoe60
Cliodhna
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
317W - 331L
1,468 Elo+
Party 2
Anubis
Anubis
altaitaira
Anubis
Level 147
God Stats
13W - 20L
1,389 SR
Queue Stats
1,116W - 1,191L
1,488 Elo+
Solo
Team Averages
Level 125
1,515 SR
1,489 Elo+

VS

Team Averages
Level 83
1,555 SR
1,497 Elo+
Chaac
Chaac
BananaKing101
Chaac
Level 47
God Stats
1W - 0L
1,712 SR
Queue Stats
5W - 3L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
MG_NoGravity
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,441 Elo+
Solo
Raijin
Raijin
PremiereHarp708
Raijin
Level 65
God Stats
7W - 6L
1,536 SR
Queue Stats
360W - 379L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brettdoggy
Morgan Le Fay
Level 68
God Stats
2W - 0L
1,573 SR
Queue Stats
15W - 9L
1,487 Elo+
Party 1
Medusa
Medusa
janjacomozzi
Medusa
Level 147
God Stats
5W - 6L
1,452 SR
Queue Stats
372W - 396L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 5 / 23
13,484
613
14,447
29,911
46,625
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hinarui17
Gilgamesh
20
8 / 6 / 15
13,665
621
19,909
36,616
53,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
VAPKING
Cerberus
20
7 / 10 / 16
14,588
663
21,482
32,863
21,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
YancyMoe60
Cliodhna
20
3 / 8 / 18
13,245
602
22,719
26,374
20,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
altaitaira
Anubis
20
11 / 5 / 9
14,806
673
19,019
20,899
19,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 20
15,377
699
32,481
33,363
44,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MG_NoGravity
Sun Wukong
18
4 / 9 / 14
12,974
590
14,835
22,277
15,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 19
15,295
695
31,057
17,691
6,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
brettdoggy
Morgan Le Fay
20
7 / 6 / 14
14,876
676
24,215
16,937
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
6 / 6 / 16
14,403
655
25,646
20,891
7,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
115
29
Kills
32
34
Deaths
29
81
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
23
2.3
W
7
5
20
3.4
L
Gilgamesh
Hinarui17
Gilgamesh
8
6
15
2.58
W
Sun Wukong
MG_NoGravity
Sun Wukong
4
9
14
1.22
W
8
3
19
5.83
L
Cerberus
VAPKING
Cerberus
7
10
16
1.5
L
Cliodhna
YancyMoe60
Cliodhna
3
8
18
1.5
L
Anubis
altaitaira
Anubis
11
5
9
3.1
W
Morgan Le Fay
brettdoggy
Morgan Le Fay
7
6
14
2.33
W
Medusa
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,576
Damage
128,234
146,663
Taken
111,159
161,742
Mitigated
78,803
48,462
Healing
51,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
14,447
1,041
9,652
7,950
29,911
46,625
0
9,544
19,666
40,777
0
W
32,481
5,024
1,172
15,346
33,363
44,356
1,051
12,777
20,586
0
53,523
L
Gilgamesh
Hinarui17
Gilgamesh
19,909
4,470
3,300
4,114
36,616
53,979
266
15,622
20,249
0
37,308
W
Sun Wukong
MG_NoGravity
Sun Wukong
14,835
3,205
239
3,584
22,277
15,790
519
11,824
10,453
0
23,350
W
31,057
3,834
6,468
10,666
17,691
6,551
1,172
9,826
7,865
60,053
0
L
Cerberus
VAPKING
Cerberus
21,482
541
835
6,159
32,863
21,411
667
13,344
19,229
45,623
0
L
Cliodhna
YancyMoe60
Cliodhna
22,719
1,303
4,112
3,689
26,374
20,539
1,412
7,677
18,205
0
37,297
L
Anubis
altaitaira
Anubis
19,019
451
3,870
4,781
20,899
19,188
867
9,085
11,470
47,884
0
W
Morgan Le Fay
brettdoggy
Morgan Le Fay
24,215
1,684
1,257
3,805
16,937
4,980
1,471
9,095
7,842
48,437
0
W
Medusa
25,646
12,579
2,779
6,676
20,891
7,126
2,573
11,426
9,465
0
51,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,788
Gold Earned
72,925
251
Minions Killed
220
0
Camps Cleared
0
1,810,746
Distance Traveled
1,943,153
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,484
613
4
0
0
316,106
0
W
Chaac
15,377
699
37
2
0
436,057
0
L
Gilgamesh
13,665
621
50
2
0
435,981
1
W
Sun Wukong
12,974
590
27
1
0
379,877
1
W
Raijin
15,295
695
61
3
0
370,637
4
L
Cerberus
14,588
663
106
5
0
342,412
0
L
Cliodhna
13,245
602
24
1
0
363,572
0
L
Anubis
14,806
673
67
3
0
352,675
0
W
Morgan Le Fay
14,876
676
47
2
0
408,518
0
W
Medusa
14,403
655
48
2
0
348,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role