Player Matchup

Sol
Sol
RoroZoro3
Sol
Level 106
God Stats
4W - 0L
1,544 SR
Queue Stats
190W - 123L
1,676 Elo+
Party 1
Neith
Neith
SinÅngel
Neith
Level 13
God Stats
15W - 2L
1,500 SR
Queue Stats
99W - 37L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
ºSin
Amaterasu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 149L
1,684 Elo+
Party 1
Team Averages
Level 76
1,515 SR
1,572 Elo+

VS

Team Averages
Level 22
1,355 SR
1,158 Elo+
Medusa
Medusa
KayTooSimple
Medusa
Level 43
God Stats
2W - 10L
1,115 SR
Queue Stats
17W - 31L
1,260 Elo+
Party 2
Fenrir
Fenrir
XKillerOkami
Fenrir
Level 17
God Stats
0W - 7L
1,449 SR
Queue Stats
1W - 7L
1,175 Elo+
Party 2
Khepri
Khepri
cloud071gaudy
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 9
9,553
955
16,703
7,402
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
SinÅngel
Neith
11
4 / 3 / 12
7,759
776
6,719
4,902
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
ºSin
Amaterasu
12
6 / 2 / 13
8,574
857
9,429
11,224
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 9 / 3
7,010
701
4,647
13,121
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
11
5 / 5 / 1
7,681
768
6,075
13,487
6,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 8 / 2
5,716
572
1,449
9,921
5,281
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
7
7
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
9
3
0.39
W
12
2
9
8.25
W
Neith
SinÅngel
Neith
4
3
12
3.33
L
Fenrir
5
5
1
1.1
L
0
8
2
0.13
W
Amaterasu
ºSin
Amaterasu
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
12,171
23,528
Taken
36,529
15,796
Mitigated
15,692
7,386
Healing
1,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,647
2,117
0
450
13,121
3,818
0
5,568
7,333
0
14,819
W
16,703
6,610
0
2,141
7,402
2,883
1,667
321
7,081
39,120
4,048
W
Neith
SinÅngel
Neith
6,719
2,264
0
542
4,902
2,079
565
536
4,366
0
21,228
L
Fenrir
6,075
533
0
426
13,487
6,593
0
4,549
8,387
0
16,314
L
1,449
119
0
710
9,921
5,281
0
5,661
4,059
4,589
0
W
Amaterasu
ºSin
Amaterasu
9,429
3,943
482
4,221
11,224
10,834
259
806
10,418
0
20,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
20,407
125
Minions Killed
50
5
Camps Cleared
2
483,477
Distance Traveled
386,187
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,010
701
22
2
1
122,350
0
W
Sol
9,553
955
68
7
4
151,457
0
W
Neith
7,759
776
31
3
0
143,585
0
L
Fenrir
7,681
768
14
1
1
155,683
3
L
Khepri
5,716
572
14
1
0
108,154
3
W
Amaterasu
8,574
857
26
3
1
188,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role