Player Matchup

Osiris
Osiris
AlejandroX2
Osiris
Level 89
God Stats
1W - 0L
1,834 SR
Queue Stats
7W - 10L
1,421 Elo+
Party 1
Bakasura
Bakasura
Gerardox2
Bakasura
Level 101
God Stats
5W - 5L
1,474 SR
Queue Stats
31W - 36L
1,425 Elo+
Party 1
Hades
Hades
Mylkyxd
Hades
Level 61
God Stats
4W - 0L
1,155 SR
Queue Stats
26W - 33L
1,331 Elo+
Solo
Team Averages
Level 84
1,487 SR
1,392 Elo+

VS

Team Averages
Level 95
1,570 SR
1,414 Elo+
Raijin
Raijin
TheTrueCherokee
Raijin
Level 80
God Stats
0W - 1L
1,611 SR
Queue Stats
10W - 8L
1,528 Elo+
Solo
Set
Set
bosch7987
Set
Level 89
God Stats
1W - 3L
1,400 SR
Queue Stats
20W - 24L
1,341 Elo+
Solo
Ymir
Ymir
viktorcosmic
Ymir
Level 117
God Stats
4W - 3L
1,698 SR
Queue Stats
198W - 236L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 2 / 12
6,854
685
3,871
7,228
5,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Gerardox2
Bakasura
12
5 / 0 / 6
7,667
767
6,706
6,670
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Mylkyxd
Hades
14
7 / 1 / 5
8,311
831
9,938
10,078
4,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,467
647
6,721
7,436
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,542
654
4,190
7,389
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 2
6,533
653
6,659
10,391
8,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
2
12
3
W
Bakasura
Gerardox2
Bakasura
5
0
6
8
W
Hades
Mylkyxd
Hades
7
1
5
9.5
L
1
5
1
0.3
L
1
4
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
17,570
23,976
Taken
25,216
12,205
Mitigated
13,019
10,576
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,871
1,347
0
1,646
7,228
5,000
62
3,030
3,967
0
12,854
W
Bakasura
Gerardox2
Bakasura
6,706
4,289
0
2,552
6,670
2,460
306
4,220
2,208
0
13,326
W
Hades
Mylkyxd
Hades
9,938
185
796
5,582
10,078
4,745
347
5,904
3,849
37,360
0
L
6,721
625
0
1,191
7,436
2,327
0
3,706
3,604
23,810
0
L
4,190
1,602
0
685
7,389
2,641
0
3,833
3,423
0
17,601
L
6,659
370
0
0
10,391
8,051
0
2,800
6,782
20,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
19,542
126
Minions Killed
116
5
Camps Cleared
4
624,023
Distance Traveled
542,784
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,854
685
15
2
0
196,395
5
W
Bakasura
7,667
767
27
3
3
228,179
5
W
Hades
8,311
831
84
8
2
199,449
4
L
Raijin
6,467
647
41
4
3
172,077
5
L
Set
6,542
654
50
5
1
192,400
4
L
Ymir
6,533
653
25
3
0
178,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role