Player Matchup

Nox
Nox
Ares1029
Nox
Level 86
God Stats
8W - 7L
1,415 SR
Queue Stats
73W - 89L
1,410 Elo+
Party 1
Hel
Hel
HEIDASH
Hel
Level 48
God Stats
136W - 118L
1,540 SR
Queue Stats
321W - 337L
1,510 Elo+
Solo
Nemesis
Nemesis
SteezyLivin
Nemesis
Level 15
God Stats
21W - 19L
1,366 SR
Queue Stats
29W - 38L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
Werebubb
Sun Wukong
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Θεία
Nu Wa
Level 107
God Stats
49W - 57L
1,507 SR
Queue Stats
125W - 132L
1,476 Elo+
Party 1
Team Averages
Level 65
1,465 SR
1,433 Elo+

VS

Team Averages
Level 52
1,599 SR
1,464 Elo+
He Bo
He Bo
AldoMiranda23F
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,339 Elo+
Party 2
Odin
Odin
Bonelessgecko34
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,401 Elo+
Solo
Neith
Neith
rodriguez amen
Neith
Level 121
God Stats
0W - 1L
1,607 SR
Queue Stats
123W - 140L
1,386 Elo+
Party 2
Hel
Hel
xTxQUIIJExTxGNC
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,750 Elo+
Party 3
Baron Samedi
Baron Samedi
xXJOSARTXxGNC
Baron Samedi
Level 47
God Stats
3W - 1L
1,888 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 12
14,413
1,310
19,879
12,838
4,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
18
6 / 4 / 17
11,752
1,068
13,619
13,911
5,054
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SteezyLivin
Nemesis
18
4 / 6 / 18
11,277
1,025
6,235
11,959
4,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Werebubb
Sun Wukong
20
1 / 1 / 26
11,962
1,087
11,171
11,472
8,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
Θεία
Nu Wa
20
13 / 1 / 20
14,463
1,315
30,326
7,620
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 6
10,115
920
6,051
15,509
3,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 9 / 7
11,271
1,025
9,940
22,069
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 8 / 8
12,240
1,113
20,360
25,320
7,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 8
10,436
949
7,896
10,268
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
xXJOSARTXxGNC
Baron Samedi
17
5 / 7 / 6
11,448
1,041
8,767
14,460
5,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
40
Kills
16
16
Deaths
40
93
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
W
16
4
12
5.5
L
3
9
7
0.72
W
Hel
6
4
17
3.63
W
Nemesis
SteezyLivin
Nemesis
4
6
18
2.17
W
Sun Wukong
Werebubb
Sun Wukong
1
1
26
14
L
5
8
8
1.13
L
1
6
8
0.83
L
Baron Samedi
xXJOSARTXxGNC
Baron Samedi
5
7
6
1.14
W
Nu Wa
Θεία
Nu Wa
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,230
Damage
53,014
57,800
Taken
87,626
25,662
Mitigated
29,003
16,875
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,051
576
0
0
15,509
3,946
0
11,123
4,386
9,211
0
W
19,879
1,635
879
2,422
12,838
4,928
0
4,806
7,876
32,151
0
L
9,940
847
0
1,097
22,069
8,859
0
17,686
4,383
6,875
19,684
W
Hel
13,619
172
5,646
4,519
13,911
5,054
0
6,436
6,696
27,922
0
W
Nemesis
SteezyLivin
Nemesis
6,235
2,269
85
900
11,959
4,701
0
4,967
6,680
0
13,069
W
Sun Wukong
Werebubb
Sun Wukong
11,171
1,867
0
1,004
11,472
8,076
0
5,910
4,983
5,042
15,971
L
20,360
10,029
0
7,535
25,320
7,455
0
18,274
7,046
0
62,402
L
7,896
1,732
1,456
1,393
10,268
3,564
0
7,869
2,399
24,636
0
L
Baron Samedi
xXJOSARTXxGNC
Baron Samedi
8,767
1,057
1,908
1,304
14,460
5,179
0
11,016
3,444
28,795
0
W
Nu Wa
Θεία
Nu Wa
30,326
8,497
0
1,420
7,620
2,903
0
2,079
5,483
73,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,867
Gold Earned
55,510
196
Minions Killed
208
6
Camps Cleared
4
994,258
Distance Traveled
775,478
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,115
920
9
1
1
152,009
0
W
Nox
14,413
1,310
26
2
1
205,350
0
L
Odin
11,271
1,025
39
4
1
198,429
1
W
Hel
11,752
1,068
37
3
0
170,537
1
W
Nemesis
11,277
1,025
19
2
3
164,933
0
W
Sun Wukong
11,962
1,087
17
2
1
222,592
1
L
Neith
12,240
1,113
89
8
2
167,600
0
L
Hel
10,436
949
38
3
0
111,997
0
L
Baron Samedi
11,448
1,041
33
3
0
145,443
0
W
Nu Wa
14,463
1,315
97
9
1
230,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role