Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Abysmalparmesan
Cliodhna
Level 27
God Stats
24W - 23L
1,651 SR
Queue Stats
293W - 312L
1,632 Elo+
Solo
Ares
Ares
Plagu3d3ath
Ares
Level 22
God Stats
1W - 1L
1,325 SR
Queue Stats
20W - 15L
1,645 Elo+
Solo
Nemesis
Nemesis
RenaTole
Nemesis
Level 27
God Stats
2W - 2L
1,421 SR
Queue Stats
105W - 116L
1,509 Elo+
Solo
The Morrigan
The Morrigan
cArck3d
The Morrigan
Level 27
God Stats
5W - 7L
1,270 SR
Queue Stats
144W - 142L
1,620 Elo+
Solo
Team Averages
Level 25
1,433 SR
1,581 Elo+

VS

Team Averages
Level 16
1,630 SR
1,631 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KimmyLip
Tsukuyomi
Level 8
God Stats
0W - 1L
1,770 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Kali
Kali
Kridkiller
Kali
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Izanami
Izanami
Lethahl
Izanami
Level 12
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Bastet
Bastet
Siiimooo
Bastet
Level 26
God Stats
6W - 9L
1,481 SR
Queue Stats
102W - 79L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 3 / 3
9,557
683
8,339
7,706
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
15
9 / 2 / 6
9,217
658
10,344
9,699
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 4 / 7
7,365
526
4,400
9,376
7,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RenaTole
Nemesis
10
2 / 5 / 2
6,757
483
3,840
10,385
5,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
cArck3d
The Morrigan
13
6 / 1 / 4
8,471
605
7,059
5,706
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
7 / 5 / 3
8,590
614
7,141
10,431
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KimmyLip
Tsukuyomi
10
3 / 7 / 4
7,186
513
6,162
10,281
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 5 / 4
7,418
530
5,956
8,138
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Lethahl
Izanami
11
0 / 8 / 1
7,077
506
3,975
9,633
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Siiimooo
Bastet
13
3 / 5 / 0
7,798
557
4,466
10,088
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
30
Kills
15
15
Deaths
30
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
3
3.17
L
Hou Yi
 
Hou Yi
7
5
3
1.7
W
Cliodhna
9
2
6
6
L
Tsukuyomi
KimmyLip
Tsukuyomi
3
7
4
0.71
L
2
5
4
0.8
L
Izanami
Lethahl
Izanami
0
8
1
0.06
W
5
4
7
2.13
W
Nemesis
RenaTole
Nemesis
2
5
2
0.6
L
Bastet
Siiimooo
Bastet
3
5
0
0.6
W
The Morrigan
cArck3d
The Morrigan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
27,700
42,872
Taken
48,571
20,050
Mitigated
18,082
13,064
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,339
3,796
0
4,007
7,706
2,006
1,184
0
7,706
0
69,406
L
Hou Yi
 
Hou Yi
7,141
3,615
0
2,118
10,431
3,846
320
724
9,667
0
41,756
W
Cliodhna
10,344
2,289
0
4,108
9,699
3,324
0
0
9,699
0
64,246
L
Tsukuyomi
KimmyLip
Tsukuyomi
6,162
2,182
0
654
10,281
3,636
514
3,760
6,451
0
23,335
L
5,956
2,689
0
2,190
8,138
3,929
688
420
7,718
0
27,342
L
Izanami
Lethahl
Izanami
3,975
2,681
0
489
9,633
2,712
145
4,350
4,965
0
42,343
W
4,400
353
120
635
9,376
7,419
0
0
9,376
9,804
0
W
Nemesis
RenaTole
Nemesis
3,840
998
0
2,727
10,385
5,573
27
0
10,385
0
22,401
L
Bastet
Siiimooo
Bastet
4,466
1,492
0
1,716
10,088
3,959
22
852
9,201
0
52,414
W
The Morrigan
cArck3d
The Morrigan
7,059
966
0
1,467
5,706
1,728
220
0
5,706
42,162
4,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
38,069
381
Minions Killed
363
0
Camps Cleared
0
1,427,697
Distance Traveled
1,279,111
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,557
683
128
9
0
255,486
4
L
Hou Yi
8,590
614
71
5
0
224,799
5
W
Cliodhna
9,217
658
104
7
0
311,094
3
L
Tsukuyomi
7,186
513
38
3
0
262,211
0
L
Kali
7,418
530
59
4
0
247,310
0
L
Izanami
7,077
506
101
7
0
266,281
0
W
Ares
7,365
526
9
1
0
279,504
2
W
Nemesis
6,757
483
40
3
0
299,587
5
L
Bastet
7,798
557
94
7
0
278,510
5
W
The Morrigan
8,471
605
100
7
0
282,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role