Player Matchup

Nike
Nike
D3v0n4328
Nike
Level 102
God Stats
2W - 10L
1,388 SR
Queue Stats
330W - 276L
1,564 Elo+
Solo
Apollo
Apollo
Swag1752
Apollo
Level 100
God Stats
2W - 6L
1,448 SR
Queue Stats
223W - 222L
1,549 Elo+
Party 1
Hera
Hera
Ulisest28
Hera
Level 123
God Stats
1W - 2L
1,452 SR
Queue Stats
151W - 156L
1,546 Elo+
Solo
Kali
Kali
sircharlest78
Kali
Level 124
God Stats
5W - 2L
1,740 SR
Queue Stats
350W - 326L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
xxcarlosxx97531
Sylvanus
Level 114
God Stats
6W - 9L
1,514 SR
Queue Stats
200W - 172L
1,523 Elo+
Solo
Team Averages
Level 113
1,508 SR
1,545 Elo+

VS

Team Averages
Level 128
1,682 SR
1,538 Elo+
Baron Samedi
Baron Samedi
FizzySotoPop
Baron Samedi
Level 103
God Stats
4W - 2L
1,915 SR
Queue Stats
489W - 415L
1,569 Elo+
Solo
Poseidon
Poseidon
GoatWorm
Poseidon
Level 156
God Stats
2W - 1L
1,464 SR
Queue Stats
362W - 343L
1,560 Elo+
Solo
Achilles
Achilles
Kaedeso
Achilles
Level 122
God Stats
7W - 5L
1,846 SR
Queue Stats
457W - 411L
1,518 Elo+
Party 2
Bellona
Bellona
MaNameSteel
Bellona
Level 142
God Stats
120W - 86L
1,602 SR
Queue Stats
694W - 602L
1,521 Elo+
Party 2
Charybdis
Charybdis
Rapid FrenZZy
Charybdis
Level 119
God Stats
12W - 11L
1,581 SR
Queue Stats
144W - 143L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 3 / 1
6,047
432
6,063
12,301
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Swag1752
Apollo
11
0 / 4 / 1
6,460
461
2,791
10,030
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
1 / 4 / 3
6,528
466
9,267
7,055
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 5 / 1
7,014
501
5,342
11,520
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
10
1 / 2 / 1
5,789
414
3,732
9,498
8,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FizzySotoPop
Baron Samedi
14
6 / 2 / 7
8,674
620
7,526
7,282
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
GoatWorm
Poseidon
15
7 / 1 / 7
8,443
603
7,513
10,144
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Kaedeso
Achilles
13
5 / 0 / 7
7,652
547
6,200
9,183
8,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
MaNameSteel
Bellona
13
0 / 2 / 5
7,793
557
8,188
11,773
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Rapid FrenZZy
Charybdis
14
0 / 1 / 5
8,140
581
7,049
7,360
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
18
18
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nike
1
3
1
0.5
W
Baron Samedi
FizzySotoPop
Baron Samedi
6
2
7
4.75
W
Poseidon
GoatWorm
Poseidon
7
1
7
10.5
W
Achilles
Kaedeso
Achilles
5
0
7
8.5
W
Bellona
MaNameSteel
Bellona
0
2
5
1.25
W
Charybdis
Rapid FrenZZy
Charybdis
0
1
5
2.5
L
Apollo
Swag1752
Apollo
0
4
1
0.13
L
Hera
1
4
3
0.63
L
3
5
1
0.7
L
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
36,476
50,404
Taken
45,742
28,252
Mitigated
26,924
12,633
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
6,063
402
0
3,692
12,301
9,174
22
3,368
8,867
5,466
24,334
W
Baron Samedi
FizzySotoPop
Baron Samedi
7,526
748
1,159
3,806
7,282
3,163
0
4,558
2,381
53,756
0
W
Poseidon
GoatWorm
Poseidon
7,513
1,482
0
5,967
10,144
2,955
565
2,949
6,875
53,295
0
W
Achilles
Kaedeso
Achilles
6,200
919
367
2,330
9,183
8,693
35
2,852
6,041
7,646
16,564
W
Bellona
MaNameSteel
Bellona
8,188
4,429
0
3,781
11,773
9,915
495
2,639
8,368
0
54,266
W
Charybdis
Rapid FrenZZy
Charybdis
7,049
5,098
0
4,063
7,360
2,198
1,134
613
6,747
0
61,322
L
Apollo
Swag1752
Apollo
2,791
1,482
0
1,273
10,030
2,463
0
2,333
7,647
0
46,960
L
Hera
9,267
1,700
64
447
7,055
2,670
0
4,070
2,841
38,895
0
L
5,342
2,345
0
3,017
11,520
5,283
0
4,026
7,408
0
43,269
L
Sylvanus
3,732
1,191
1,344
2,796
9,498
8,662
37
2,793
6,599
16,963
4,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
40,702
342
Minions Killed
472
0
Camps Cleared
0
1,399,089
Distance Traveled
1,438,875
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,047
432
60
4
0
288,877
3
W
Baron Samedi
8,674
620
115
8
0
286,212
2
W
Poseidon
8,443
603
106
8
0
312,713
1
W
Achilles
7,652
547
29
2
0
300,050
3
W
Bellona
7,793
557
110
8
0
278,170
1
W
Charybdis
8,140
581
112
8
0
261,730
2
L
Apollo
6,460
461
94
7
0
283,476
3
L
Hera
6,528
466
72
5
0
295,405
4
L
Kali
7,014
501
81
6
0
279,589
0
L
Sylvanus
5,789
414
35
3
0
251,742
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role