Player Matchup

Baron Samedi
Baron Samedi
AintItChief
Baron Samedi
Level 23
God Stats
5W - 4L
1,653 SR
Queue Stats
73W - 62L
1,547 Elo+
Solo
Poseidon
Poseidon
PATHETICTISSUE
Poseidon
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 20L
1,638 Elo+
Solo
Kali
Kali
xTyrannicalKingx
Kali
Level 13
God Stats
2W - 0L
1,793 SR
Queue Stats
29W - 15L
1,672 Elo+
Solo
Vamana
Vamana
zL Diavolo
Vamana
Level 17
God Stats
4W - 6L
1,344 SR
Queue Stats
31W - 30L
1,531 Elo+
Solo
Neith
Neith
もめむむ
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,613 Elo+

VS

Team Averages
Level 32
1,540 SR
1,572 Elo+
Ra
Ra
Aproxia-
Ra
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 23L
1,505 Elo+
Party 1
Chernobog
Chernobog
BlackSenpai
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,612 Elo+
Party 1
Ares
Ares
JaiBro6311
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,542 Elo+
Party 1
Bellona
Bellona
NERFgunMANIAC
Bellona
Level 6
God Stats
2W - 2L
1,738 SR
Queue Stats
13W - 13L
1,671 Elo+
Party 1
Susano
Susano
TheDirtySurgeon
Susano
Level 120
God Stats
6W - 4L
1,463 SR
Queue Stats
31W - 23L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AintItChief
Baron Samedi
15
7 / 3 / 3
9,671
604
6,226
8,871
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
17
8 / 0 / 3
10,330
646
10,202
7,355
2,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
8 / 1 / 5
10,699
669
9,040
10,592
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
zL Diavolo
Vamana
16
10 / 0 / 5
10,381
649
11,140
11,716
8,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 8 / 2
6,023
376
1,533
6,542
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
6,950
434
1,642
8,914
2,718
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
BlackSenpai
Chernobog
10
1 / 5 / 2
6,125
383
1,640
7,524
2,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 1
7,163
448
3,402
10,606
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
10
0 / 10 / 1
6,391
399
2,690
12,372
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 3 / 0
9,054
566
8,539
12,204
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
33
Kills
10
12
Deaths
33
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AintItChief
Baron Samedi
7
3
3
2.83
L
1
9
3
0.28
L
Chernobog
BlackSenpai
Chernobog
1
5
2
0.4
L
2
6
1
0.42
L
Bellona
0
10
1
0.05
W
Poseidon
8
0
3
9.5
L
6
3
0
2
W
8
1
5
10.5
W
Vamana
zL Diavolo
Vamana
10
0
5
12.5
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,141
Damage
17,913
45,076
Taken
51,620
21,692
Mitigated
24,204
19,039
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AintItChief
Baron Samedi
6,226
330
297
2,585
8,871
3,843
1,018
588
8,283
66,056
0
L
1,642
422
43
316
8,914
2,718
1,020
4,110
4,467
24,784
0
L
Chernobog
BlackSenpai
Chernobog
1,640
1,407
0
1,605
7,524
2,163
0
4,787
2,737
0
24,463
L
3,402
329
0
881
10,606
8,135
0
5,415
5,191
26,250
0
L
Bellona
2,690
1,012
0
1,136
12,372
7,034
454
867
11,433
5,268
19,547
W
Poseidon
10,202
1,967
0
5,371
7,355
2,849
1,148
2,224
5,131
80,619
0
L
8,539
835
0
3,042
12,204
4,154
0
786
11,364
0
58,750
W
9,040
4,566
0
5,767
10,592
5,211
1,538
848
9,744
0
66,676
W
Vamana
zL Diavolo
Vamana
11,140
5,530
0
4,323
11,716
8,364
1,671
514
11,202
0
59,318
W
1,533
684
0
696
6,542
1,425
0
1,582
4,960
0
9,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
35,683
502
Minions Killed
302
0
Camps Cleared
0
1,580,237
Distance Traveled
1,414,756
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,671
604
126
8
0
299,528
2
L
Ra
6,950
434
41
3
0
262,582
2
L
Chernobog
6,125
383
60
4
0
254,183
3
L
Ares
7,163
448
43
3
0
280,545
0
L
Bellona
6,391
399
45
3
0
274,345
1
W
Poseidon
10,330
646
130
8
0
312,609
3
L
Susano
9,054
566
113
7
0
343,101
2
W
Kali
10,699
669
120
8
0
364,844
0
W
Vamana
10,381
649
112
7
0
331,988
0
W
Neith
6,023
376
14
1
0
271,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role