Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MoneyGoes1337
Jormungandr
Level 160
God Stats
1W - 1L
1,566 SR
Queue Stats
76W - 48L
1,701 Elo+
Party 1
Scylla
Scylla
NekoFairyKing
Scylla
Level 156
God Stats
2W - 3L
1,465 SR
Queue Stats
71W - 48L
1,583 Elo+
Party 1
Team Averages
Level 147
1,510 SR
1,595 Elo+

VS

Team Averages
Level 88
1,757 SR
1,564 Elo+
Hachiman
Hachiman
Bobaben122
Hachiman
Level 129
God Stats
1W - 1L
1,748 SR
Queue Stats
245W - 170L
1,741 Elo+
Party 2
Kukulkan
Kukulkan
TTVSophinexOG
Kukulkan
Level 67
God Stats
2W - 0L
1,842 SR
Queue Stats
117W - 113L
1,432 Elo+
Party 2
Odin
Odin
kolxplayz
Odin
Level 69
God Stats
6W - 2L
1,682 SR
Queue Stats
43W - 50L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 7 / 3
9,930
552
11,422
19,098
12,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
MoneyGoes1337
Jormungandr
14
2 / 5 / 2
11,063
615
9,112
19,745
18,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 3
10,304
572
12,871
8,599
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bobaben122
Hachiman
19
8 / 1 / 7
12,893
716
24,745
15,021
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TTVSophinexOG
Kukulkan
15
4 / 3 / 8
11,483
638
11,628
11,720
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
3 / 0 / 10
11,268
626
6,880
14,405
14,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
15
15
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
7
3
0.36
W
Hachiman
Bobaben122
Hachiman
8
1
7
11.5
L
Jormungandr
MoneyGoes1337
Jormungandr
2
5
2
0.6
L
1
3
3
0.83
W
Kukulkan
TTVSophinexOG
Kukulkan
4
3
8
2.67
W
Odin
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
43,253
47,442
Taken
41,146
33,953
Mitigated
24,807
9,475
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,422
3,449
0
3,190
19,098
12,986
0
5,583
12,560
0
26,395
W
Hachiman
Bobaben122
Hachiman
24,745
14,251
0
1,700
15,021
6,256
1,753
6,882
7,808
0
77,286
L
Jormungandr
MoneyGoes1337
Jormungandr
9,112
1,131
49
6,236
19,745
18,926
0
4,989
13,973
30,246
0
L
12,871
656
0
0
8,599
2,041
0
1,023
7,398
50,105
0
W
Kukulkan
TTVSophinexOG
Kukulkan
11,628
2,522
0
772
11,720
3,973
388
6,639
4,711
43,696
0
W
Odin
6,880
1,194
0
1,953
14,405
14,578
423
7,448
6,255
0
22,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
35,644
207
Minions Killed
228
5
Camps Cleared
11
931,945
Distance Traveled
955,120
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,930
552
36
2
2
305,685
3
W
Hachiman
12,893
716
111
6
9
337,155
1
L
Jormungandr
11,063
615
59
3
2
304,116
6
L
Scylla
10,304
572
112
6
1
322,144
2
W
Kukulkan
11,483
638
91
5
0
306,635
1
W
Odin
11,268
626
26
1
2
311,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role