Player Matchup

Sobek
Sobek
Kng Otaku
Sobek
Level 157
God Stats
2W - 1L
1,425 SR
Queue Stats
832W - 774L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
LuPavOne
Zhong Kui
Level 103
God Stats
15W - 27L
1,384 SR
Queue Stats
270W - 261L
1,496 Elo+
Solo
Xbalanque
Xbalanque
PuddinLesCup
Xbalanque
Level 147
God Stats
2W - 1L
1,493 SR
Queue Stats
320W - 297L
1,512 Elo+
Solo
Cliodhna
Cliodhna
TheAsapVito
Cliodhna
Level 147
God Stats
10W - 10L
1,466 SR
Queue Stats
316W - 232L
1,644 Elo+
Solo
Agni
Agni
XxDebolxX
Agni
Level 106
God Stats
22W - 14L
1,565 SR
Queue Stats
52W - 51L
1,487 Elo+
Solo
Team Averages
Level 132
1,467 SR
1,546 Elo+

VS

Team Averages
Level 103
1,634 SR
1,564 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Reefa_Rony
Ymir
Level 98
God Stats
1W - 1L
1,741 SR
Queue Stats
7W - 4L
1,686 Elo+
Party 1
Hercules
Hercules
TheKarmaaaaaa
Hercules
Level 67
God Stats
16W - 12L
1,628 SR
Queue Stats
179W - 158L
1,505 Elo+
Solo
Charybdis
Charybdis
crankydatmonkey6
Charybdis
Level 133
God Stats
29W - 12L
1,790 SR
Queue Stats
373W - 296L
1,590 Elo+
Party 1
Hera
Hera
jrsamurai
Hera
Level 143
God Stats
1W - 2L
1,509 SR
Queue Stats
89W - 88L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kng Otaku
Sobek
10
0 / 0 / 6
6,801
486
3,496
6,242
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
LuPavOne
Zhong Kui
14
0 / 0 / 0
8,349
596
4,444
6,723
6,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
PuddinLesCup
Xbalanque
14
3 / 0 / 2
8,392
599
3,269
4,432
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
TheAsapVito
Cliodhna
13
4 / 1 / 2
7,643
546
4,837
5,574
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
13
3 / 1 / 4
8,304
593
5,317
4,906
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 0
7,151
511
3,740
7,259
4,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
5,245
375
332
6,607
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
TheKarmaaaaaa
Hercules
12
0 / 2 / 0
6,706
479
1,402
10,192
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
11
0 / 1 / 1
6,747
482
993
4,118
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
11
2 / 4 / 0
6,934
495
4,058
6,208
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
2
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Sobek
Kng Otaku
Sobek
0
0
6
3
W
Zhong Kui
LuPavOne
Zhong Kui
0
0
0
0
W
Xbalanque
PuddinLesCup
Xbalanque
3
0
2
4
L
0
3
0
0
W
Cliodhna
TheAsapVito
Cliodhna
4
1
2
5
L
Hercules
TheKarmaaaaaa
Hercules
0
2
0
0
W
Agni
3
1
4
5
L
Charybdis
0
1
1
0.5
L
Hera
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
10,525
27,877
Taken
34,384
16,250
Mitigated
15,835
13,649
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,740
898
0
2,716
7,259
4,687
0
4,444
2,815
0
45,841
W
Sobek
Kng Otaku
Sobek
3,496
637
0
2,521
6,242
5,567
189
564
5,648
15,684
0
W
Zhong Kui
LuPavOne
Zhong Kui
4,444
666
0
4,882
6,723
6,059
522
0
6,723
55,923
0
W
Xbalanque
PuddinLesCup
Xbalanque
3,269
1,500
0
1,821
4,432
1,486
752
0
4,432
0
63,964
L
332
128
0
898
6,607
4,386
0
3,255
3,308
2,113
0
W
Cliodhna
TheAsapVito
Cliodhna
4,837
412
0
2,655
5,574
1,747
98
1,443
4,081
0
42,445
L
Hercules
TheKarmaaaaaa
Hercules
1,402
326
0
4,994
10,192
3,788
0
2,584
7,430
0
37,442
W
Agni
5,317
560
92
1,678
4,906
1,391
95
2,261
2,553
52,085
0
L
Charybdis
993
489
0
750
4,118
992
0
546
3,572
0
41,338
L
Hera
4,058
968
0
600
6,208
1,982
201
2,271
3,765
39,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
32,783
468
Minions Killed
386
0
Camps Cleared
0
1,358,160
Distance Traveled
1,283,607
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,151
511
104
7
0
287,675
2
W
Sobek
6,801
486
18
1
0
268,968
5
W
Zhong Kui
8,349
596
134
10
0
245,775
3
W
Xbalanque
8,392
599
123
9
0
257,401
8
L
Ymir
5,245
375
9
1
0
177,471
0
W
Cliodhna
7,643
546
82
6
0
308,714
5
L
Hercules
6,706
479
90
6
0
301,375
6
W
Agni
8,304
593
111
8
0
277,302
3
L
Charybdis
6,747
482
95
7
0
260,513
3
L
Hera
6,934
495
88
6
0
256,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role