Player Matchup

Ymir
Ymir
Nummywarrior
Ymir
Level 17
God Stats
0W - 2L
1,324 SR
Queue Stats
11W - 12L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
RevTane
Gilgamesh
Level 17
God Stats
28W - 11L
1,805 SR
Queue Stats
56W - 40L
1,559 Elo+
Solo
Freya
Freya
butterbunk
Freya
Level 7
God Stats
2W - 3L
1,428 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Guan Yu
Guan Yu
spo0ked
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
xDruxtar
Heimdallr
Level 28
God Stats
3W - 3L
1,461 SR
Queue Stats
27W - 30L
1,531 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,534 Elo+

VS

Team Averages
Level 19
1,562 SR
1,569 Elo+
Heimdallr
Heimdallr
Ogt2
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,773 Elo+
Solo
Sylvanus
Sylvanus
UncIeSam1776
Sylvanus
Level 29
God Stats
8W - 0L
1,978 SR
Queue Stats
280W - 275L
1,639 Elo+
Party 1
Izanami
Izanami
XxnatexX22
Izanami
Level 17
God Stats
21W - 17L
1,571 SR
Queue Stats
92W - 109L
1,542 Elo+
Party 1
Yemoja
Yemoja
bichota777
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,467 Elo+
Solo
Janus
Janus
jvr98
Janus
Level 3
God Stats
4W - 9L
1,261 SR
Queue Stats
10W - 12L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,281
442
6,322
15,360
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
RevTane
Gilgamesh
18
11 / 5 / 4
11,582
552
20,521
21,037
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
10
1 / 7 / 3
7,653
364
4,014
13,991
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
spo0ked
Guan Yu
13
0 / 9 / 6
8,093
385
3,373
15,437
10,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xDruxtar
Heimdallr
17
3 / 7 / 5
10,384
494
9,242
16,354
6,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ogt2
Heimdallr
20
9 / 3 / 1
13,906
662
17,066
15,240
7,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
UncIeSam1776
Sylvanus
19
10 / 5 / 5
13,293
633
16,933
18,637
11,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XxnatexX22
Izanami
18
3 / 4 / 7
11,851
564
6,332
13,354
4,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
bichota777
Yemoja
14
0 / 3 / 10
10,451
498
4,404
12,383
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
jvr98
Janus
20
8 / 2 / 6
12,925
615
12,355
9,160
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
17
Kills
30
30
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Heimdallr
Ogt2
Heimdallr
9
3
1
3.17
L
Gilgamesh
RevTane
Gilgamesh
11
5
4
2.6
W
Sylvanus
UncIeSam1776
Sylvanus
10
5
5
2.5
W
Izanami
XxnatexX22
Izanami
3
4
7
1.63
W
Yemoja
bichota777
Yemoja
0
3
10
1.67
L
Freya
1
7
3
0.36
W
Janus
jvr98
Janus
8
2
6
5.5
L
Guan Yu
spo0ked
Guan Yu
0
9
6
0.33
L
Heimdallr
xDruxtar
Heimdallr
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,472
Damage
57,090
82,179
Taken
68,774
47,086
Mitigated
37,511
17,483
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,322
1,134
0
3,375
15,360
17,043
0
5,661
9,699
30,222
0
W
Heimdallr
Ogt2
Heimdallr
17,066
8,846
0
6,072
15,240
7,298
7,947
1,513
13,727
0
115,958
L
Gilgamesh
RevTane
Gilgamesh
20,521
8,897
0
3,933
21,037
8,508
802
5,768
15,269
0
89,154
W
Sylvanus
UncIeSam1776
Sylvanus
16,933
3,213
498
6,605
18,637
11,149
1,117
3,645
14,992
69,148
9,925
W
Izanami
XxnatexX22
Izanami
6,332
4,731
0
4,336
13,354
4,355
3,357
2,201
11,153
0
94,684
W
Yemoja
bichota777
Yemoja
4,404
1,566
2,944
3,201
12,383
11,919
606
2,913
9,470
19,805
0
L
Freya
4,014
1,710
0
4,871
13,991
4,799
36
7,970
6,021
18,681
0
W
Janus
jvr98
Janus
12,355
810
100
4,328
9,160
2,790
275
143
9,017
86,217
0
L
Guan Yu
spo0ked
Guan Yu
3,373
701
186
1,957
15,437
10,638
48
4,912
10,525
0
23,641
L
Heimdallr
xDruxtar
Heimdallr
9,242
4,855
0
3,161
16,354
6,098
672
8,353
8,001
0
65,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
62,426
385
Minions Killed
639
0
Camps Cleared
0
1,899,746
Distance Traveled
2,077,981
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,281
442
53
3
0
386,084
7
W
Heimdallr
13,906
662
185
9
0
357,174
2
L
Gilgamesh
11,582
552
131
6
0
456,718
0
W
Sylvanus
13,293
633
117
6
0
425,069
7
W
Izanami
11,851
564
172
8
0
381,616
2
W
Yemoja
10,451
498
28
1
0
434,289
8
L
Freya
7,653
364
26
1
0
269,315
1
W
Janus
12,925
615
137
7
0
479,833
2
L
Guan Yu
8,093
385
55
3
0
440,632
3
L
Heimdallr
10,384
494
120
6
0
346,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role