Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fundinator
Morgan Le Fay
Level 159
God Stats
2W - 2L
1,414 SR
Queue Stats
237W - 204L
1,590 Elo+
Party 1
Chronos
Chronos
Kronbloms
Chronos
Level 141
God Stats
1W - 1L
1,273 SR
Queue Stats
223W - 239L
1,501 Elo+
Solo
Agni
Agni
Shauneh
Agni
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
107W - 69L
1,595 Elo+
Party 1
Team Averages
Level 126
1,397 SR
1,537 Elo+

VS

Team Averages
Level 57
1,601 SR
1,408 Elo+
Jormungandr
Jormungandr
Damerung
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,143 Elo+
Party 2
Gilgamesh
Gilgamesh
Ghostcrime
Gilgamesh
Level 126
God Stats
0W - 1L
1,630 SR
Queue Stats
58W - 47L
1,428 Elo+
Solo
Chernobog
Chernobog
Knightmarethor
Chernobog
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
30W - 29L
1,476 Elo+
Party 2
Tyr
Tyr
Osurdum
Tyr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,601 Elo+
Solo
Anubis
Anubis
rikkahyou
Anubis
Level 88
God Stats
1W - 2L
1,684 SR
Queue Stats
51W - 65L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 2 / 22
11,395
814
18,558
18,037
21,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
 
Janus
17
5 / 1 / 21
10,569
755
13,459
9,769
3,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Fundinator
Morgan Le Fay
19
6 / 1 / 19
11,006
786
17,071
14,129
6,511
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Kronbloms
Chronos
18
9 / 1 / 14
11,013
787
8,673
7,739
3,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Agni
Shauneh
Agni
18
5 / 4 / 15
11,059
790
15,271
15,881
6,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Damerung
Jormungandr
15
0 / 7 / 5
8,872
634
9,592
15,328
15,731
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Ghostcrime
Gilgamesh
15
3 / 8 / 3
9,174
655
6,989
15,898
6,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Knightmarethor
Chernobog
15
0 / 5 / 6
8,819
630
8,398
11,800
5,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
17
2 / 3 / 6
10,040
717
10,308
22,137
26,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
rikkahyou
Anubis
16
4 / 7 / 2
10,027
716
14,537
16,500
7,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
30
Kills
9
9
Deaths
30
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
22
8
W
Janus
 
Janus
5
1
21
15.5
L
Jormungandr
Damerung
Jormungandr
0
7
5
0.36
W
Morgan Le Fay
Fundinator
Morgan Le Fay
6
1
19
15.5
L
Gilgamesh
Ghostcrime
Gilgamesh
3
8
3
0.56
L
Chernobog
Knightmarethor
Chernobog
0
5
6
0.6
W
Chronos
Kronbloms
Chronos
9
1
14
16
L
Tyr
2
3
6
1.67
W
Agni
Shauneh
Agni
5
4
15
3.13
L
Anubis
rikkahyou
Anubis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,032
Damage
49,824
65,555
Taken
81,663
41,212
Mitigated
61,158
26,792
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,558
3,258
3,444
5,223
18,037
21,119
425
6,696
11,341
0
34,449
W
Janus
 
Janus
13,459
1,923
2,135
1,813
9,769
3,822
1,086
3,809
5,960
27,496
0
L
Jormungandr
Damerung
Jormungandr
9,592
2,627
522
1,353
15,328
15,731
221
10,332
4,580
24,813
0
W
Morgan Le Fay
Fundinator
Morgan Le Fay
17,071
1,646
2,163
3,582
14,129
6,511
1,455
5,344
8,785
33,513
0
L
Gilgamesh
Ghostcrime
Gilgamesh
6,989
823
1,113
2,601
15,898
6,273
0
11,728
3,879
0
10,369
L
Chernobog
Knightmarethor
Chernobog
8,398
2,530
0
1,739
11,800
5,230
0
6,554
5,050
0
19,412
W
Chronos
Kronbloms
Chronos
8,673
2,631
1,584
1,898
7,739
3,326
2,213
3,042
4,697
22,578
0
L
Tyr
10,308
490
1,676
10,952
22,137
26,065
0
12,610
8,915
0
23,915
W
Agni
Shauneh
Agni
15,271
1,096
1,961
2,989
15,881
6,434
405
5,238
10,643
23,001
0
L
Anubis
rikkahyou
Anubis
14,537
492
605
6,571
16,500
7,859
292
11,293
4,765
31,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
46,932
146
Minions Killed
138
0
Camps Cleared
0
1,438,373
Distance Traveled
1,175,002
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,395
814
31
2
0
307,964
2
W
Janus
10,569
755
40
3
0
276,788
0
L
Jormungandr
8,872
634
28
2
0
200,773
0
W
Morgan Le Fay
11,006
786
28
2
0
301,057
0
L
Gilgamesh
9,174
655
15
1
0
225,138
0
L
Chernobog
8,819
630
33
2
0
237,988
0
W
Chronos
11,013
787
25
2
0
279,562
1
L
Tyr
10,040
717
23
2
0
288,456
3
W
Agni
11,059
790
22
2
0
273,002
0
L
Anubis
10,027
716
39
3
0
222,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role