Player Matchup

Bakasura
Bakasura
Nopositivo
Bakasura
Level 29
God Stats
4W - 3L
1,476 SR
Queue Stats
19W - 18L
1,399 Elo+
Solo
Anubis
Anubis
PanarchEvolved
Anubis
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
132W - 98L
1,598 Elo+
Solo
Jormungandr
Jormungandr
THEEFOUR4
Jormungandr
Level 11
God Stats
1W - 2L
1,703 SR
Queue Stats
3W - 7L
1,663 Elo+
Party 1
Artemis
Artemis
flippincheeto
Artemis
Level 100
God Stats
6W - 1L
1,687 SR
Queue Stats
53W - 60L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
飞羽玄华
Guan Yu
Level 6
God Stats
1W - 2L
1,209 SR
Queue Stats
3W - 3L
1,471 Elo+
Solo
Team Averages
Level 35
1,515 SR
1,518 Elo+

VS

Team Averages
Level 20
1,381 SR
1,414 Elo+
Neith
Neith
KaceyJaceyXD
Neith
Level 27
God Stats
40W - 69L
1,558 SR
Queue Stats
57W - 98L
1,371 Elo+
Solo
Ne Zha
Ne Zha
KiNgJex
Ne Zha
Level 22
God Stats
2W - 3L
1,253 SR
Queue Stats
17W - 20L
1,392 Elo+
Solo
Olorun
Olorun
MaxiDRod
Olorun
Level 6
God Stats
2W - 3L
1,316 SR
Queue Stats
6W - 12L
1,326 Elo+
Solo
Sobek
Sobek
MitchieMeister
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
PogChampChan
Sun Wukong
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
60W - 54L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nopositivo
Bakasura
13
3 / 2 / 4
8,315
520
5,380
10,904
3,135
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 1 / 2
10,001
625
14,168
7,956
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
THEEFOUR4
Jormungandr
11
5 / 1 / 8
7,449
466
5,878
10,312
5,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
13
6 / 0 / 4
7,994
500
9,250
8,100
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
飞羽玄华
Guan Yu
13
0 / 5 / 0
7,793
487
3,369
9,709
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,442
403
3,387
9,064
2,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
KiNgJex
Ne Zha
14
3 / 2 / 2
8,412
526
5,638
11,190
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
MaxiDRod
Olorun
12
0 / 5 / 1
7,441
465
2,834
12,104
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
6,426
402
3,726
13,836
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PogChampChan
Sun Wukong
12
4 / 1 / 1
8,228
514
7,360
11,091
4,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
7
9
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Ne Zha
KiNgJex
Ne Zha
3
2
2
2
L
Olorun
MaxiDRod
Olorun
0
5
1
0.1
L
0
7
0
0
W
Bakasura
Nopositivo
Bakasura
3
2
4
2.5
W
7
1
2
8
L
Sun Wukong
PogChampChan
Sun Wukong
4
1
1
4.5
W
Jormungandr
THEEFOUR4
Jormungandr
5
1
8
9
W
Artemis
6
0
4
8
W
Guan Yu
飞羽玄华
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
22,945
46,981
Taken
57,285
21,075
Mitigated
25,801
17,368
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,387
1,610
0
1,572
9,064
2,239
0
2,174
6,659
0
30,538
L
Ne Zha
KiNgJex
Ne Zha
5,638
2,535
0
3,012
11,190
3,447
588
1,927
9,208
0
61,387
L
Olorun
MaxiDRod
Olorun
2,834
1,296
0
3,193
12,104
3,150
1,108
9,311
2,743
38,967
0
L
3,726
615
0
1,440
13,836
12,120
0
4,000
9,597
15,991
0
W
Bakasura
Nopositivo
Bakasura
5,380
4,348
0
4,215
10,904
3,135
673
713
10,191
0
39,129
W
14,168
925
0
3,126
7,956
4,158
114
2,580
5,376
81,391
0
L
Sun Wukong
PogChampChan
Sun Wukong
7,360
2,471
0
4,126
11,091
4,845
0
2,634
8,457
0
40,433
W
Jormungandr
THEEFOUR4
Jormungandr
5,878
1,855
8
1,920
10,312
5,828
391
1,482
8,830
24,224
0
W
Artemis
9,250
5,708
0
5,953
8,100
2,503
1,390
2,248
5,852
0
47,122
W
Guan Yu
飞羽玄华
Guan Yu
3,369
1,019
0
2,146
9,709
5,451
228
0
9,709
0
43,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
36,949
458
Minions Killed
353
0
Camps Cleared
0
1,471,509
Distance Traveled
1,322,827
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,442
403
67
4
0
236,326
0
L
Ne Zha
8,412
526
101
6
0
283,522
0
L
Olorun
7,441
465
91
6
0
258,203
0
L
Sobek
6,426
402
24
2
0
264,943
3
W
Bakasura
8,315
520
106
7
0
327,910
0
W
Anubis
10,001
625
139
9
0
284,880
1
L
Sun Wukong
8,228
514
70
4
0
279,833
2
W
Jormungandr
7,449
466
26
2
0
272,032
1
W
Artemis
7,994
500
77
5
0
274,586
7
W
Guan Yu
7,793
487
110
7
0
312,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role