Player Matchup

Cthulhu
Cthulhu
ChapuGuzman
Cthulhu
Level 19
God Stats
7W - 9L
1,521 SR
Queue Stats
99W - 101L
1,310 Elo+
Party 1
Neith
Neith
EnzoBrepio
Neith
Level 63
God Stats
12W - 11L
1,424 SR
Queue Stats
289W - 299L
1,468 Elo+
Party 1
Poseidon
Poseidon
Ghaltio
Poseidon
Level 25
God Stats
1W - 2L
1,237 SR
Queue Stats
51W - 62L
1,391 Elo+
Party 1
Thanatos
Thanatos
Masacrista
Thanatos
Level 125
God Stats
7W - 6L
1,645 SR
Queue Stats
207W - 175L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
budenmanuel
Cu Chulainn
Level 8
God Stats
7W - 13L
1,395 SR
Queue Stats
22W - 34L
1,489 Elo+
Party 1
Team Averages
Level 48
1,445 SR
1,426 Elo+

VS

Team Averages
Level 20
1,606 SR
1,452 Elo+
Arachne
Arachne
CrazyGhost5528
Arachne
Level 25
God Stats
26W - 26L
1,630 SR
Queue Stats
204W - 298L
1,356 Elo+
Solo
Cabrakan
Cabrakan
DarkLegenday
Cabrakan
Level 30
God Stats
0W - 3L
1,372 SR
Queue Stats
26W - 31L
1,414 Elo+
Solo
Ullr
Ullr
Jorgelito
Ullr
Level 14
God Stats
0W - 1L
1,816 SR
Queue Stats
8W - 7L
1,597 Elo+
Solo
Ra
Ra
estebanmendez98
Ra
Level 6
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
nrecromante
Horus
Level 27
God Stats
9W - 10L
1,521 SR
Queue Stats
219W - 264L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChapuGuzman
Cthulhu
13
3 / 2 / 14
8,809
489
6,693
11,265
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
17
11 / 2 / 9
10,730
596
16,367
10,910
3,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Ghaltio
Poseidon
16
6 / 5 / 11
10,383
577
8,555
8,275
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Masacrista
Thanatos
17
16 / 2 / 13
11,348
630
20,056
14,135
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
budenmanuel
Cu Chulainn
16
5 / 2 / 10
9,783
544
8,398
16,124
10,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 0
7,541
419
4,262
13,571
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
DarkLegenday
Cabrakan
10
1 / 6 / 3
7,584
421
6,295
15,223
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
15
2 / 9 / 1
8,792
488
8,648
17,560
6,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 11 / 0
8,402
467
9,758
15,321
4,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 2
8,666
481
8,748
16,132
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
41
Kills
13
13
Deaths
42
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChapuGuzman
Cthulhu
3
2
14
5
L
2
9
0
0.22
L
Cabrakan
DarkLegenday
Cabrakan
1
6
3
0.42
W
Neith
11
2
9
7.75
W
Poseidon
Ghaltio
Poseidon
6
5
11
2.3
L
Ullr
2
9
1
0.28
W
Thanatos
Masacrista
Thanatos
16
2
13
11.25
W
Cu Chulainn
budenmanuel
Cu Chulainn
5
2
10
5
L
6
11
0
0.55
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,069
Damage
37,711
60,709
Taken
77,807
33,731
Mitigated
42,328
26,811
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChapuGuzman
Cthulhu
6,693
609
89
2,826
11,265
10,513
0
4,989
6,180
24,579
0
L
4,262
2,634
0
1,751
13,571
5,756
0
2,785
10,716
0
29,962
L
Cabrakan
DarkLegenday
Cabrakan
6,295
930
81
1,617
15,223
14,417
0
3,175
11,981
23,503
0
W
Neith
16,367
8,135
0
5,001
10,910
3,802
1,716
5,288
5,468
0
71,340
W
Poseidon
Ghaltio
Poseidon
8,555
1,227
0
1,059
8,275
2,998
2,820
1,494
6,738
63,040
0
L
Ullr
8,648
5,615
0
3,433
17,560
6,615
0
6,047
11,191
0
64,817
W
Thanatos
Masacrista
Thanatos
20,056
8,371
0
12,830
14,135
6,257
0
3,585
10,505
0
78,550
W
Cu Chulainn
budenmanuel
Cu Chulainn
8,398
957
0
5,006
16,124
10,161
1,425
697
14,876
7,845
38,275
L
9,758
1,702
1,034
3,995
15,321
4,883
112
1,754
13,503
34,428
0
L
8,748
3,287
204
3,924
16,132
10,657
296
2,324
13,774
0
37,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,053
Gold Earned
40,985
528
Minions Killed
333
0
Camps Cleared
0
1,888,946
Distance Traveled
1,482,953
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,809
489
53
3
0
403,381
2
L
Arachne
7,541
419
48
3
0
337,463
0
L
Cabrakan
7,584
421
38
2
0
262,462
5
W
Neith
10,730
596
122
7
0
339,330
2
W
Poseidon
10,383
577
137
8
0
355,915
4
L
Ullr
8,792
488
116
6
0
312,573
5
W
Thanatos
11,348
630
113
6
0
424,309
1
W
Cu Chulainn
9,783
544
103
6
0
366,011
0
L
Ra
8,402
467
67
4
0
279,029
3
L
Horus
8,666
481
64
4
0
291,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role