Player Matchup

Yemoja
Yemoja
CoachPathe
Yemoja
Level 25
God Stats
20W - 24L
1,434 SR
Queue Stats
154W - 192L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
GIGN_GuiZmoO
Danzaburou
Level 40
God Stats
12W - 8L
1,155 SR
Queue Stats
184W - 203L
1,267 Elo+
Party 2
Horus
Horus
KiraAredYou-_-
Horus
Level 25
God Stats
6W - 3L
1,522 SR
Queue Stats
43W - 45L
1,352 Elo+
Solo
Susano
Susano
WARMATBZH
Susano
Level 25
God Stats
7W - 5L
1,197 SR
Queue Stats
115W - 126L
1,272 Elo+
Party 2
Chronos
Chronos
capten2baby
Chronos
Level 29
God Stats
7W - 6L
1,493 SR
Queue Stats
95W - 118L
1,335 Elo+
Solo
Team Averages
Level 29
1,360 SR
1,315 Elo+

VS

Team Averages
Level 18
1,568 SR
1,349 Elo+
Anubis
Anubis
E7710TT
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
Hönëy
Neith
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 27L
1,355 Elo+
Party 1
Geb
Geb
RaiZ_AkaiTsuki
Geb
Level 24
God Stats
4W - 1L
1,823 SR
Queue Stats
67W - 64L
1,351 Elo+
Party 1
Medusa
Medusa
RaiZ_InFiniTy_
Medusa
Level 23
God Stats
46W - 37L
1,516 SR
Queue Stats
115W - 135L
1,288 Elo+
Party 1
Ao Kuang
Ao Kuang
luckyy777man
Ao Kuang
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
179W - 225L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoachPathe
Yemoja
11
3 / 2 / 5
7,481
499
5,706
12,693
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GIGN_GuiZmoO
Danzaburou
11
7 / 3 / 1
7,501
500
9,479
10,804
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 0
7,905
527
4,606
8,822
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
WARMATBZH
Susano
13
2 / 4 / 2
7,137
476
2,445
9,187
2,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
capten2baby
Chronos
11
0 / 10 / 0
6,621
441
1,557
11,112
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
E7710TT
Anubis
15
12 / 0 / 2
9,845
656
14,508
8,587
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hönëy
Neith
10
2 / 5 / 5
6,464
431
6,861
9,174
3,076
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 4
6,337
422
4,028
11,198
4,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 3 / 0
7,513
501
5,226
4,534
1,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
luckyy777man
Ao Kuang
12
1 / 1 / 2
7,342
489
4,146
7,385
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
15
Kills
20
20
Deaths
15
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CoachPathe
Yemoja
3
2
5
2.75
W
Anubis
E7710TT
Anubis
12
0
2
13
L
Danzaburou
GIGN_GuiZmoO
Danzaburou
7
3
1
2.5
W
Neith
Hönëy
Neith
2
5
5
0.9
L
3
1
0
3
W
2
6
4
0.67
W
3
3
0
1
L
Susano
WARMATBZH
Susano
2
4
2
0.75
L
Chronos
capten2baby
Chronos
0
10
0
0
W
Ao Kuang
luckyy777man
Ao Kuang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
34,769
52,618
Taken
40,878
20,627
Mitigated
16,343
10,801
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CoachPathe
Yemoja
5,706
916
501
2,971
12,693
9,849
308
6,243
6,235
23,167
0
W
Anubis
E7710TT
Anubis
14,508
1,426
0
4,807
8,587
4,590
451
2,087
6,500
60,807
0
L
Danzaburou
GIGN_GuiZmoO
Danzaburou
9,479
7,505
0
3,367
10,804
2,741
0
5,386
5,260
0
38,951
W
Neith
Hönëy
Neith
6,861
3,591
566
2,540
9,174
3,076
0
2,197
6,977
0
27,174
L
4,606
2,220
17
1,798
8,822
2,581
0
1,583
7,239
0
48,196
W
4,028
401
147
981
11,198
4,948
0
1,888
9,310
16,606
0
W
5,226
1,605
0
248
4,534
1,223
1,038
92
4,442
0
32,887
L
Susano
WARMATBZH
Susano
2,445
271
0
310
9,187
2,860
0
1,945
7,188
0
46,962
L
Chronos
capten2baby
Chronos
1,557
636
0
1,837
11,112
2,596
1,018
6,631
4,014
32,445
0
W
Ao Kuang
luckyy777man
Ao Kuang
4,146
990
0
606
7,385
2,506
610
1,272
6,113
43,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
37,501
335
Minions Killed
338
0
Camps Cleared
0
1,351,958
Distance Traveled
1,298,278
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,481
499
29
2
0
248,109
0
W
Anubis
9,845
656
122
8
0
242,809
1
L
Danzaburou
7,501
500
72
5
0
260,319
2
W
Neith
6,464
431
54
4
0
232,106
0
L
Horus
7,905
527
108
7
0
301,893
1
W
Geb
6,337
422
15
1
0
282,921
1
W
Medusa
7,513
501
70
5
0
242,861
4
L
Susano
7,137
476
70
5
0
309,509
1
L
Chronos
6,621
441
56
4
0
232,128
2
W
Ao Kuang
7,342
489
77
5
0
297,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role