Player Matchup

Athena
Athena
Josesitoph
Athena
Level 11
God Stats
2W - 1L
1,526 SR
Queue Stats
8W - 14L
1,321 Elo+
Solo
Nemesis
Nemesis
LibertyPrime59
Nemesis
Level 18
God Stats
5W - 8L
1,377 SR
Queue Stats
244W - 223L
1,360 Elo+
Solo
Danzaburou
Danzaburou
Lord132342
Danzaburou
Level 14
God Stats
2W - 2L
1,689 SR
Queue Stats
22W - 36L
1,358 Elo+
Solo
Merlin
Merlin
Mestara
Merlin
Level 26
God Stats
11W - 11L
1,563 SR
Queue Stats
56W - 89L
1,299 Elo+
Solo
The Morrigan
The Morrigan
ShadowSlayer15
The Morrigan
Level 15
God Stats
2W - 0L
1,275 SR
Queue Stats
13W - 14L
1,272 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,322 Elo+

VS

Team Averages
Level 23
1,419 SR
1,350 Elo+
Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CAPSGOD
Bellona
Level 17
God Stats
4W - 4L
1,390 SR
Queue Stats
63W - 78L
1,325 Elo+
Solo
Heimdallr
Heimdallr
SenatorGecko
Heimdallr
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 8L
1,150 Elo+
Party 1
Discordia
Discordia
SirDigbyOfSmeg
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ecsniko
Aphrodite
Level 47
God Stats
14W - 21L
1,420 SR
Queue Stats
154W - 191L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Josesitoph
Athena
20
4 / 6 / 24
17,035
487
19,451
38,034
50,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
35 / 4 / 9
21,610
617
44,062
32,598
17,600
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Lord132342
Danzaburou
20
14 / 4 / 23
18,698
534
29,336
26,050
11,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Mestara
Merlin
20
8 / 8 / 8
17,071
488
12,289
24,481
15,104
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
ShadowSlayer15
The Morrigan
14
0 / 6 / 3
11,926
341
89
10,432
3,875

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 17 / 3
9,009
257
0
15,644
3,911
Bellona
CAPSGOD
Bellona
20
9 / 9 / 6
16,990
485
27,509
40,792
54,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
SenatorGecko
Heimdallr
20
4 / 11 / 7
13,700
391
14,535
26,734
12,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SirDigbyOfSmeg
Discordia
20
8 / 19 / 9
15,061
430
28,287
27,961
10,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ecsniko
Aphrodite
20
3 / 11 / 10
15,383
440
17,655
32,823
28,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
59
61
Kills
24
28
Deaths
67
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
17
3
0.09
L
Bellona
CAPSGOD
Bellona
9
9
6
1.33
W
Athena
Josesitoph
Athena
4
6
24
2.67
W
35
4
9
9.88
W
Danzaburou
Lord132342
Danzaburou
14
4
23
6.38
W
Merlin
Mestara
Merlin
8
8
8
1.5
L
Heimdallr
SenatorGecko
Heimdallr
4
11
7
0.68
W
The Morrigan
ShadowSlayer15
The Morrigan
0
6
3
0.25
L
Discordia
SirDigbyOfSmeg
Discordia
8
19
9
0.66
L
Aphrodite
ecsniko
Aphrodite
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,227
Damage
87,986
131,595
Taken
143,954
98,030
Mitigated
108,801
30,205
Healing
34,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
15,644
3,911
0
1,698
13,792
0
163
L
Bellona
CAPSGOD
Bellona
27,509
7,031
0
6,793
40,792
54,088
1,269
12,322
27,314
25,498
104,293
W
Athena
Josesitoph
Athena
19,451
2,665
0
6,196
38,034
50,258
523
17,293
20,539
77,482
0
W
44,062
29,259
0
12,464
32,598
17,600
1,495
13,901
18,471
0
155,034
W
Danzaburou
Lord132342
Danzaburou
29,336
15,763
0
7,479
26,050
11,193
7,608
14,925
10,798
0
132,754
W
Merlin
Mestara
Merlin
12,289
928
0
4,066
24,481
15,104
2,275
10,353
13,638
121,197
0
L
Heimdallr
SenatorGecko
Heimdallr
14,535
6,801
0
3,413
26,734
12,157
1,097
5,811
20,877
0
75,820
W
The Morrigan
ShadowSlayer15
The Morrigan
89
0
0
0
10,432
3,875
0
3,700
6,660
3,176
0
L
Discordia
SirDigbyOfSmeg
Discordia
28,287
3,390
0
2,541
27,961
10,447
518
7,490
20,075
93,667
0
L
Aphrodite
ecsniko
Aphrodite
17,655
1,271
5,761
15,571
32,823
28,198
561
6,260
26,311
98,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,340
Gold Earned
70,143
672
Minions Killed
570
0
Camps Cleared
0
2,987,151
Distance Traveled
2,303,114
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,009
257
0
0
0
180,420
0
L
Bellona
16,990
485
197
6
0
609,554
6
W
Athena
17,035
487
148
4
0
546,621
0
W
Nemesis
21,610
617
144
4
0
837,791
2
W
Danzaburou
18,698
534
181
5
0
607,849
0
W
Merlin
17,071
488
192
5
0
535,878
1
L
Heimdallr
13,700
391
82
2
0
482,839
1
W
The Morrigan
11,926
341
7
0
0
459,012
1
L
Discordia
15,061
430
136
4
0
467,571
1
L
Aphrodite
15,383
440
155
4
0
562,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role