Player Matchup

Odin
Odin
Code_Roll-head
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Sol
Sol
MI-CEMENTAL
Sol
Level 25
God Stats
4W - 6L
1,393 SR
Queue Stats
62W - 51L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
goldenEYE30
Ao Kuang
Level 27
God Stats
9W - 7L
1,592 SR
Queue Stats
70W - 45L
1,580 Elo+
Solo
Vamana
Vamana
kcidregginekili
Vamana
Level 24
God Stats
4W - 4L
1,527 SR
Queue Stats
47W - 30L
1,674 Elo+
Solo
Thanatos
Thanatos
llAxcendll
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,614 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,640 Elo+

VS

Team Averages
Level 15
1,469 SR
1,601 Elo+
Kuzenbo
Kuzenbo
Aadwe
Kuzenbo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 54L
1,519 Elo+
Solo
Ra
Ra
BastetsKitties
Ra
Level 27
God Stats
3W - 5L
1,524 SR
Queue Stats
137W - 53L
1,723 Elo+
Solo
Hun Batz
Hun Batz
Ha8AllUWant
Hun Batz
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,487 Elo+
Solo
Bellona
Bellona
Masqueunclub19
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,658 Elo+
Solo
Chiron
Chiron
Old_hag_rid
Chiron
Level 14
God Stats
2W - 0L
1,322 SR
Queue Stats
11W - 5L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,806
381
256
4,630
2,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 3 / 1
5,416
542
5,580
8,036
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
goldenEYE30
Ao Kuang
9
2 / 3 / 0
5,426
543
4,012
6,989
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 3
4,568
457
3,402
6,312
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
llAxcendll
Thanatos
10
7 / 4 / 0
5,958
596
4,526
6,666
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aadwe
Kuzenbo
6
1 / 4 / 1
4,719
472
743
5,336
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 1 / 5
6,485
649
6,943
5,719
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ha8AllUWant
Hun Batz
9
2 / 2 / 3
5,681
568
3,590
5,564
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 1
5,498
550
3,170
3,997
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
11
6 / 1 / 0
6,645
665
6,389
5,829
1,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
10
Kills
15
15
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aadwe
Kuzenbo
1
4
1
0.38
W
4
1
5
6.5
L
0
5
0
0
W
Hun Batz
Ha8AllUWant
Hun Batz
2
2
3
1.75
L
1
3
1
0.5
W
2
2
1
1.25
W
Chiron
6
1
0
6
L
Ao Kuang
goldenEYE30
Ao Kuang
2
3
0
0.67
L
0
0
3
1.5
L
Thanatos
llAxcendll
Thanatos
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
20,835
32,633
Taken
26,445
11,949
Mitigated
11,679
15,704
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aadwe
Kuzenbo
743
336
0
336
5,336
4,261
0
1,750
3,516
6,165
0
W
6,943
594
280
1,768
5,719
1,754
0
2,007
3,635
39,337
0
L
256
104
0
112
4,630
2,314
0
1,059
3,469
0
4,056
W
Hun Batz
Ha8AllUWant
Hun Batz
3,590
726
0
1,546
5,564
1,617
0
1,348
4,094
0
24,706
L
5,580
2,624
0
4,108
8,036
2,211
648
4,071
3,761
37,097
0
W
3,170
820
0
472
3,997
2,620
31
1,115
2,689
3,613
13,961
W
Chiron
6,389
3,001
0
3,233
5,829
1,427
364
3,372
2,230
0
34,639
L
Ao Kuang
goldenEYE30
Ao Kuang
4,012
1,324
0
2,964
6,989
1,440
0
182
6,807
22,036
0
L
3,402
1,088
0
3,021
6,312
3,550
0
990
5,264
0
15,056
L
Thanatos
llAxcendll
Thanatos
4,526
1,204
0
5,499
6,666
2,434
0
1,753
4,741
0
31,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
29,028
207
Minions Killed
242
0
Camps Cleared
0
869,543
Distance Traveled
965,098
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,719
472
8
1
0
167,102
3
W
Ra
6,485
649
74
7
0
215,276
3
L
Odin
3,806
381
12
1
0
139,662
0
W
Hun Batz
5,681
568
57
6
0
214,034
0
L
Sol
5,416
542
70
7
0
159,526
1
W
Bellona
5,498
550
39
4
0
186,653
1
W
Chiron
6,645
665
64
6
0
182,033
1
L
Ao Kuang
5,426
543
49
5
0
191,612
2
L
Vamana
4,568
457
17
2
0
179,944
3
L
Thanatos
5,958
596
59
6
0
198,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role