Player Matchup

Loki
Loki
BCarmine52
Loki
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Bellona
Bellona
Sokoonozari
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,025 Elo+
Party 1
Tiamat
Tiamat
Sombra96
Tiamat
Level 145
God Stats
30W - 33L
1,625 SR
Queue Stats
219W - 235L
1,488 Elo+
Solo
Team Averages
Level 53
1,542 SR
1,338 Elo+

VS

Team Averages
Level 54
1,338 SR
1,392 Elo+
Morgan Le Fay
Morgan Le Fay
LuxuriaGames
Morgan Le Fay
Level 19
God Stats
2W - 5L
1,412 SR
Queue Stats
54W - 69L
1,305 Elo+
Solo
Kuzenbo
Kuzenbo
Naaaej
Kuzenbo
Level 131
God Stats
0W - 2L
1,267 SR
Queue Stats
449W - 439L
1,484 Elo+
Solo
Kali
Kali
panymorza888
Kali
Level 11
God Stats
1W - 2L
1,335 SR
Queue Stats
4W - 9L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 17
11,713
781
8,031
8,365
2,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Sokoonozari
Bellona
15
5 / 2 / 20
11,001
733
13,021
15,647
15,252
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Sombra96
Tiamat
18
21 / 1 / 13
13,504
900
25,900
13,881
10,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LuxuriaGames
Morgan Le Fay
10
3 / 14 / 2
9,495
633
8,552
16,117
5,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Naaaej
Kuzenbo
14
4 / 7 / 1
10,317
688
13,882
21,575
30,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 13 / 3
8,848
590
5,663
18,709
8,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
34
Kills
7
7
Deaths
34
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
L
Morgan Le Fay
LuxuriaGames
Morgan Le Fay
3
14
2
0.29
L
Kuzenbo
Naaaej
Kuzenbo
4
7
1
0.64
W
Bellona
Sokoonozari
Bellona
5
2
20
7.5
W
Tiamat
Sombra96
Tiamat
21
1
13
27.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,952
Damage
28,097
37,893
Taken
56,401
28,310
Mitigated
44,884
8,864
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
1,151
0
383
8,365
2,977
803
6,301
2,064
0
27,689
L
Morgan Le Fay
LuxuriaGames
Morgan Le Fay
8,552
1,156
0
233
16,117
5,815
0
10,146
5,635
14,078
0
L
Kuzenbo
Naaaej
Kuzenbo
13,882
3,289
0
1,105
21,575
30,656
0
9,162
11,961
32,292
0
W
Bellona
Sokoonozari
Bellona
13,021
3,274
0
1,385
15,647
15,252
271
8,755
6,892
3,814
23,232
W
Tiamat
Sombra96
Tiamat
25,900
1,689
84
7,012
13,881
10,081
693
8,108
5,773
68,958
0
L
5,663
2,486
0
1,613
18,709
8,413
0
7,776
10,599
0
30,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
28,660
197
Minions Killed
95
11
Camps Cleared
3
853,987
Distance Traveled
615,043
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,713
781
35
2
6
283,078
1
L
Morgan Le Fay
9,495
633
10
1
0
162,964
1
L
Kuzenbo
10,317
688
36
2
0
252,731
2
W
Bellona
11,001
733
34
2
0
273,661
5
W
Tiamat
13,504
900
128
9
5
297,248
2
L
Kali
8,848
590
49
3
3
199,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role