Player Matchup

Cliodhna
Cliodhna
Brandokilljoy
Cliodhna
Level 134
God Stats
3W - 0L
1,921 SR
Queue Stats
265W - 166L
1,723 Elo+
Party 2
Agni
Agni
Juiser11
Agni
Level 115
God Stats
6W - 2L
1,674 SR
Queue Stats
167W - 110L
1,625 Elo+
Party 2
Ravana
Ravana
NUDEandCONFUSED
Ravana
Level 148
God Stats
4W - 2L
1,611 SR
Queue Stats
357W - 213L
1,667 Elo+
Party 2
Ao Kuang
Ao Kuang
SirSandbags
Ao Kuang
Level 63
God Stats
2W - 2L
1,756 SR
Queue Stats
155W - 77L
1,712 Elo+
Party 2
Xing Tian
Xing Tian
raspell
Xing Tian
Level 27
God Stats
15W - 2L
1,818 SR
Queue Stats
123W - 79L
1,714 Elo+
Party 2
Team Averages
Level 97
1,756 SR
1,688 Elo+

VS

Team Averages
Level 43
1,500 SR
1,406 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AGENT MURDA
Jing Wei
Level 115
God Stats
3W - 4L
1,410 SR
Queue Stats
79W - 75L
1,456 Elo+
Party 1
Bellona
Bellona
DARKDMOK
Bellona
Level 31
God Stats
0W - 3L
1,442 SR
Queue Stats
4W - 10L
1,331 Elo+
Solo
Loki
Loki
Lil Frownz
Loki
Level 28
God Stats
5W - 2L
1,713 SR
Queue Stats
24W - 18L
1,504 Elo+
Party 1
Ra
Ra
MGKpog
Ra
Level 15
God Stats
1W - 2L
1,437 SR
Queue Stats
6W - 9L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brandokilljoy
Cliodhna
19
15 / 6 / 11
14,335
1,024
23,651
14,936
7,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
20
12 / 1 / 12
13,758
983
19,104
7,958
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 19
11,278
806
10,081
10,745
12,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
SirSandbags
Ao Kuang
18
9 / 7 / 7
13,017
930
10,460
12,657
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
raspell
Xing Tian
17
3 / 1 / 13
11,712
837
5,034
11,014
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 9 / 8
10,738
767
8,425
15,062
5,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
AGENT MURDA
Jing Wei
15
1 / 8 / 5
8,834
631
5,184
16,223
4,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DARKDMOK
Bellona
15
1 / 8 / 4
9,541
682
3,925
17,070
12,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
10 / 8 / 3
13,404
957
14,351
15,881
6,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
1 / 7 / 2
9,571
684
4,530
12,825
4,178
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
40
Kills
16
17
Deaths
40
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
9
8
0.78
L
Jing Wei
AGENT MURDA
Jing Wei
1
8
5
0.44
W
Cliodhna
Brandokilljoy
Cliodhna
15
6
11
3.42
L
Bellona
DARKDMOK
Bellona
1
8
4
0.38
W
Agni
12
1
12
18
L
10
8
3
1.44
L
Ra
1
7
2
0.29
W
1
2
19
5.25
W
Ao Kuang
SirSandbags
Ao Kuang
9
7
7
1.79
W
Xing Tian
raspell
Xing Tian
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,330
Damage
36,415
57,310
Taken
77,061
44,425
Mitigated
32,998
6,788
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,425
810
0
910
15,062
5,028
46
7,438
7,485
23,734
0
L
Jing Wei
AGENT MURDA
Jing Wei
5,184
3,967
0
903
16,223
4,854
0
4,693
11,432
0
25,824
W
Cliodhna
Brandokilljoy
Cliodhna
23,651
1,185
0
1,000
14,936
7,368
3,109
2,458
12,478
0
54,198
L
Bellona
DARKDMOK
Bellona
3,925
303
785
301
17,070
12,775
440
9,885
7,097
5,882
11,240
W
Agni
19,104
1,346
192
1,476
7,958
3,534
1,771
2,782
5,176
56,656
0
L
14,351
4,630
0
0
15,881
6,163
0
8,054
7,648
0
29,066
L
Ra
4,530
490
180
2,324
12,825
4,178
0
3,791
8,978
42,090
0
W
10,081
2,465
0
1,133
10,745
12,405
330
2,511
8,234
0
38,505
W
Ao Kuang
SirSandbags
Ao Kuang
10,460
4,268
0
2,090
12,657
6,204
394
4,099
8,558
20,759
1,426
W
Xing Tian
raspell
Xing Tian
5,034
328
0
897
11,014
14,914
425
2,579
8,435
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,100
Gold Earned
52,088
307
Minions Killed
281
9
Camps Cleared
8
1,441,615
Distance Traveled
1,146,232
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,738
767
49
4
1
213,623
0
L
Jing Wei
8,834
631
52
4
0
269,493
4
W
Cliodhna
14,335
1,024
69
5
2
280,807
3
L
Bellona
9,541
682
33
2
1
229,080
1
W
Agni
13,758
983
116
8
2
298,795
4
L
Loki
13,404
957
37
3
4
216,246
0
L
Ra
9,571
684
110
8
2
217,790
1
W
Ravana
11,278
806
51
4
3
319,467
3
W
Ao Kuang
13,017
930
42
3
2
259,269
1
W
Xing Tian
11,712
837
29
2
0
283,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role