Player Matchup

Mulan
Mulan
Abkaal
Mulan
Level 50
God Stats
1W - 0L
1,308 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 2
Tiamat
Tiamat
Anacros
Tiamat
Level 68
God Stats
1W - 1L
1,523 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 2
Cupid
Cupid
LordBeleth
Cupid
Level 80
God Stats
1W - 0L
1,251 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
Nitao
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,674 Elo+
Party 2
Team Averages
Level 62
1,395 SR
1,468 Elo+

VS

Team Averages
Level 80
1,517 SR
1,602 Elo+
Chaac
Chaac
ChorionicDeer90
Chaac
Level 65
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Ne Zha
Ne Zha
Edeleyn
Ne Zha
Level 99
God Stats
1W - 4L
1,617 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Anubis
Anubis
IPRO leon2004
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Scylla
Scylla
andres09fraile2
Scylla
Level 108
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abkaal
Mulan
16
3 / 5 / 12
10,900
779
12,600
17,825
15,551
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Anacros
Tiamat
18
9 / 4 / 7
12,390
885
14,714
14,719
9,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
17
7 / 5 / 8
11,417
816
9,818
11,938
3,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Nitao
Aphrodite
17
4 / 3 / 10
11,357
811
11,209
13,873
11,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
10,065
719
11,601
18,288
11,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Edeleyn
Ne Zha
17
4 / 3 / 7
10,276
734
14,126
10,919
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 9 / 3
9,828
702
8,955
14,430
7,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 6 / 4
10,944
782
10,939
12,253
4,591
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
23
Kills
17
17
Deaths
24
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
Abkaal
Mulan
3
5
12
1.8
W
Tiamat
Anacros
Tiamat
9
4
7
3.13
L
4
6
6
1.17
L
Ne Zha
Edeleyn
Ne Zha
4
3
7
2.5
L
4
9
3
0.61
W
Cupid
7
5
8
2.2
W
Aphrodite
Nitao
Aphrodite
4
3
10
3
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
45,621
58,355
Taken
55,890
39,678
Mitigated
28,448
23,043
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Abkaal
Mulan
12,600
1,407
0
2,269
17,825
15,551
1,329
9,535
8,290
0
31,598
W
Tiamat
Anacros
Tiamat
14,714
2,267
0
4,081
14,719
9,764
2,049
2,049
12,670
44,868
0
L
11,601
2,019
0
7,294
18,288
11,364
133
10,503
7,785
266
32,761
L
Ne Zha
Edeleyn
Ne Zha
14,126
2,351
111
2,925
10,919
5,061
0
4,278
6,641
0
42,418
L
8,955
405
0
3,018
14,430
7,432
274
6,253
8,177
20,606
0
W
Cupid
9,818
4,022
438
1,473
11,938
3,019
2,164
5,078
6,860
0
28,008
W
Aphrodite
Nitao
Aphrodite
11,209
1,513
6,515
8,267
13,873
11,344
802
3,950
9,923
33,030
0
L
10,939
898
0
0
12,253
4,591
301
5,015
7,238
39,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,064
Gold Earned
41,113
212
Minions Killed
191
9
Camps Cleared
9
965,805
Distance Traveled
889,093
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,900
779
43
3
1
236,555
0
W
Tiamat
12,390
885
58
4
5
242,006
1
L
Chaac
10,065
719
49
4
3
241,049
0
L
Ne Zha
10,276
734
47
3
3
265,837
0
L
Anubis
9,828
702
44
3
0
164,261
0
W
Cupid
11,417
816
51
4
2
243,459
1
W
Aphrodite
11,357
811
60
4
1
243,785
2
L
Scylla
10,944
782
51
4
3
217,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role