Player Matchup

Athena
Athena
CaliNastyMan
Athena
Level 29
God Stats
10W - 4L
1,702 SR
Queue Stats
108W - 106L
1,517 Elo+
Solo
Hercules
Hercules
LIlGFlexing365
Hercules
Level 28
God Stats
42W - 49L
1,459 SR
Queue Stats
89W - 110L
1,436 Elo+
Solo
Ra
Ra
NiesonWyatt
Ra
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
259W - 310L
1,899 Elo+
Solo
Osiris
Osiris
Sosasama
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,654 Elo+
Solo
Medusa
Medusa
TzuSuun
Medusa
Level 27
God Stats
1W - 1L
1,475 SR
Queue Stats
33W - 31L
1,358 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,573 Elo+

VS

Team Averages
Level 19
1,558 SR
1,472 Elo+
Ravana
Ravana
Butersasasin
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 126L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
DASP00k
Sun Wukong
Level 22
God Stats
3W - 9L
1,426 SR
Queue Stats
77W - 69L
1,522 Elo+
Solo
Cthulhu
Cthulhu
FatMan2Cold
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
NotDockxi
Tiamat
Level 29
God Stats
7W - 3L
1,847 SR
Queue Stats
144W - 104L
1,565 Elo+
Solo
Danzaburou
Danzaburou
l Science I
Danzaburou
Level 23
God Stats
6W - 7L
1,519 SR
Queue Stats
12W - 14L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
1 / 1 / 3
4,633
662
1,404
3,820
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
8
1 / 1 / 1
4,406
629
1,044
3,431
1,006
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
5 / 2 / 4
5,259
751
3,885
4,452
1,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Sosasama
Osiris
9
6 / 1 / 2
5,622
803
6,012
4,281
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
TzuSuun
Medusa
7
4 / 2 / 3
4,956
708
2,494
2,914
912
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
5
1 / 4 / 0
3,910
559
846
4,626
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
DASP00k
Sun Wukong
6
3 / 3 / 0
4,803
686
2,161
4,301
1,536
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
FatMan2Cold
Cthulhu
3
0 / 6 / 0
3,117
445
696
5,208
2,633
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
NotDockxi
Tiamat
7
1 / 3 / 1
4,511
644
4,252
5,324
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
l Science I
Danzaburou
6
0 / 3 / 3
4,315
616
1,865
4,530
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
7
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
0
0.25
W
Athena
1
1
3
2.5
L
Sun Wukong
DASP00k
Sun Wukong
3
3
0
1
L
Cthulhu
FatMan2Cold
Cthulhu
0
6
0
0
W
Hercules
1
1
1
1.5
W
5
2
4
3.5
L
Tiamat
NotDockxi
Tiamat
1
3
1
0.5
W
Osiris
Sosasama
Osiris
6
1
2
7
W
Medusa
TzuSuun
Medusa
4
2
3
2.75
L
Danzaburou
l Science I
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,839
Damage
9,820
18,898
Taken
23,989
8,468
Mitigated
8,804
6,310
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
846
266
0
1,208
4,626
1,072
0
656
3,970
0
11,283
W
Athena
1,404
343
0
406
3,820
2,394
108
1,158
2,524
13,319
0
L
Sun Wukong
DASP00k
Sun Wukong
2,161
591
0
549
4,301
1,536
124
1,315
2,986
0
7,785
L
Cthulhu
FatMan2Cold
Cthulhu
696
275
0
109
5,208
2,633
60
1,240
3,968
2,901
0
W
Hercules
1,044
300
48
1,087
3,431
1,006
0
0
3,431
0
12,237
W
3,885
601
441
2,401
4,452
1,745
760
2,579
1,672
19,992
0
L
Tiamat
NotDockxi
Tiamat
4,252
662
0
1,044
5,324
2,384
0
2,078
3,246
19,764
0
W
Osiris
Sosasama
Osiris
6,012
2,804
0
1,562
4,281
2,411
0
494
3,771
0
27,197
W
Medusa
TzuSuun
Medusa
2,494
1,560
0
365
2,914
912
917
350
2,552
0
13,349
L
Danzaburou
l Science I
Danzaburou
1,865
1,089
10
1,609
4,530
1,179
56
0
4,530
0
14,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
20,656
191
Minions Killed
114
0
Camps Cleared
0
681,157
Distance Traveled
602,332
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,910
559
30
4
0
111,147
0
W
Athena
4,633
662
26
4
0
135,607
2
L
Sun Wukong
4,803
686
14
2
0
138,364
1
L
Cthulhu
3,117
445
3
0
0
98,718
0
W
Hercules
4,406
629
36
5
0
148,608
0
W
Ra
5,259
751
39
6
0
102,280
0
L
Tiamat
4,511
644
41
6
0
133,026
1
W
Osiris
5,622
803
54
8
0
159,902
0
W
Medusa
4,956
708
36
5
0
134,760
1
L
Danzaburou
4,315
616
26
4
0
121,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role