Player Matchup

Sol
Sol
Bikeee
Sol
Level 65
God Stats
2W - 4L
1,447 SR
Queue Stats
62W - 53L
1,531 Elo+
Party 2
Skadi
Skadi
CrownClown07
Skadi
Level 89
God Stats
12W - 18L
1,679 SR
Queue Stats
400W - 433L
1,431 Elo+
Solo
Bakasura
Bakasura
Smol Blubber
Bakasura
Level 20
God Stats
1W - 3L
1,483 SR
Queue Stats
88W - 90L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
grtblkshark
Zhong Kui
Level 106
God Stats
3W - 4L
1,479 SR
Queue Stats
73W - 70L
1,472 Elo+
Solo
Ganesha
Ganesha
stewiemustkill
Ganesha
Level 124
God Stats
2W - 3L
1,477 SR
Queue Stats
29W - 50L
1,363 Elo+
Solo
Team Averages
Level 81
1,513 SR
1,465 Elo+

VS

Team Averages
Level 73
1,587 SR
1,505 Elo+
Ra
Ra
Deadpool243qJR
Ra
Level 6
God Stats
6W - 2L
1,674 SR
Queue Stats
11W - 5L
1,628 Elo+
Party 1
Merlin
Merlin
Kashion15
Merlin
Level 94
God Stats
2W - 0L
1,721 SR
Queue Stats
55W - 62L
1,507 Elo+
Party 1
Susano
Susano
deadpool243q
Susano
Level 86
God Stats
16W - 11L
1,632 SR
Queue Stats
47W - 45L
1,500 Elo+
Party 1
Charybdis
Charybdis
kuro271
Charybdis
Level 29
God Stats
1W - 0L
1,606 SR
Queue Stats
33W - 33L
1,481 Elo+
Party 1
Tyr
Tyr
wingdragonzero
Tyr
Level 148
God Stats
21W - 36L
1,303 SR
Queue Stats
290W - 313L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bikeee
Sol
18
4 / 9 / 8
10,977
998
13,181
19,613
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 11 / 11
10,952
996
9,344
17,029
5,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Smol Blubber
Bakasura
18
8 / 6 / 7
12,624
1,148
10,920
21,353
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
grtblkshark
Zhong Kui
18
5 / 2 / 11
11,563
1,051
12,586
12,757
8,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
0 / 7 / 16
10,480
953
9,210
20,834
15,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

65

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
10,408
946
6,225
3,427
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Kashion15
Merlin
19
11 / 3 / 16
12,379
1,125
27,678
11,511
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
19
10 / 5 / 20
12,494
1,136
22,928
13,089
5,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
kuro271
Charybdis
19
10 / 3 / 14
13,391
1,217
16,188
12,333
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 6 / 24
11,445
1,040
12,692
20,705
23,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
117
18
Kills
35
35
Deaths
18
53
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
Bikeee
Sol
4
9
8
0.89
L
1
11
11
0.59
W
2
1
8
6
W
Merlin
Kashion15
Merlin
11
3
16
6.33
L
Bakasura
Smol Blubber
Bakasura
8
6
7
1.92
W
Susano
10
5
20
4
L
Zhong Kui
grtblkshark
Zhong Kui
5
2
11
5.25
W
Charybdis
kuro271
Charybdis
10
3
14
5.67
L
0
7
16
1.14
W
2
6
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,241
Damage
85,711
91,586
Taken
61,065
44,873
Mitigated
39,519
8,933
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bikeee
Sol
13,181
2,490
0
3,039
19,613
6,524
0
6,307
13,193
35,681
0
L
9,344
4,221
0
423
17,029
5,482
0
6,928
9,975
0
38,384
W
6,225
693
1,408
684
3,427
1,328
0
2,081
1,192
28,236
0
W
Merlin
Kashion15
Merlin
27,678
1,469
0
1,876
11,511
4,040
0
7,958
3,553
43,670
0
L
Bakasura
Smol Blubber
Bakasura
10,920
8,263
0
2,553
21,353
9,103
0
6,781
14,043
0
25,323
W
Susano
22,928
2,335
0
0
13,089
5,340
0
7,127
5,587
0
31,330
L
Zhong Kui
grtblkshark
Zhong Kui
12,586
1,127
0
2,918
12,757
8,688
0
6,619
5,602
28,722
0
W
Charybdis
kuro271
Charybdis
16,188
7,215
0
0
12,333
5,138
0
5,480
6,563
0
53,937
L
9,210
108
0
0
20,834
15,076
0
11,572
8,729
21,494
0
W
12,692
913
0
1,810
20,705
23,673
0
12,331
7,974
10,212
14,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,596
Gold Earned
60,117
219
Minions Killed
234
7
Camps Cleared
9
1,009,518
Distance Traveled
997,368
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,977
998
58
5
1
189,271
0
L
Skadi
10,952
996
62
6
0
162,765
0
W
Ra
10,408
946
64
6
1
203,773
0
W
Merlin
12,379
1,125
46
4
1
195,515
0
L
Bakasura
12,624
1,148
48
4
5
242,025
0
W
Susano
12,494
1,136
25
2
0
210,535
0
L
Zhong Kui
11,563
1,051
51
5
1
203,337
1
W
Charybdis
13,391
1,217
74
7
7
187,643
2
L
Ganesha
10,480
953
0
0
0
212,120
0
W
Tyr
11,445
1,040
25
2
0
199,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role