Player Matchup

Freya
Freya
BEASTMODEROB666
Freya
Level 15
God Stats
4W - 3L
1,308 SR
Queue Stats
11W - 5L
1,544 Elo+
Solo
Loki
Loki
Cabra1shot
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,748 Elo+
Party 1
Cthulhu
Cthulhu
FOWAYBUCK
Cthulhu
Level 15
God Stats
3W - 0L
1,837 SR
Queue Stats
23W - 15L
1,731 Elo+
Solo
Arachne
Arachne
PabloG184444
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,702 Elo+
Party 1
Scylla
Scylla
lKeinlUnpri
Scylla
Level 67
God Stats
1W - 1L
1,559 SR
Queue Stats
5W - 5L
1,664 Elo+
Party 1
Team Averages
Level 23
1,541 SR
1,678 Elo+

VS

Team Averages
Level 9
1,618 SR
1,609 Elo+
Cthulhu
Cthulhu
EffectedSugar87
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,643 Elo+
Solo
Da Ji
Da Ji
Ghost9377
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NagaplaysGM
Morgan Le Fay
Level 7
God Stats
3W - 1L
1,793 SR
Queue Stats
17W - 13L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Shang Chi8
Guan Yu
Level 17
God Stats
2W - 1L
1,797 SR
Queue Stats
20W - 14L
1,603 Elo+
Party 2
Anhur
Anhur
omarssito
Anhur
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 38L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 12
11,059
442
13,221
20,290
6,778
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
14 / 5 / 18
15,223
609
16,544
14,541
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FOWAYBUCK
Cthulhu
20
4 / 0 / 12
13,364
535
17,150
17,341
21,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PabloG184444
Arachne
20
25 / 2 / 10
15,783
631
23,295
19,343
9,393
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
18
13 / 5 / 13
12,954
518
14,610
11,816
3,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 19 / 2
7,778
311
1,005
24,548
18,095
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Ghost9377
Da Ji
13
2 / 23 / 0
9,320
373
5,163
27,418
14,686
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
NagaplaysGM
Morgan Le Fay
3
0 / 6 / 0
6,512
260
125
4,642
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Shang Chi8
Guan Yu
19
5 / 5 / 3
12,350
494
14,674
30,623
37,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
omarssito
Anhur
20
12 / 10 / 1
13,315
533
16,081
23,446
8,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
60
Kills
19
21
Deaths
63
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
9
12
1.11
W
14
5
18
4.6
L
0
19
2
0.05
W
Cthulhu
FOWAYBUCK
Cthulhu
4
0
12
10
L
Da Ji
Ghost9377
Da Ji
2
23
0
0.09
L
Morgan Le Fay
NagaplaysGM
Morgan Le Fay
0
6
0
0
W
Arachne
PabloG184444
Arachne
25
2
10
15
L
Guan Yu
Shang Chi8
Guan Yu
5
5
3
1.3
W
Scylla
13
5
13
3.9
L
Anhur
omarssito
Anhur
12
10
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,820
Damage
37,048
83,331
Taken
110,677
46,142
Mitigated
80,666
25,166
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,221
4,903
0
5,336
20,290
6,778
3,284
1,091
19,199
60,163
0
W
16,544
6,795
0
1,970
14,541
5,107
2,570
500
12,655
0
111,074
L
1,005
496
0
699
24,548
18,095
58
7,340
17,153
21,381
0
W
Cthulhu
FOWAYBUCK
Cthulhu
17,150
2,318
0
7,371
17,341
21,387
2,802
596
16,745
101,178
0
L
Da Ji
Ghost9377
Da Ji
5,163
997
0
929
27,418
14,686
0
13,720
13,470
0
37,634
L
Morgan Le Fay
NagaplaysGM
Morgan Le Fay
125
37
0
0
4,642
1,006
0
2,175
2,387
3,024
0
W
Arachne
PabloG184444
Arachne
23,295
17,593
0
9,532
19,343
9,393
542
951
16,688
0
95,337
L
Guan Yu
Shang Chi8
Guan Yu
14,674
2,940
552
9,771
30,623
37,880
0
15,801
13,035
9,035
79,545
W
Scylla
14,610
2,018
0
957
11,816
3,477
2,086
773
11,043
68,050
0
L
Anhur
omarssito
Anhur
16,081
8,943
0
4,912
23,446
8,999
2,433
3,970
19,268
0
96,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,383
Gold Earned
49,275
694
Minions Killed
387
0
Camps Cleared
0
2,233,023
Distance Traveled
1,399,165
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,059
442
88
4
0
345,180
2
W
Loki
15,223
609
198
8
0
482,682
0
L
Cthulhu
7,778
311
26
1
0
324,966
0
W
Cthulhu
13,364
535
183
7
0
468,519
5
L
Da Ji
9,320
373
61
2
0
290,596
0
L
Morgan Le Fay
6,512
260
8
0
0
31,071
0
W
Arachne
15,783
631
129
5
0
564,341
0
L
Guan Yu
12,350
494
135
5
0
434,265
2
W
Scylla
12,954
518
96
4
0
372,301
1
L
Anhur
13,315
533
157
6
0
318,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role