Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Frihk
Set
Level 108
God Stats
17W - 5L
1,766 SR
Queue Stats
787W - 402L
1,780 Elo+
Party 2
Yemoja
Yemoja
Genmaïcha
Yemoja
Level 148
God Stats
11W - 17L
1,655 SR
Queue Stats
227W - 148L
1,740 Elo+
Party 2
Mulan
Mulan
IpapaguapI
Mulan
Level 105
God Stats
1W - 1L
1,726 SR
Queue Stats
302W - 222L
1,656 Elo+
Party 1
Team Averages
Level 136
1,629 SR
1,635 Elo+

VS

Team Averages
Level 128
1,677 SR
1,775 Elo+
Cliodhna
Cliodhna
Gregslist
Cliodhna
Level 130
God Stats
10W - 9L
1,686 SR
Queue Stats
77W - 36L
1,838 Elo+
Party 3
Guan Yu
Guan Yu
PatrickLawrence
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,883 Elo+
Party 3
Athena
Athena
Shamuscon
Athena
Level 144
God Stats
4W - 1L
1,955 SR
Queue Stats
64W - 27L
1,888 Elo+
Party 3
Baron Samedi
Baron Samedi
SoulswordSaint
Baron Samedi
Level 133
God Stats
1W - 3L
1,478 SR
Queue Stats
74W - 54L
1,669 Elo+
Solo
Izanami
Izanami
Xxkiller054
Izanami
Level 129
God Stats
20W - 10L
1,763 SR
Queue Stats
184W - 166L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 8 / 1
7,330
524
4,954
11,140
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
9
0 / 7 / 1
6,168
441
4,187
9,971
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
Frihk
Set
14
2 / 2 / 0
8,183
585
6,924
8,670
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Genmaïcha
Yemoja
11
1 / 6 / 0
6,856
490
6,644
10,961
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
10
2 / 5 / 1
7,073
505
5,595
14,929
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gregslist
Cliodhna
15
8 / 3 / 9
8,879
634
10,800
7,368
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 0
7,665
548
1,374
6,290
5,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Shamuscon
Athena
12
2 / 0 / 14
7,921
566
6,294
9,500
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SoulswordSaint
Baron Samedi
14
9 / 2 / 4
8,635
617
14,654
12,256
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Xxkiller054
Izanami
15
7 / 1 / 3
8,953
640
9,330
9,334
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
27
28
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
8
1
0.31
L
Charybdis
 
Charybdis
0
7
1
0.07
L
Set
Frihk
Set
2
2
0
1
L
Yemoja
Genmaïcha
Yemoja
1
6
0
0.17
W
Cliodhna
Gregslist
Cliodhna
8
3
9
4.17
L
Mulan
2
5
1
0.5
W
1
1
0
1
W
Athena
Shamuscon
Athena
2
0
14
9
W
Baron Samedi
SoulswordSaint
Baron Samedi
9
2
4
5.5
W
Izanami
Xxkiller054
Izanami
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
42,452
55,671
Taken
44,748
25,051
Mitigated
25,210
11,656
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,954
923
0
1,464
11,140
4,438
0
4,740
6,198
0
38,813
L
Charybdis
 
Charybdis
4,187
2,146
0
626
9,971
2,782
0
743
9,228
0
35,038
L
Set
Frihk
Set
6,924
3,484
0
3,677
8,670
2,938
446
2,053
6,597
0
59,516
L
Yemoja
Genmaïcha
Yemoja
6,644
586
309
1,513
10,961
4,146
0
6,829
3,786
42,307
0
W
Cliodhna
Gregslist
Cliodhna
10,800
2,182
0
2,878
7,368
2,632
0
457
6,835
0
50,615
L
Mulan
5,595
764
429
3,638
14,929
10,747
0
6,041
8,733
0
19,248
W
1,374
378
0
1,524
6,290
5,387
729
0
6,290
6,378
36,304
W
Athena
Shamuscon
Athena
6,294
2,147
0
3,100
9,500
8,388
0
1,817
7,463
19,768
0
W
Baron Samedi
SoulswordSaint
Baron Samedi
14,654
1,032
1,572
7,166
12,256
5,366
795
3,688
8,182
55,189
0
W
Izanami
Xxkiller054
Izanami
9,330
6,612
0
4,248
9,334
3,437
0
100
9,234
0
76,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
42,053
378
Minions Killed
450
0
Camps Cleared
0
1,207,304
Distance Traveled
1,338,893
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,330
524
70
5
0
240,312
5
L
Charybdis
6,168
441
67
5
0
215,408
4
L
Set
8,183
585
123
9
0
258,356
2
L
Yemoja
6,856
490
92
7
0
234,023
7
W
Cliodhna
8,879
634
93
7
0
296,150
2
L
Mulan
7,073
505
26
2
0
259,205
3
W
Guan Yu
7,665
548
94
7
0
231,421
2
W
Athena
7,921
566
36
3
0
312,445
4
W
Baron Samedi
8,635
617
88
6
0
258,179
3
W
Izanami
8,953
640
139
10
0
240,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role