Player Matchup

Chaac
Chaac
Gator780
Chaac
Level 64
God Stats
90W - 90L
1,499 SR
Queue Stats
361W - 376L
1,536 Elo+
Solo
Cernunnos
Cernunnos
I Cowboy l
Cernunnos
Level 107
God Stats
11W - 10L
1,550 SR
Queue Stats
93W - 78L
1,573 Elo+
Party 2
Geb
Geb
Skrillberries
Geb
Level 122
God Stats
15W - 13L
1,663 SR
Queue Stats
752W - 765L
1,602 Elo+
Party 2
Team Averages
Level 98
1,571 SR
1,570 Elo+

VS

Team Averages
Level 67
1,581 SR
1,735 Elo+
Hercules
Hercules
FrozenTestie
Hercules
Level 125
God Stats
6W - 4L
1,761 SR
Queue Stats
290W - 213L
1,694 Elo+
Party 1
Aphrodite
Aphrodite
ISuCxD-_-
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,869 Elo+
Party 1
Ymir
Ymir
itsmeeguy
Ymir
Level 69
God Stats
6W - 6L
1,481 SR
Queue Stats
386W - 297L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gator780
Chaac
17
6 / 6 / 6
15,030
653
31,132
27,199
28,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
I Cowboy l
Cernunnos
17
5 / 5 / 3
14,233
619
25,165
21,685
7,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
4 / 4 / 9
15,575
677
24,891
26,237
36,695
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrozenTestie
Hercules
17
7 / 5 / 8
14,360
624
25,414
41,762
35,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ISuCxD-_-
Aphrodite
16
3 / 4 / 10
13,660
594
18,069
24,840
22,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
5 / 6 / 10
14,569
633
16,098
34,520
33,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
15
Kills
15
15
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
FrozenTestie
Hercules
7
5
8
2.2
W
Chaac
Gator780
Chaac
6
6
6
1.5
W
Cernunnos
I Cowboy l
Cernunnos
5
5
3
1.3
L
Aphrodite
ISuCxD-_-
Aphrodite
3
4
10
2
W
4
4
9
2.13
L
Ymir
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,188
Damage
59,581
75,121
Taken
101,122
73,001
Mitigated
92,065
16,971
Healing
48,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FrozenTestie
Hercules
25,414
9,303
1,551
18,429
41,762
35,744
889
13,041
27,543
1,449
47,568
W
Chaac
Gator780
Chaac
31,132
3,684
0
7,422
27,199
28,509
611
14,244
12,380
0
63,591
W
Cernunnos
I Cowboy l
Cernunnos
25,165
9,782
0
1,284
21,685
7,797
1,824
9,628
11,739
0
73,673
L
Aphrodite
ISuCxD-_-
Aphrodite
18,069
4,329
8,595
13,634
24,840
22,756
689
5,945
18,235
54,143
0
W
24,891
3,358
969
7,296
26,237
36,695
326
10,857
14,968
51,171
0
L
Ymir
16,098
3,726
1,273
5,281
34,520
33,565
240
6,416
27,106
40,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
42,589
180
Minions Killed
199
7
Camps Cleared
6
1,284,366
Distance Traveled
1,203,142
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,360
624
45
2
1
471,566
1
W
Chaac
15,030
653
70
3
1
446,084
1
W
Cernunnos
14,233
619
77
3
3
395,351
0
L
Aphrodite
13,660
594
110
5
3
379,794
3
W
Geb
15,575
677
33
1
3
442,931
2
L
Ymir
14,569
633
44
2
2
351,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role