Player Matchup

Neith
Neith
EnriqueIgoni
Neith
Level 16
God Stats
2W - 1L
1,769 SR
Queue Stats
68W - 86L
1,280 Elo+
Solo
Da Ji
Da Ji
Hönëy
Da Ji
Level 10
God Stats
3W - 5L
1,401 SR
Queue Stats
17W - 27L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
RaiZ_AkaiTsuki
Danzaburou
Level 23
God Stats
19W - 16L
1,585 SR
Queue Stats
67W - 64L
1,362 Elo+
Party 2
Medusa
Medusa
RaiZ_InFiniTy_
Medusa
Level 23
God Stats
46W - 37L
1,532 SR
Queue Stats
115W - 135L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
mickek
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,297 Elo+

VS

Team Averages
Level 18
1,494 SR
1,377 Elo+
King Arthur
King Arthur
ErCiste
King Arthur
Level 17
God Stats
5W - 4L
1,579 SR
Queue Stats
38W - 32L
1,443 Elo+
Party 3
Charybdis
Charybdis
IceKraz
Charybdis
Level 28
God Stats
69W - 61L
1,546 SR
Queue Stats
82W - 78L
1,409 Elo+
Party 1
Discordia
Discordia
Phoenix9024
Discordia
Level 16
God Stats
11W - 9L
1,426 SR
Queue Stats
19W - 21L
1,336 Elo+
Party 3
Cthulhu
Cthulhu
RedKrayn
Cthulhu
Level 22
God Stats
16W - 15L
1,376 SR
Queue Stats
26W - 32L
1,227 Elo+
Party 1
Achilles
Achilles
UnluckyMino
Achilles
Level 5
God Stats
8W - 8L
1,541 SR
Queue Stats
10W - 10L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 1
3,974
361
520
4,713
1,034
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Hönëy
Da Ji
10
4 / 2 / 0
6,008
546
5,575
7,000
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RaiZ_AkaiTsuki
Danzaburou
8
1 / 3 / 1
5,433
494
4,129
6,768
2,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 0
5,742
522
2,693
4,747
1,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
mickek
Kukulkan
7
1 / 4 / 2
5,044
459
2,213
4,067
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErCiste
King Arthur
9
2 / 2 / 2
5,556
505
2,434
8,061
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
IceKraz
Charybdis
10
8 / 2 / 1
6,507
592
3,777
6,088
1,317
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Phoenix9024
Discordia
9
1 / 1 / 2
5,697
518
4,826
3,860
1,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
RedKrayn
Cthulhu
9
1 / 2 / 6
6,219
565
2,161
7,098
2,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
UnluckyMino
Achilles
8
4 / 2 / 1
5,437
494
3,692
6,102
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
9
Kills
16
17
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
King Arthur
ErCiste
King Arthur
2
2
2
1.5
L
Da Ji
Hönëy
Da Ji
4
2
0
2
W
Charybdis
IceKraz
Charybdis
8
2
1
4.25
W
Discordia
Phoenix9024
Discordia
1
1
2
2
L
Danzaburou
RaiZ_AkaiTsuki
Danzaburou
1
3
1
0.5
L
3
1
0
3
W
Cthulhu
RedKrayn
Cthulhu
1
2
6
2
W
Achilles
UnluckyMino
Achilles
4
2
1
2.25
L
Kukulkan
mickek
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,130
Damage
16,890
27,295
Taken
31,209
7,635
Mitigated
13,437
4,729
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
520
379
0
126
4,713
1,034
299
1,123
3,590
0
3,079
W
King Arthur
ErCiste
King Arthur
2,434
559
0
1,203
8,061
4,825
0
0
8,061
0
18,308
L
Da Ji
Hönëy
Da Ji
5,575
1,094
0
2,656
7,000
2,226
0
845
6,155
0
27,889
W
Charybdis
IceKraz
Charybdis
3,777
3,655
0
1,592
6,088
1,317
900
265
5,771
0
33,317
W
Discordia
Phoenix9024
Discordia
4,826
251
0
613
3,860
1,042
728
0
3,860
25,900
0
L
Danzaburou
RaiZ_AkaiTsuki
Danzaburou
4,129
1,268
122
629
6,768
2,175
832
3,489
3,279
0
24,499
L
2,693
467
135
1,061
4,747
1,375
904
1,198
3,549
0
17,258
W
Cthulhu
RedKrayn
Cthulhu
2,161
0
1,110
2,129
7,098
2,808
156
1,689
5,202
13,396
0
W
Achilles
UnluckyMino
Achilles
3,692
1,092
0
2,205
6,102
3,445
0
0
6,102
0
20,428
L
Kukulkan
mickek
Kukulkan
2,213
365
0
0
4,067
825
0
332
3,735
17,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
29,416
156
Minions Killed
218
0
Camps Cleared
0
811,083
Distance Traveled
939,092
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,974
361
4
0
0
113,700
1
W
King Arthur
5,556
505
36
3
0
197,033
2
L
Da Ji
6,008
546
61
6
0
181,110
0
W
Charybdis
6,507
592
72
7
0
185,426
0
W
Discordia
5,697
518
53
5
0
185,434
0
L
Danzaburou
5,433
494
41
4
0
173,037
2
L
Medusa
5,742
522
27
2
0
206,559
3
W
Cthulhu
6,219
565
18
2
0
179,317
0
W
Achilles
5,437
494
39
4
0
191,882
0
L
Kukulkan
5,044
459
23
2
0
136,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role