Player Matchup

Sylvanus
Sylvanus
ElegantHope
Sylvanus
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
512W - 518L
1,530 Elo+
Solo
Anhur
Anhur
ExoticRaider1019
Anhur
Level 83
God Stats
4W - 1L
1,534 SR
Queue Stats
281W - 302L
1,479 Elo+
Solo
Arachne
Arachne
Gold-Llama1080
Arachne
Level 109
God Stats
12W - 11L
1,423 SR
Queue Stats
552W - 530L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
MadWorld739
Zhong Kui
Level 124
God Stats
12W - 5L
1,443 SR
Queue Stats
576W - 560L
1,482 Elo+
Party 2
Skadi
Skadi
TinaFierce
Skadi
Level 97
God Stats
11W - 6L
1,578 SR
Queue Stats
203W - 211L
1,472 Elo+
Solo
Team Averages
Level 103
1,453 SR
1,485 Elo+

VS

Team Averages
Level 92
1,475 SR
1,424 Elo+
Arachne
Arachne
LucienWolfswift
Arachne
Level 100
God Stats
90W - 70L
1,576 SR
Queue Stats
970W - 1,065L
1,512 Elo+
Solo
Khepri
Khepri
TheLastMofongo
Khepri
Level 126
God Stats
1W - 2L
1,418 SR
Queue Stats
202W - 215L
1,396 Elo+
Party 3
Skadi
Skadi
TiserX
Skadi
Level 65
God Stats
6W - 11L
1,416 SR
Queue Stats
239W - 265L
1,387 Elo+
Party 1
Anubis
Anubis
Zak1Bo0M
Anubis
Level 81
God Stats
16W - 16L
1,499 SR
Queue Stats
193W - 216L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
jugger89965
Guan Yu
Level 87
God Stats
6W - 12L
1,469 SR
Queue Stats
192W - 199L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElegantHope
Sylvanus
15
0 / 4 / 7
10,419
453
5,729
18,138
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
5 / 5 / 3
13,285
578
17,251
18,111
8,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 4
11,877
516
9,575
17,964
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
MadWorld739
Zhong Kui
20
8 / 4 / 3
13,715
596
19,738
20,162
13,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
20
7 / 2 / 5
13,302
578
16,393
14,430
8,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 3
13,301
578
21,809
24,409
12,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 7
9,768
425
5,716
15,898
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
TiserX
Skadi
15
0 / 8 / 2
9,419
410
4,892
13,840
4,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Zak1Bo0M
Anubis
17
3 / 5 / 5
10,309
448
14,697
15,651
9,384
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
jugger89965
Guan Yu
18
1 / 6 / 6
11,272
490
8,120
19,683
18,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
26
Kills
19
19
Deaths
26
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ElegantHope
Sylvanus
0
4
7
0.88
W
5
5
3
1.3
W
6
4
4
2
L
14
4
3
3.88
W
Zhong Kui
MadWorld739
Zhong Kui
8
4
3
2.38
L
1
3
7
1.5
W
Skadi
7
2
5
4.75
L
Skadi
TiserX
Skadi
0
8
2
0.13
L
Anubis
Zak1Bo0M
Anubis
3
5
5
1.1
L
Guan Yu
jugger89965
Guan Yu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,686
Damage
55,234
88,805
Taken
89,481
53,840
Mitigated
63,797
35,496
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ElegantHope
Sylvanus
5,729
1,911
2,607
4,938
18,138
15,069
45
8,317
9,821
23,885
0
W
17,251
9,224
0
4,817
18,111
8,555
608
909
17,202
0
108,156
W
9,575
6,521
0
5,182
17,964
7,554
0
2,336
15,628
0
102,550
L
21,809
13,008
0
10,729
24,409
12,866
0
3,683
20,726
0
117,042
W
Zhong Kui
MadWorld739
Zhong Kui
19,738
2,458
0
12,023
20,162
13,820
591
8,456
11,706
106,847
0
L
5,716
725
1,064
3,491
15,898
18,973
0
7,262
8,636
31,937
0
W
Skadi
16,393
8,148
164
5,765
14,430
8,842
664
2,345
12,085
0
109,622
L
Skadi
TiserX
Skadi
4,892
1,850
0
1,290
13,840
4,198
1,292
428
13,412
0
55,822
L
Anubis
Zak1Bo0M
Anubis
14,697
782
0
3,170
15,651
9,384
0
10,076
5,575
73,173
0
L
Guan Yu
jugger89965
Guan Yu
8,120
586
240
4,998
19,683
18,376
0
4,018
15,665
8,591
55,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,598
Gold Earned
54,069
703
Minions Killed
581
0
Camps Cleared
0
2,124,124
Distance Traveled
1,968,315
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,419
453
34
1
0
370,914
9
W
Anhur
13,285
578
161
7
0
379,692
1
W
Arachne
11,877
516
129
6
0
537,625
2
L
Arachne
13,301
578
162
7
0
437,651
3
W
Zhong Kui
13,715
596
198
9
0
418,450
5
L
Khepri
9,768
425
42
2
0
409,815
2
W
Skadi
13,302
578
181
8
0
417,443
4
L
Skadi
9,419
410
114
5
0
343,569
1
L
Anubis
10,309
448
132
6
0
353,876
1
L
Guan Yu
11,272
490
131
6
0
423,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role