Player Matchup

Agni
Agni
ChacalXamã
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,740 Elo+
Solo
Osiris
Osiris
Hilune
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 2
Nemesis
Nemesis
Noragin
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 2
Yemoja
Yemoja
bukowskidog
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,077 Elo+
Party 2
Ra
Ra
lamiaesmejor
Ra
Level 25
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 5L
1,684 Elo+
Solo
Team Averages
Level 11
1,493 SR
1,362 Elo+

VS

Team Averages
Level 12
1,500 SR
1,522 Elo+
Yemoja
Yemoja
Donwiton
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,505 Elo+
Party 1
Poseidon
Poseidon
HYUGAvntAOI
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,432 Elo+
Solo
Mercury
Mercury
Jorgelito
Mercury
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,720 Elo+
Solo
Tiamat
Tiamat
PalitoCity
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,449 Elo+
Solo
Artemis
Artemis
SieGGzada
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 9
12,214
872
8,428
7,129
2,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Hilune
Osiris
19
4 / 7 / 10
13,335
953
12,194
28,912
29,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Noragin
Nemesis
20
4 / 10 / 10
14,005
1,000
16,186
27,742
13,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
20
2 / 6 / 11
13,899
993
8,184
19,554
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 6 / 8
16,004
1,143
33,151
25,481
19,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Donwiton
Yemoja
20
1 / 3 / 19
15,118
1,080
8,049
17,808
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
HYUGAvntAOI
Poseidon
20
3 / 3 / 12
14,227
1,016
9,220
12,157
6,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Jorgelito
Mercury
20
18 / 4 / 7
18,110
1,294
42,258
23,369
11,842
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
PalitoCity
Tiamat
20
6 / 7 / 11
14,452
1,032
19,577
17,611
9,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
SieGGzada
Artemis
20
5 / 5 / 10
13,956
997
21,953
14,429
5,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
92
22
Kills
33
33
Deaths
22
48
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Yemoja
Donwiton
Yemoja
1
3
19
3.5
W
Poseidon
HYUGAvntAOI
Poseidon
3
3
12
3
L
Osiris
Hilune
Osiris
4
7
10
1.29
W
Mercury
Jorgelito
Mercury
18
4
7
5.38
L
Nemesis
Noragin
Nemesis
4
10
10
0.9
W
Tiamat
PalitoCity
Tiamat
6
7
11
1.64
W
Artemis
SieGGzada
Artemis
5
5
10
2
L
Yemoja
2
6
11
1.25
L
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,143
Damage
101,057
108,818
Taken
85,374
77,781
Mitigated
44,791
17,367
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,428
756
345
400
7,129
2,953
0
2,494
4,635
19,907
0
W
Yemoja
Donwiton
Yemoja
8,049
1,727
1,678
1,756
17,808
10,908
0
10,422
7,386
18,901
0
W
Poseidon
HYUGAvntAOI
Poseidon
9,220
1,150
420
413
12,157
6,265
0
8,407
3,750
29,729
0
L
Osiris
Hilune
Osiris
12,194
5,818
0
150
28,912
29,872
0
6,933
21,979
0
20,146
W
Mercury
Jorgelito
Mercury
42,258
27,685
0
2,743
23,369
11,842
0
12,908
10,461
0
96,400
L
Nemesis
Noragin
Nemesis
16,186
7,292
0
3,536
27,742
13,693
0
9,250
18,492
0
39,983
W
Tiamat
PalitoCity
Tiamat
19,577
2,039
0
2,585
17,611
9,881
0
9,022
8,589
36,441
0
W
Artemis
SieGGzada
Artemis
21,953
10,598
0
1,094
14,429
5,895
0
9,004
5,425
0
49,267
L
Yemoja
8,184
2,060
2,520
2,094
19,554
11,696
0
11,464
8,090
29,675
0
L
33,151
1,464
2,315
6,007
25,481
19,567
0
6,526
18,776
90,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,457
Gold Earned
75,863
264
Minions Killed
274
5
Camps Cleared
16
1,251,376
Distance Traveled
1,467,521
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,214
872
26
2
0
153,358
2
W
Yemoja
15,118
1,080
16
1
0
266,475
1
W
Poseidon
14,227
1,016
43
3
1
293,035
1
L
Osiris
13,335
953
23
2
2
270,328
0
W
Mercury
18,110
1,294
128
9
12
372,259
1
L
Nemesis
14,005
1,000
48
3
1
275,881
0
W
Tiamat
14,452
1,032
30
2
2
266,395
4
W
Artemis
13,956
997
57
4
1
269,357
0
L
Yemoja
13,899
993
36
3
0
228,366
1
L
Ra
16,004
1,143
131
9
2
323,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role