Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BroPlays
Danzaburou
Level 126
God Stats
1W - 0L
1,557 SR
Queue Stats
69W - 85L
1,477 Elo+
Party 2
Raijin
Raijin
CoNaRt64
Raijin
Level 90
God Stats
2W - 6L
1,500 SR
Queue Stats
68W - 83L
1,467 Elo+
Party 2
Team Averages
Level 118
1,519 SR
1,481 Elo+

VS

Team Averages
Level 64
1,516 SR
1,533 Elo+
Anubis
Anubis
Batosh
Anubis
Level 108
God Stats
4W - 8L
1,435 SR
Queue Stats
85W - 114L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
SuperMadsMand
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,643 Elo+
Party 1
Nemesis
Nemesis
shezzler
Nemesis
Level 55
God Stats
1W - 2L
1,613 SR
Queue Stats
36W - 24L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 2 / 12
11,063
615
8,334
19,603
23,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
BroPlays
Danzaburou
16
6 / 0 / 8
12,305
684
17,646
9,263
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
CoNaRt64
Raijin
15
8 / 4 / 6
12,065
670
14,301
11,974
4,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Batosh
Anubis
15
2 / 6 / 2
10,712
595
8,389
15,892
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
14
1 / 3 / 3
10,211
567
12,511
17,548
19,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
shezzler
Nemesis
13
2 / 6 / 3
10,536
585
12,282
15,794
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
12
3.5
L
Anubis
Batosh
Anubis
2
6
2
0.5
W
Danzaburou
BroPlays
Danzaburou
6
0
8
10
W
Raijin
CoNaRt64
Raijin
8
4
6
2.75
L
Kuzenbo
1
3
3
0.83
L
Nemesis
shezzler
Nemesis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,281
Damage
33,182
40,840
Taken
49,234
32,059
Mitigated
31,293
8,217
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,334
790
199
4,308
19,603
23,386
15
8,902
10,701
30,611
0
L
Anubis
Batosh
Anubis
8,389
332
0
4,317
15,892
5,871
0
9,190
6,702
32,003
0
W
Danzaburou
BroPlays
Danzaburou
17,646
4,445
0
3,078
9,263
4,059
820
5,815
3,448
0
56,376
W
Raijin
CoNaRt64
Raijin
14,301
1,482
0
632
11,974
4,614
330
6,441
5,533
40,604
0
L
Kuzenbo
12,511
3,398
532
3,843
17,548
19,636
0
7,004
10,544
40,341
0
L
Nemesis
shezzler
Nemesis
12,282
5,649
0
3,205
15,794
5,786
0
7,183
8,611
0
38,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
31,459
213
Minions Killed
176
5
Camps Cleared
10
957,135
Distance Traveled
957,627
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,063
615
43
2
0
337,650
3
L
Anubis
10,712
595
63
4
4
282,304
0
W
Danzaburou
12,305
684
113
6
3
336,618
7
W
Raijin
12,065
670
57
3
2
282,867
2
L
Kuzenbo
10,211
567
42
2
0
334,707
4
L
Nemesis
10,536
585
71
4
6
340,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role