Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BillyTheBumpkin_
Sylvanus
Level 135
God Stats
4W - 12L
1,472 SR
Queue Stats
259W - 238L
1,547 Elo+
Party 1
Vamana
Vamana
LCTheSoloLaner
Vamana
Level 61
God Stats
1W - 8L
1,268 SR
Queue Stats
153W - 151L
1,562 Elo+
Solo
Persephone
Persephone
SillyTheKid_
Persephone
Level 155
God Stats
3W - 8L
1,600 SR
Queue Stats
394W - 368L
1,514 Elo+
Party 1
Chiron
Chiron
pepehil
Chiron
Level 127
God Stats
7W - 2L
1,868 SR
Queue Stats
385W - 352L
1,593 Elo+
Solo
Team Averages
Level 125
1,542 SR
1,543 Elo+

VS

Team Averages
Level 130
1,410 SR
1,554 Elo+
Cliodhna
Cliodhna
Doughboy64xDV
Cliodhna
Level 160
God Stats
4W - 5L
1,362 SR
Queue Stats
487W - 446L
1,589 Elo+
Party 2
King Arthur
King Arthur
SadSatyr
King Arthur
Level 103
God Stats
2W - 2L
1,425 SR
Queue Stats
299W - 269L
1,589 Elo+
Solo
Ra
Ra
TenebrisUmbra1
Ra
Level 127
God Stats
8W - 7L
1,154 SR
Queue Stats
171W - 173L
1,502 Elo+
Party 2
Zeus
Zeus
l Wysh
Zeus
Level 103
God Stats
15W - 9L
1,614 SR
Queue Stats
509W - 488L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
yngjok3r
Cu Chulainn
Level 157
God Stats
30W - 35L
1,498 SR
Queue Stats
415W - 407L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 4
6,867
429
3,520
7,893
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 7
7,271
454
9,661
17,993
11,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 1 / 4
9,816
614
9,710
12,084
13,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SillyTheKid_
Persephone
14
2 / 1 / 8
9,078
567
12,270
8,053
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
pepehil
Chiron
16
6 / 1 / 3
9,605
600
8,765
11,317
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Doughboy64xDV
Cliodhna
14
4 / 3 / 6
8,579
536
9,032
11,863
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SadSatyr
King Arthur
14
2 / 4 / 2
8,391
524
6,155
12,279
8,126
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 5
9,773
611
6,052
12,057
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
l Wysh
Zeus
14
3 / 3 / 4
8,628
539
10,387
10,424
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
yngjok3r
Cu Chulainn
13
4 / 3 / 10
8,433
527
8,717
15,682
11,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
15
Kills
16
15
Deaths
15
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
4
1
L
1
9
7
0.5
W
Cliodhna
Doughboy64xDV
Cliodhna
4
3
6
2.33
L
5
1
4
7
W
King Arthur
SadSatyr
King Arthur
2
4
2
0.75
L
Persephone
SillyTheKid_
Persephone
2
1
8
6
W
3
2
5
2.75
W
Zeus
l Wysh
Zeus
3
3
4
1.67
L
Chiron
pepehil
Chiron
6
1
3
7.5
W
Cu Chulainn
yngjok3r
Cu Chulainn
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,926
Damage
40,343
57,340
Taken
62,305
34,611
Mitigated
31,500
18,719
Healing
19,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,520
1,587
0
378
7,893
2,805
0
1,697
6,196
0
31,735
L
9,661
2,547
1,180
3,842
17,993
11,135
280
5,544
12,449
31,196
12,154
W
Cliodhna
Doughboy64xDV
Cliodhna
9,032
1,455
0
3,411
11,863
3,787
562
3,741
8,122
0
49,724
L
9,710
4,799
0
5,989
12,084
13,592
0
2,810
9,274
684
72,865
W
King Arthur
SadSatyr
King Arthur
6,155
528
0
1,950
12,279
8,126
0
2,941
9,338
246
45,484
L
Persephone
SillyTheKid_
Persephone
12,270
364
0
2,351
8,053
2,653
576
1,942
6,110
54,056
0
W
6,052
111
829
5,064
12,057
4,884
0
6,033
6,024
76,770
0
W
Zeus
l Wysh
Zeus
10,387
1,718
0
3,209
10,424
3,570
0
2,769
7,655
61,175
4,452
L
Chiron
pepehil
Chiron
8,765
3,872
225
4,754
11,317
4,426
194
5,555
5,762
0
63,923
W
Cu Chulainn
yngjok3r
Cu Chulainn
8,717
1,467
1,962
3,164
15,682
11,133
0
6,430
9,252
3,731
20,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
43,804
485
Minions Killed
490
0
Camps Cleared
0
1,494,744
Distance Traveled
1,598,456
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,867
429
60
4
0
266,423
4
L
Sylvanus
7,271
454
50
3
0
273,277
4
W
Cliodhna
8,579
536
95
6
0
334,970
1
L
Vamana
9,816
614
139
9
0
327,044
6
W
King Arthur
8,391
524
78
5
0
316,538
2
L
Persephone
9,078
567
104
7
0
320,368
4
W
Ra
9,773
611
165
10
0
334,274
6
W
Zeus
8,628
539
134
8
0
285,620
2
L
Chiron
9,605
600
132
8
0
307,632
2
W
Cu Chulainn
8,433
527
18
1
0
327,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role