Player Matchup

Tiamat
Tiamat
Apex8
Tiamat
Level 18
God Stats
33W - 58L
1,310 SR
Queue Stats
47W - 80L
1,267 Elo+
Party 2
Ares
Ares
NateK63
Ares
Level 17
God Stats
12W - 6L
1,333 SR
Queue Stats
30W - 52L
1,245 Elo+
Party 2
Hou Yi
Hou Yi
Tholwaldor
Hou Yi
Level 14
God Stats
37W - 42L
1,446 SR
Queue Stats
43W - 51L
1,350 Elo+
Solo
Fenrir
Fenrir
xCernunnos
Fenrir
Level 6
God Stats
1W - 3L
1,721 SR
Queue Stats
1W - 6L
1,227 Elo+
Party 1
Charybdis
Charybdis
xD3wtza
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,227 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,263 Elo+

VS

Team Averages
Level 14
1,482 SR
1,298 Elo+
Cthulhu
Cthulhu
BelleMort1
Cthulhu
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
10W - 17L
1,290 Elo+
Solo
Neith
Neith
Chаоs
Neith
Level 23
God Stats
37W - 42L
1,414 SR
Queue Stats
118W - 147L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
Lucafillius
Baron Samedi
Level 12
God Stats
13W - 5L
1,390 SR
Queue Stats
23W - 21L
1,141 Elo+
Party 3
Kukulkan
Kukulkan
Nearfillius
Kukulkan
Level 2
God Stats
13W - 7L
1,500 SR
Queue Stats
29W - 24L
1,260 Elo+
Party 3
Bellona
Bellona
Sephier
Bellona
Level 27
God Stats
2W - 1L
1,377 SR
Queue Stats
31W - 24L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apex8
Tiamat
19
3 / 10 / 11
12,233
941
15,384
24,590
18,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
NateK63
Ares
19
1 / 8 / 10
11,637
895
6,484
32,148
44,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Tholwaldor
Hou Yi
18
4 / 6 / 9
11,569
890
12,520
22,449
10,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xCernunnos
Fenrir
18
4 / 14 / 8
12,024
925
17,286
29,076
23,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
xD3wtza
Charybdis
19
5 / 5 / 10
13,311
1,024
20,972
22,108
10,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BelleMort1
Cthulhu
20
0 / 7 / 19
11,571
890
8,564
20,726
20,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Chаоs
Neith
20
13 / 3 / 15
14,948
1,150
39,123
17,318
7,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lucafillius
Baron Samedi
20
8 / 3 / 22
13,191
1,015
14,978
12,321
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nearfillius
Kukulkan
20
15 / 0 / 20
16,524
1,271
36,019
8,043
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Sephier
Bellona
20
7 / 4 / 19
13,525
1,040
24,217
19,715
17,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
138
17
Kills
43
43
Deaths
17
48
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Apex8
Tiamat
3
10
11
0.85
W
Cthulhu
BelleMort1
Cthulhu
0
7
19
1.36
W
Neith
Chаоs
Neith
13
3
15
6.83
W
Baron Samedi
Lucafillius
Baron Samedi
8
3
22
6.33
L
Ares
NateK63
Ares
1
8
10
0.75
W
Kukulkan
Nearfillius
Kukulkan
15
0
20
25
W
Bellona
Sephier
Bellona
7
4
19
4.13
L
Hou Yi
Tholwaldor
Hou Yi
4
6
9
1.42
L
Fenrir
xCernunnos
Fenrir
4
14
8
0.57
L
Charybdis
xD3wtza
Charybdis
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,646
Damage
122,901
130,371
Taken
78,123
107,767
Mitigated
55,781
10,776
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Apex8
Tiamat
15,384
1,892
351
3,538
24,590
18,823
0
10,402
14,188
32,010
0
W
Cthulhu
BelleMort1
Cthulhu
8,564
597
0
0
20,726
20,998
0
5,520
14,779
18,878
0
W
Neith
Chаоs
Neith
39,123
24,593
0
2,368
17,318
7,738
0
2,889
14,265
0
60,391
W
Baron Samedi
Lucafillius
Baron Samedi
14,978
2,554
1,808
3,433
12,321
5,605
0
4,074
8,081
30,158
0
L
Ares
NateK63
Ares
6,484
807
0
1,284
32,148
44,719
0
16,601
15,547
20,804
0
W
Kukulkan
Nearfillius
Kukulkan
36,019
3,732
0
1,583
8,043
3,549
0
2,689
5,216
73,367
0
W
Bellona
Sephier
Bellona
24,217
11,021
0
1,155
19,715
17,891
0
5,555
13,395
0
41,659
L
Hou Yi
Tholwaldor
Hou Yi
12,520
7,194
0
2,146
22,449
10,427
0
10,079
12,370
0
26,137
L
Fenrir
xCernunnos
Fenrir
17,286
5,692
0
2,629
29,076
23,643
0
13,026
16,050
0
29,688
L
Charybdis
xD3wtza
Charybdis
20,972
10,815
0
828
22,108
10,155
0
9,453
12,655
0
63,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,774
Gold Earned
69,759
201
Minions Killed
241
6
Camps Cleared
9
1,125,847
Distance Traveled
1,166,525
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,233
941
35
3
1
241,047
0
W
Cthulhu
11,571
890
28
2
0
220,207
1
W
Neith
14,948
1,150
53
4
3
233,242
1
W
Baron Samedi
13,191
1,015
29
2
0
186,907
1
L
Ares
11,637
895
23
2
0
246,295
0
W
Kukulkan
16,524
1,271
92
7
3
256,279
1
W
Bellona
13,525
1,040
39
3
3
269,890
0
L
Hou Yi
11,569
890
23
2
1
185,780
0
L
Fenrir
12,024
925
28
2
3
219,397
2
L
Charybdis
13,311
1,024
92
7
1
233,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role