Player Matchup

Set
Set
ANov1k
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,344 Elo+
Party 4
Ymir
Ymir
AndrewPohuliai
Ymir
Level 28
God Stats
42W - 25L
1,688 SR
Queue Stats
216W - 180L
1,484 Elo+
Party 3
Kali
Kali
Gyinbleid
Kali
Level 132
God Stats
5W - 3L
1,700 SR
Queue Stats
295W - 318L
1,568 Elo+
Party 3
Hachiman
Hachiman
MushroomMagic
Hachiman
Level 50
God Stats
11W - 20L
1,262 SR
Queue Stats
22W - 35L
1,319 Elo+
Party 4
Ra
Ra
kazak1
Ra
Level 21
God Stats
2W - 3L
1,218 SR
Queue Stats
10W - 26L
1,194 Elo+
Party 4
Team Averages
Level 63
1,474 SR
1,382 Elo+

VS

Team Averages
Level 53
1,423 SR
1,400 Elo+
Sun Wukong
Sun Wukong
ChromaIVK
Sun Wukong
Level 62
God Stats
2W - 4L
1,493 SR
Queue Stats
208W - 243L
1,440 Elo+
Party 2
Neith
Neith
EmeraldPelicanV
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
KiryainIVK
Cliodhna
Level 26
God Stats
0W - 6L
1,430 SR
Queue Stats
102W - 124L
1,463 Elo+
Party 2
Hera
Hera
LadyFrogzilla
Hera
Level 56
God Stats
3W - 7L
1,163 SR
Queue Stats
117W - 199L
1,323 Elo+
Party 1
Sylvanus
Sylvanus
TrollOrSolo
Sylvanus
Level 118
God Stats
14W - 22L
1,530 SR
Queue Stats
375W - 389L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ANov1k
Set
18
3 / 10 / 7
12,412
540
14,753
21,390
12,892
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 14
11,692
508
10,874
27,409
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
20
17 / 2 / 7
14,342
624
20,398
21,853
11,764
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MushroomMagic
Hachiman
17
4 / 5 / 5
11,406
496
12,417
13,780
4,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
19
6 / 3 / 7
12,599
548
10,038
7,317
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChromaIVK
Sun Wukong
18
8 / 3 / 4
12,100
526
13,067
20,607
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 5
11,036
480
11,516
12,549
4,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
KiryainIVK
Cliodhna
17
7 / 9 / 5
11,401
496
16,822
18,533
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 10 / 3
10,800
470
8,056
14,345
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
TrollOrSolo
Sylvanus
16
4 / 5 / 8
10,432
454
13,764
26,270
28,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
33
Kills
24
24
Deaths
33
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
ANov1k
Set
3
10
7
0.65
W
3
4
14
2.5
L
Sun Wukong
ChromaIVK
Sun Wukong
8
3
4
3.33
L
3
6
5
0.92
W
Kali
17
2
7
10.25
L
Cliodhna
KiryainIVK
Cliodhna
7
9
5
1.06
L
2
10
3
0.35
W
Hachiman
MushroomMagic
Hachiman
4
5
5
1.3
L
Sylvanus
TrollOrSolo
Sylvanus
4
5
8
1.6
W
Ra
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,480
Damage
63,225
91,749
Taken
92,304
55,335
Mitigated
62,173
30,538
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
ANov1k
Set
14,753
8,024
0
4,163
21,390
12,892
3,925
5,311
15,137
108
77,380
W
10,874
2,712
0
10,283
27,409
23,555
0
7,155
20,073
47,226
0
L
Sun Wukong
ChromaIVK
Sun Wukong
13,067
2,137
0
7,102
20,607
17,029
98
4,137
16,246
8,894
60,571
L
11,516
6,323
0
1,880
12,549
4,986
1,396
2,582
9,967
0
57,730
W
Kali
20,398
10,327
0
9,519
21,853
11,764
0
4,948
16,670
0
120,425
L
Cliodhna
KiryainIVK
Cliodhna
16,822
2,774
385
4,471
18,533
6,905
759
4,383
13,968
0
64,925
L
8,056
2,289
0
2,024
14,345
5,049
1,355
2,467
11,814
77,176
0
W
Hachiman
MushroomMagic
Hachiman
12,417
7,279
0
2,173
13,780
4,612
984
2,938
10,842
0
63,879
L
Sylvanus
TrollOrSolo
Sylvanus
13,764
3,995
1,303
7,436
26,270
28,204
740
6,747
19,331
41,234
10,653
W
Ra
10,038
280
2,215
2,185
7,317
2,512
3,485
1,920
5,116
76,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,451
Gold Earned
55,769
580
Minions Killed
522
0
Camps Cleared
0
2,162,694
Distance Traveled
1,947,479
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,412
540
132
6
0
367,898
3
W
Ymir
11,692
508
43
2
0
372,920
7
L
Sun Wukong
12,100
526
107
5
0
443,916
0
L
Neith
11,036
480
103
4
0
357,919
4
W
Kali
14,342
624
132
6
0
518,434
5
L
Cliodhna
11,401
496
89
4
0
434,578
1
L
Hera
10,800
470
155
7
0
344,508
5
W
Hachiman
11,406
496
128
6
0
419,792
4
L
Sylvanus
10,432
454
68
3
0
366,558
4
W
Ra
12,599
548
145
6
0
483,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role