Player Matchup

Cabrakan
Cabrakan
Cabra1shot
Cabrakan
Level 8
God Stats
5W - 1L
1,725 SR
Queue Stats
11W - 1L
1,725 Elo+
Party 2
Cthulhu
Cthulhu
IndenSyllogismus
Cthulhu
Level 4
God Stats
5W - 3L
1,508 SR
Queue Stats
5W - 6L
1,385 Elo+
Solo
Sol
Sol
PabloG184444
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Reporting Smurf
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,443 Elo+
Solo
Vulcan
Vulcan
lKeinlUnpri
Vulcan
Level 67
God Stats
2W - 2L
1,535 SR
Queue Stats
5W - 5L
1,613 Elo+
Party 2
Team Averages
Level 23
1,553 SR
1,533 Elo+

VS

Team Averages
Level 20
1,521 SR
1,469 Elo+
Nike
Nike
Aatrox on drugs
Nike
Level 27
God Stats
1W - 4L
1,350 SR
Queue Stats
61W - 59L
1,471 Elo+
Solo
Artemis
Artemis
FatedSorrow
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 57L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Khaledlren
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,561 SR
Queue Stats
49W - 88L
1,317 Elo+
Party 1
Ravana
Ravana
MJDSAMA
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 129L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
d_dingus
Xing Tian
Level 26
God Stats
18W - 10L
1,696 SR
Queue Stats
149W - 161L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cabra1shot
Cabrakan
18
18 / 2 / 4
10,906
642
16,412
11,285
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 1
9,656
568
6,804
8,811
7,366
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 10
9,658
568
10,818
12,889
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
15
5 / 2 / 4
9,241
544
6,105
10,668
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
4 / 1 / 13
9,240
544
15,105
7,161
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,340
491
5,092
12,534
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
FatedSorrow
Artemis
13
1 / 6 / 2
7,996
470
5,069
10,577
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Khaledlren
Morgan Le Fay
11
0 / 12 / 2
6,627
390
4,039
15,310
5,238
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
MJDSAMA
Ravana
10
2 / 8 / 1
7,349
432
5,750
13,306
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
d_dingus
Xing Tian
11
2 / 3 / 3
7,621
448
5,096
16,661
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
32
Kills
6
6
Deaths
32
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cabrakan
Cabra1shot
Cabrakan
18
2
4
10
L
Artemis
FatedSorrow
Artemis
1
6
2
0.33
W
1
0
1
1.5
L
Morgan Le Fay
Khaledlren
Morgan Le Fay
0
12
2
0.08
L
Ravana
MJDSAMA
Ravana
2
8
1
0.31
W
4
1
10
9
W
Hun Batz
5
2
4
3.5
L
Xing Tian
d_dingus
Xing Tian
2
3
3
1.17
W
Vulcan
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,244
Damage
25,046
50,814
Taken
68,388
27,151
Mitigated
35,099
22,696
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
510
0
3,972
12,534
6,389
382
6,482
6,052
2,822
47,923
W
Cabrakan
Cabra1shot
Cabrakan
16,412
2,454
0
4,261
11,285
7,267
0
2,303
8,982
70,685
0
L
Artemis
FatedSorrow
Artemis
5,069
2,587
0
1,872
10,577
3,421
0
7,696
2,881
0
49,561
W
6,804
427
0
3,116
8,811
7,366
487
110
8,701
62,416
0
L
Morgan Le Fay
Khaledlren
Morgan Le Fay
4,039
352
0
1,175
15,310
5,238
0
11,325
3,985
33,117
0
L
Ravana
MJDSAMA
Ravana
5,750
1,651
0
1,801
13,306
5,657
0
9,814
3,398
0
25,898
W
10,818
4,537
0
8,931
12,889
5,570
4,098
2,469
10,420
64,168
10,777
W
Hun Batz
6,105
1,952
0
4,102
10,668
4,083
387
1,460
9,208
0
60,741
L
Xing Tian
d_dingus
Xing Tian
5,096
655
0
2,260
16,661
14,394
0
12,533
4,128
19,140
0
W
Vulcan
15,105
7,048
0
2,286
7,161
2,865
1,066
3,405
3,756
58,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
37,933
581
Minions Killed
348
0
Camps Cleared
0
1,606,529
Distance Traveled
1,454,432
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,340
491
115
7
0
307,598
5
W
Cabrakan
10,906
642
126
7
0
312,913
2
L
Artemis
7,996
470
99
6
0
262,832
0
W
Cthulhu
9,656
568
131
8
0
306,990
1
L
Morgan Le Fay
6,627
390
65
4
0
255,935
0
L
Ravana
7,349
432
53
3
0
275,439
0
W
Sol
9,658
568
119
7
0
301,356
0
W
Hun Batz
9,241
544
116
7
0
368,146
2
L
Xing Tian
7,621
448
16
1
0
352,628
6
W
Vulcan
9,240
544
89
5
0
317,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role