Player Matchup

Apollo
Apollo
Claus08
Apollo
Level 16
God Stats
2W - 1L
1,407 SR
Queue Stats
29W - 19L
1,390 Elo+
Solo
Kukulkan
Kukulkan
KeefTheStronk
Kukulkan
Level 18
God Stats
1W - 0L
1,559 SR
Queue Stats
43W - 46L
1,464 Elo+
Party 1
Anubis
Anubis
Nephrithos12
Anubis
Level 87
God Stats
5W - 5L
1,581 SR
Queue Stats
47W - 59L
1,440 Elo+
Party 1
Mercury
Mercury
Raphyroo
Mercury
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 9L
1,403 Elo+
Solo
Ymir
Ymir
rabbidpillow
Ymir
Level 16
God Stats
2W - 0L
1,844 SR
Queue Stats
13W - 16L
1,507 Elo+
Party 1
Team Averages
Level 29
1,578 SR
1,441 Elo+

VS

Team Averages
Level 33
1,645 SR
1,401 Elo+
Tiamat
Tiamat
 
Tiamat
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EXCollide
Bellona
Level 20
God Stats
4W - 2L
1,663 SR
Queue Stats
24W - 24L
1,447 Elo+
Solo
Loki
Loki
LeonardoSimple
Loki
Level 16
God Stats
0W - 1L
1,932 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aengaers
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Claus08
Apollo
14
6 / 0 / 1
8,446
603
6,587
6,991
1,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
KeefTheStronk
Kukulkan
10
1 / 2 / 3
6,957
497
4,005
4,940
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
3 / 0 / 2
7,760
554
8,682
5,031
2,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Raphyroo
Mercury
17
8 / 1 / 2
9,958
711
6,773
8,814
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 3
6,785
485
3,314
7,570
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 6 / 0
6,495
464
3,367
11,997
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
 
Charybdis
10
0 / 2 / 0
6,144
439
3,083
10,374
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
EXCollide
Bellona
12
2 / 2 / 0
7,005
500
6,146
9,607
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,175
441
1,292
7,459
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Morgan Le Fay
aengaers
Morgan Le Fay
9
0 / 5 / 0
5,597
400
3,507
6,480
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
18
Kills
3
3
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
0
0.17
L
Charybdis
 
Charybdis
0
2
0
0
W
Apollo
Claus08
Apollo
6
0
1
6.5
L
Bellona
EXCollide
Bellona
2
2
0
1
W
Kukulkan
KeefTheStronk
Kukulkan
1
2
3
1.25
L
0
3
1
0.17
W
Anubis
3
0
2
4
W
Mercury
Raphyroo
Mercury
8
1
2
9
L
Morgan Le Fay
aengaers
Morgan Le Fay
0
5
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
17,395
33,346
Taken
45,917
15,545
Mitigated
18,490
8,861
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,367
457
0
3,623
11,997
6,058
166
4,477
7,224
33,972
3,034
L
Charybdis
 
Charybdis
3,083
1,913
0
4,788
10,374
2,953
288
802
9,566
0
34,499
W
Apollo
Claus08
Apollo
6,587
2,599
0
1,292
6,991
1,964
1,815
1,328
5,663
0
59,785
L
Bellona
EXCollide
Bellona
6,146
695
0
741
9,607
5,115
0
6,501
3,066
0
34,872
W
Kukulkan
KeefTheStronk
Kukulkan
4,005
671
0
0
4,940
1,600
585
2,100
2,840
28,831
0
L
1,292
152
0
1,283
7,459
2,424
0
2,803
4,532
0
32,586
W
Anubis
8,682
163
148
2,854
5,031
2,690
509
167
4,864
40,097
0
W
Mercury
Raphyroo
Mercury
6,773
2,716
0
2,222
8,814
3,840
0
809
8,005
0
91,663
L
Morgan Le Fay
aengaers
Morgan Le Fay
3,507
828
0
159
6,480
1,940
215
1,082
5,398
19,201
0
W
3,314
1,386
281
2,064
7,570
5,451
0
2,434
5,136
6,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
31,416
414
Minions Killed
318
0
Camps Cleared
0
1,388,708
Distance Traveled
1,318,524
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,495
464
61
4
0
240,212
6
L
Charybdis
6,144
439
77
6
0
255,154
2
W
Apollo
8,446
603
123
9
0
263,987
5
L
Bellona
7,005
500
67
5
0
255,523
6
W
Kukulkan
6,957
497
58
4
0
220,743
1
L
Loki
6,175
441
74
5
0
309,457
2
W
Anubis
7,760
554
69
5
0
251,158
0
W
Mercury
9,958
711
156
11
0
375,819
6
L
Morgan Le Fay
5,597
400
39
3
0
258,178
0
W
Ymir
6,785
485
8
1
0
277,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role