Player Matchup

Bakasura
Bakasura
Azørzk
Bakasura
Level 18
God Stats
3W - 6L
1,384 SR
Queue Stats
22W - 34L
1,340 Elo+
Party 2
King Arthur
King Arthur
Edwardrex
King Arthur
Level 18
God Stats
1W - 1L
1,542 SR
Queue Stats
9W - 14L
1,316 Elo+
Solo
Ymir
Ymir
Joscka00
Ymir
Level 8
God Stats
3W - 1L
1,677 SR
Queue Stats
33W - 28L
1,323 Elo+
Party 3
Persephone
Persephone
NITROKoldexe
Persephone
Level 18
God Stats
0W - 1L
1,721 SR
Queue Stats
19W - 37L
1,285 Elo+
Party 2
Charybdis
Charybdis
Raynell-10
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,396 Elo+
Party 3
Team Averages
Level 14
1,565 SR
1,332 Elo+

VS

Team Averages
Level 27
1,441 SR
1,353 Elo+
Cthulhu
Cthulhu
AllMight1998777
Cthulhu
Level 29
God Stats
34W - 56L
1,372 SR
Queue Stats
103W - 147L
1,355 Elo+
Solo
Neith
Neith
MATAAKATACTU
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 74L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
RenaSuclla
Sun Wukong
Level 28
God Stats
24W - 30L
1,459 SR
Queue Stats
63W - 87L
1,364 Elo+
Solo
Olorun
Olorun
elpañales
Olorun
Level 27
God Stats
17W - 10L
1,712 SR
Queue Stats
245W - 277L
1,381 Elo+
Solo
Nemesis
Nemesis
gigel172
Nemesis
Level 44
God Stats
2W - 1L
1,163 SR
Queue Stats
72W - 100L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azørzk
Bakasura
20
5 / 5 / 5
13,238
490
14,533
23,530
11,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Edwardrex
King Arthur
17
0 / 6 / 6
10,223
379
9,060
21,329
17,448
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
16
3 / 7 / 7
11,250
417
9,066
21,970
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
NITROKoldexe
Persephone
11
2 / 9 / 1
9,788
363
5,550
10,512
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Raynell-10
Charybdis
20
8 / 3 / 6
13,130
486
23,777
21,100
8,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
12,771
473
10,155
18,805
19,648
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 2
11,369
421
13,816
13,309
4,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
RenaSuclla
Sun Wukong
20
4 / 3 / 0
15,062
558
10,448
18,479
20,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
elpañales
Olorun
20
16 / 5 / 6
16,067
595
29,894
24,052
11,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
gigel172
Nemesis
20
7 / 3 / 8
14,559
539
8,985
22,549
13,892
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
18
Kills
30
30
Deaths
20
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Bakasura
Azørzk
Bakasura
5
5
5
1.5
L
King Arthur
Edwardrex
King Arthur
0
6
6
0.5
L
Ymir
3
7
7
0.93
W
1
6
2
0.33
L
Persephone
NITROKoldexe
Persephone
2
9
1
0.28
L
Charybdis
Raynell-10
Charybdis
8
3
6
3.67
W
Sun Wukong
RenaSuclla
Sun Wukong
4
3
0
1.33
W
Olorun
elpañales
Olorun
16
5
6
3.8
W
Nemesis
gigel172
Nemesis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,986
Damage
73,298
98,441
Taken
97,194
61,399
Mitigated
70,495
20,797
Healing
34,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,155
873
1,694
5,906
18,805
19,648
2,477
3,485
14,927
73,179
0
L
Bakasura
Azørzk
Bakasura
14,533
9,764
0
7,018
23,530
11,501
7
7,728
15,802
0
102,702
L
King Arthur
Edwardrex
King Arthur
9,060
1,500
0
4,127
21,329
17,448
46
6,524
14,805
0
51,169
L
Ymir
9,066
1,140
0
1,194
21,970
20,039
111
11,838
10,132
45,610
0
W
13,816
5,792
0
2,956
13,309
4,660
2,741
1,006
11,938
0
53,193
L
Persephone
NITROKoldexe
Persephone
5,550
691
0
1,504
10,512
3,456
612
6,773
3,730
31,318
0
L
Charybdis
Raynell-10
Charybdis
23,777
13,142
0
6,954
21,100
8,955
2,344
5,080
16,020
0
105,025
W
Sun Wukong
RenaSuclla
Sun Wukong
10,448
2,479
0
5,873
18,479
20,496
606
736
17,501
0
103,507
W
Olorun
elpañales
Olorun
29,894
14,897
529
10,404
24,052
11,799
6,207
6,882
16,257
117,396
9,193
W
Nemesis
gigel172
Nemesis
8,985
3,492
0
6,966
22,549
13,892
0
2,063
19,800
0
92,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,629
Gold Earned
69,828
566
Minions Killed
664
0
Camps Cleared
0
2,129,789
Distance Traveled
2,510,270
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,771
473
128
5
0
498,623
0
L
Bakasura
13,238
490
177
7
0
515,100
0
L
King Arthur
10,223
379
76
3
0
508,682
12
L
Ymir
11,250
417
79
3
0
416,650
0
W
Neith
11,369
421
88
3
0
452,241
2
L
Persephone
9,788
363
55
2
0
249,194
0
L
Charybdis
13,130
486
179
7
0
440,163
1
W
Sun Wukong
15,062
558
182
7
0
508,407
6
W
Olorun
16,067
595
149
6
0
440,692
2
W
Nemesis
14,559
539
117
4
0
610,307
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role