Player Matchup

Medusa
Medusa
LogisticDaniil
Medusa
Level 84
God Stats
4W - 4L
1,331 SR
Queue Stats
281W - 303L
1,383 Elo+
Solo
Sylvanus
Sylvanus
R3IGN 0F FIR3
Sylvanus
Level 89
God Stats
19W - 16L
1,530 SR
Queue Stats
136W - 151L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Roney4543
Cthulhu
Level 49
God Stats
7W - 6L
1,435 SR
Queue Stats
19W - 15L
1,366 Elo+
Solo
Cliodhna
Cliodhna
Rugbybrawny
Cliodhna
Level 158
God Stats
4W - 1L
1,544 SR
Queue Stats
308W - 352L
1,421 Elo+
Party 1
Thor
Thor
Shelizzle88
Thor
Level 147
God Stats
6W - 5L
1,562 SR
Queue Stats
272W - 289L
1,437 Elo+
Party 1
Team Averages
Level 105
1,480 SR
1,406 Elo+

VS

Team Averages
Level 93
1,491 SR
1,419 Elo+
Cerberus
Cerberus
DaemonHexen
Cerberus
Level 86
God Stats
4W - 2L
1,577 SR
Queue Stats
38W - 40L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jahaerysh
Tsukuyomi
Level 89
God Stats
7W - 11L
1,326 SR
Queue Stats
63W - 60L
1,418 Elo+
Party 2
Janus
Janus
SmGzZ x P90zZ
Janus
Level 104
God Stats
8W - 12L
1,411 SR
Queue Stats
55W - 64L
1,401 Elo+
Solo
Neith
Neith
feared00
Neith
Level 124
God Stats
50W - 38L
1,563 SR
Queue Stats
234W - 234L
1,418 Elo+
Solo
Ymir
Ymir
xXBatsiXx
Ymir
Level 60
God Stats
0W - 1L
1,581 SR
Queue Stats
33W - 41L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 6
15,838
566
19,213
17,892
8,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
R3IGN 0F FIR3
Sylvanus
19
4 / 5 / 22
14,474
517
19,078
30,749
44,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Roney4543
Cthulhu
20
7 / 3 / 12
14,436
516
22,276
33,424
21,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Rugbybrawny
Cliodhna
20
5 / 6 / 4
15,040
537
22,756
22,219
9,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 7
15,012
536
14,994
25,575
10,687
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaemonHexen
Cerberus
17
5 / 4 / 2
11,579
414
11,508
32,731
31,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Jahaerysh
Tsukuyomi
20
5 / 11 / 3
13,356
477
18,609
27,945
12,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 1
9,477
338
10,817
10,781
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
feared00
Neith
17
6 / 6 / 3
12,195
436
18,637
22,337
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
3 / 10 / 6
10,748
384
18,367
31,841
31,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
36
Kills
19
19
Deaths
37
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaemonHexen
Cerberus
5
4
2
1.5
L
Tsukuyomi
Jahaerysh
Tsukuyomi
5
11
3
0.59
W
13
1
6
16
W
Sylvanus
R3IGN 0F FIR3
Sylvanus
4
5
22
3
W
Cthulhu
Roney4543
Cthulhu
7
3
12
4.33
W
Cliodhna
Rugbybrawny
Cliodhna
5
6
4
1.17
W
7
4
7
2.63
L
0
6
1
0.08
L
Neith
feared00
Neith
6
6
3
1.25
L
Ymir
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,317
Damage
77,938
129,859
Taken
125,635
93,724
Mitigated
85,053
64,402
Healing
35,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaemonHexen
Cerberus
11,508
690
495
12,083
32,731
31,951
688
9,318
23,413
75,316
0
L
Tsukuyomi
Jahaerysh
Tsukuyomi
18,609
3,847
0
5,717
27,945
12,890
0
4,507
23,438
71
116,825
W
19,213
8,188
0
6,283
17,892
8,087
1,528
5,034
12,728
0
106,862
W
Sylvanus
R3IGN 0F FIR3
Sylvanus
19,078
4,728
13,198
16,076
30,749
44,249
351
15,379
15,094
44,870
0
W
Cthulhu
Roney4543
Cthulhu
22,276
2,222
1,212
14,253
33,424
21,140
2,003
14,306
18,915
91,204
0
W
Cliodhna
Rugbybrawny
Cliodhna
22,756
2,344
0
2,471
22,219
9,561
3,026
6,377
15,818
0
111,561
W
14,994
4,520
0
10,909
25,575
10,687
56
7,770
17,771
0
129,548
L
10,817
504
0
1,298
10,781
2,270
0
2,144
8,637
46,075
0
L
Neith
feared00
Neith
18,637
7,859
0
8,455
22,337
6,847
488
9,236
13,101
0
74,274
L
Ymir
18,367
4,037
606
6,961
31,841
31,095
392
16,612
15,229
44,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,800
Gold Earned
57,355
650
Minions Killed
630
0
Camps Cleared
0
2,570,353
Distance Traveled
2,120,234
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,579
414
193
7
0
480,080
6
L
Tsukuyomi
13,356
477
173
6
0
469,171
0
W
Medusa
15,838
566
151
5
0
495,081
11
W
Sylvanus
14,474
517
56
2
0
441,610
2
W
Cthulhu
14,436
516
123
4
0
506,726
6
W
Cliodhna
15,040
537
160
6
0
556,878
4
W
Thor
15,012
536
160
6
0
570,058
8
L
Janus
9,477
338
101
4
0
300,159
2
L
Neith
12,195
436
125
4
0
408,722
6
L
Ymir
10,748
384
38
1
0
462,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role