Player Matchup

Janus
Janus
II Jesster21 II
Janus
Level 140
God Stats
3W - 6L
1,448 SR
Queue Stats
120W - 119L
1,556 Elo+
Party 1
Ares
Ares
LCTheSoloLaner
Ares
Level 61
God Stats
11W - 4L
1,873 SR
Queue Stats
153W - 151L
1,572 Elo+
Solo
Hun Batz
Hun Batz
OneNeophite
Hun Batz
Level 150
God Stats
2W - 3L
1,648 SR
Queue Stats
121W - 118L
1,560 Elo+
Party 1
Nike
Nike
TeslaSniper
Nike
Level 150
God Stats
4W - 3L
1,802 SR
Queue Stats
104W - 103L
1,556 Elo+
Party 1
Rama
Rama
ag7yk
Rama
Level 121
God Stats
9W - 7L
1,793 SR
Queue Stats
662W - 639L
1,633 Elo+
Solo
Team Averages
Level 124
1,713 SR
1,575 Elo+

VS

Team Averages
Level 135
1,557 SR
1,591 Elo+
Cliodhna
Cliodhna
BackCampGoblin_9
Cliodhna
Level 153
God Stats
15W - 1L
1,788 SR
Queue Stats
121W - 93L
1,547 Elo+
Solo
Chernobog
Chernobog
DethKloK71
Chernobog
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 92L
1,583 Elo+
Solo
Geb
Geb
StOnEmAn1200
Geb
Level 121
God Stats
11W - 7L
1,524 SR
Queue Stats
181W - 169L
1,554 Elo+
Solo
Olorun
Olorun
gutiniano
Olorun
Level 154
God Stats
1W - 2L
1,471 SR
Queue Stats
400W - 368L
1,647 Elo+
Party 2
Agni
Agni
rasec1000
Agni
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,082
508
1,977
3,464
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,377
438
1,537
6,476
3,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
OneNeophite
Hun Batz
10
0 / 0 / 0
5,614
561
2,814
6,838
3,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
4,914
491
2,860
6,321
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
ag7yk
Rama
8
0 / 4 / 0
4,913
491
1,825
5,992
1,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,602
660
6,362
4,017
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
DethKloK71
Chernobog
10
1 / 0 / 2
5,715
572
3,435
5,178
1,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 6
5,522
552
2,391
5,380
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
gutiniano
Olorun
11
0 / 0 / 0
6,340
634
3,136
4,835
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
8
1 / 1 / 2
5,187
519
1,460
2,745
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
0
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Chernobog
DethKloK71
Chernobog
1
0
2
2
L
0
1
1
0.5
L
0
3
0
0
L
Hun Batz
OneNeophite
Hun Batz
0
0
0
0
W
1
0
6
4
L
0
1
1
0.5
L
Rama
ag7yk
Rama
0
4
0
0
W
Olorun
gutiniano
Olorun
0
0
0
0
W
Agni
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,013
Damage
16,784
29,091
Taken
22,155
10,185
Mitigated
8,813
8,945
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,362
1,323
0
3,198
4,017
1,403
26
350
3,641
0
40,759
W
Chernobog
DethKloK71
Chernobog
3,435
2,031
0
1,391
5,178
1,556
0
876
4,278
0
38,894
L
1,977
40
0
951
3,464
709
0
767
2,609
33,719
0
L
1,537
171
101
1,294
6,476
3,015
0
1,230
5,218
10,029
0
L
Hun Batz
OneNeophite
Hun Batz
2,814
185
0
2,845
6,838
3,342
0
3,136
3,702
0
33,899
W
2,391
303
0
2,366
5,380
2,869
0
1,117
4,237
10,169
0
L
2,860
260
0
2,728
6,321
1,784
0
1,098
5,167
0
27,193
L
Rama
ag7yk
Rama
1,825
1,475
0
1,026
5,992
1,335
0
584
5,408
0
25,191
W
Olorun
gutiniano
Olorun
3,136
2,220
0
3,981
4,835
2,110
0
147
4,688
43,050
0
W
Agni
1,460
145
0
1,156
2,745
875
0
878
1,797
22,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
29,366
294
Minions Killed
325
0
Camps Cleared
0
1,025,659
Distance Traveled
978,030
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,602
660
77
8
0
222,913
3
W
Chernobog
5,715
572
84
8
0
172,412
0
L
Janus
5,082
508
81
8
0
199,309
2
L
Ares
4,377
438
20
2
0
180,896
5
L
Hun Batz
5,614
561
80
8
0
222,867
4
W
Geb
5,522
552
16
2
0
198,583
4
L
Nike
4,914
491
60
6
0
233,165
4
L
Rama
4,913
491
53
5
0
189,422
1
W
Olorun
6,340
634
109
11
0
189,047
3
W
Agni
5,187
519
39
4
0
195,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role