Player Matchup

Ra
Ra
QcKirito
Ra
Level 148
God Stats
3W - 0L
1,373 SR
Queue Stats
56W - 37L
1,564 Elo+
Party 1
Cliodhna
Cliodhna
TheJackLantern
Cliodhna
Level 159
God Stats
2W - 1L
1,764 SR
Queue Stats
94W - 62L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Tiguidoo
Danzaburou
Level 22
God Stats
2W - 0L
1,476 SR
Queue Stats
18W - 1L
1,917 Elo+
Party 1
Athena
Athena
XDDude
Athena
Level 151
God Stats
4W - 2L
1,582 SR
Queue Stats
98W - 60L
1,621 Elo+
Party 1
Team Averages
Level 120
1,549 SR
1,686 Elo+

VS

Team Averages
Level 36
1,601 SR
1,435 Elo+
King Arthur
King Arthur
CinemaXcL1ps
King Arthur
Level 25
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sol
Sol
IMSOHAPPY2
Sol
Level 25
God Stats
25W - 17L
1,682 SR
Queue Stats
69W - 45L
1,593 Elo+
Solo
Nu Wa
Nu Wa
M32J
Nu Wa
Level 76
God Stats
1W - 2L
1,606 SR
Queue Stats
5W - 21L
1,148 Elo+
Party 2
Odin
Odin
snarff69
Odin
Level 17
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 8
12,390
826
15,779
11,990
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
19
9 / 1 / 9
12,681
845
14,956
13,960
8,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Tiguidoo
Danzaburou
17
5 / 3 / 3
12,347
823
9,191
12,342
5,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Athena
XDDude
Athena
17
2 / 1 / 14
12,602
840
9,203
22,720
32,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CinemaXcL1ps
King Arthur
15
1 / 5 / 1
9,436
629
5,336
17,054
12,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 7 / 2
10,552
703
18,338
15,538
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
M32J
Nu Wa
16
1 / 5 / 2
9,893
660
16,723
10,398
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
2 / 5 / 3
9,960
664
6,690
16,935
18,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
7
7
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CinemaXcL1ps
King Arthur
1
5
1
0.3
L
3
7
2
0.57
L
Nu Wa
M32J
Nu Wa
1
5
2
0.4
W
6
2
8
5
W
Cliodhna
9
1
9
13.5
W
Danzaburou
Tiguidoo
Danzaburou
5
3
3
2.17
W
Athena
XDDude
Athena
2
1
14
9
L
Odin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,129
Damage
47,087
61,012
Taken
59,925
52,527
Mitigated
40,860
18,515
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CinemaXcL1ps
King Arthur
5,336
524
251
904
17,054
12,863
175
8,934
7,815
0
23,816
L
18,338
9,752
0
3,660
15,538
5,771
387
4,229
11,289
55,387
0
L
Nu Wa
M32J
Nu Wa
16,723
5,041
479
388
10,398
4,163
1,008
4,687
5,581
54,984
0
W
15,779
1,422
6,001
5,382
11,990
5,854
1,308
6,793
5,197
75,938
0
W
Cliodhna
14,956
1,998
0
1,301
13,960
8,399
1,308
7,395
6,400
3,142
45,255
W
Danzaburou
Tiguidoo
Danzaburou
9,191
3,875
0
4,292
12,342
5,309
2,523
8,334
3,508
0
42,641
W
Athena
XDDude
Athena
9,203
2,500
0
1,539
22,720
32,965
575
13,113
9,607
27,746
0
L
Odin
6,690
1,930
0
166
16,935
18,063
188
7,617
9,082
0
19,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
39,841
323
Minions Killed
220
11
Camps Cleared
8
1,172,384
Distance Traveled
979,308
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,436
629
40
3
1
263,312
0
L
Sol
10,552
703
75
5
6
238,800
1
L
Nu Wa
9,893
660
73
5
0
218,369
0
W
Ra
12,390
826
138
9
1
297,723
3
W
Cliodhna
12,681
845
62
4
5
311,241
0
W
Danzaburou
12,347
823
96
6
3
246,173
0
W
Athena
12,602
840
27
2
2
317,247
0
L
Odin
9,960
664
32
2
1
258,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role