Player Matchup

Zeus
Zeus
Nicki minjaj481
Zeus
Level 25
God Stats
1W - 1L
1,475 SR
Queue Stats
18W - 44L
1,274 Elo+
Solo
Izanami
Izanami
Samoan727
Izanami
Level 19
God Stats
3W - 7L
1,331 SR
Queue Stats
29W - 16L
1,524 Elo+
Solo
Osiris
Osiris
SocknessMonster
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,213 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joeskilove
Morgan Le Fay
Level 27
God Stats
15W - 8L
1,685 SR
Queue Stats
50W - 26L
1,666 Elo+
Solo
Loki
Loki
villada777
Loki
Level 11
God Stats
5W - 3L
1,751 SR
Queue Stats
84W - 75L
1,524 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,440 Elo+

VS

Team Averages
Level 27
1,496 SR
1,445 Elo+
Zeus
Zeus
ESGP_0fz
Zeus
Level 24
God Stats
4W - 3L
1,744 SR
Queue Stats
45W - 54L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Plenty_Of_Pride7
Nu Wa
Level 27
God Stats
14W - 22L
1,274 SR
Queue Stats
122W - 107L
1,444 Elo+
Solo
Athena
Athena
Teflon Don 216
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 329L
1,368 Elo+
Solo
Neith
Neith
oddjob96
Neith
Level 27
God Stats
2W - 2L
1,667 SR
Queue Stats
86W - 83L
1,505 Elo+
Solo
Pele
Pele
yukiya2538
Pele
Level 29
God Stats
2W - 6L
1,295 SR
Queue Stats
27W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 18
11,247
1,125
16,295
6,149
1,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Samoan727
Izanami
17
5 / 5 / 12
10,617
1,062
11,231
14,368
4,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 5 / 14
9,098
910
3,823
10,600
6,241
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
joeskilove
Morgan Le Fay
18
9 / 2 / 15
11,389
1,139
23,256
9,591
3,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 2 / 8
12,445
1,245
9,869
8,330
2,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

218

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 10 / 7
9,556
956
11,438
15,252
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 7 / 11
10,899
1,090
12,726
12,457
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 6
9,553
955
5,842
12,825
7,964
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
oddjob96
Neith
16
4 / 1 / 6
10,162
1,016
6,424
10,841
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 9 / 9
10,710
1,071
9,464
18,844
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
31
Kills
15
15
Deaths
31
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
10
7
0.55
W
5
1
18
14
L
3
7
11
1.21
W
Izanami
Samoan727
Izanami
5
5
12
2.2
W
0
5
14
1.4
L
3
4
6
1.5
W
Morgan Le Fay
joeskilove
Morgan Le Fay
9
2
15
8.25
L
Neith
oddjob96
Neith
4
1
6
7
W
12
2
8
8
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,474
Damage
45,894
49,038
Taken
70,219
18,218
Mitigated
24,871
3,712
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,438
1,331
51
1,043
15,252
3,904
0
7,816
7,436
28,261
0
W
16,295
296
205
2,192
6,149
1,478
0
5,327
822
49,155
0
L
12,726
4,066
0
0
12,457
3,208
0
5,525
6,932
29,921
0
W
Izanami
Samoan727
Izanami
11,231
7,707
0
0
14,368
4,360
0
8,679
5,689
0
40,978
W
3,823
1,163
0
50
10,600
6,241
0
7,259
3,341
0
7,258
L
5,842
1,038
220
347
12,825
7,964
0
7,963
4,862
12,104
0
W
Morgan Le Fay
joeskilove
Morgan Le Fay
23,256
3,112
0
902
9,591
3,349
0
4,107
5,484
35,678
0
L
Neith
oddjob96
Neith
6,424
2,188
0
505
10,841
3,484
0
6,059
4,782
0
39,559
W
9,869
788
0
363
8,330
2,790
0
4,634
3,696
0
28,281
L
9,464
1,661
0
708
18,844
6,311
0
12,188
6,656
0
28,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,796
Gold Earned
50,880
213
Minions Killed
195
5
Camps Cleared
8
902,119
Distance Traveled
859,094
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,556
956
32
3
0
151,031
0
W
Zeus
11,247
1,125
73
7
2
182,643
1
L
Nu Wa
10,899
1,090
30
3
5
174,346
1
W
Izanami
10,617
1,062
70
7
1
170,230
3
W
Osiris
9,098
910
4
0
0
168,933
1
L
Athena
9,553
955
12
1
0
180,993
1
W
Morgan Le Fay
11,389
1,139
32
3
0
204,786
1
L
Neith
10,162
1,016
71
7
0
155,681
1
W
Loki
12,445
1,245
34
3
2
175,527
0
L
Pele
10,710
1,071
50
5
3
197,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role