Player Matchup

Chiron
Chiron
RestlessSteak7
Chiron
Level 128
God Stats
1W - 0L
1,675 SR
Queue Stats
40W - 17L
1,661 Elo+
Party 1
Discordia
Discordia
WeanlingSpy787
Discordia
Level 128
God Stats
2W - 1L
1,578 SR
Queue Stats
42W - 36L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
XG1X TrickZ
Cthulhu
Level 27
God Stats
14W - 6L
1,621 SR
Queue Stats
29W - 16L
1,565 Elo+
Party 1
Team Averages
Level 94
1,625 SR
1,565 Elo+

VS

Team Averages
Level 71
1,580 SR
1,503 Elo+
Achilles
Achilles
AnarchistIB
Achilles
Level 84
God Stats
1W - 3L
1,447 SR
Queue Stats
116W - 109L
1,488 Elo+
Party 2
Hercules
Hercules
BattleLake6290
Hercules
Level 29
God Stats
10W - 6L
1,622 SR
Queue Stats
45W - 35L
1,490 Elo+
Party 2
Chang'e
Chang'e
xRanoss
Chang'e
Level 99
God Stats
1W - 2L
1,670 SR
Queue Stats
182W - 161L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 11
14,051
827
36,932
18,472
8,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
WeanlingSpy787
Discordia
15
4 / 5 / 12
11,561
680
16,025
12,345
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XG1X TrickZ
Cthulhu
17
7 / 0 / 14
13,745
809
17,329
16,593
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnarchistIB
Achilles
15
7 / 5 / 1
11,497
676
22,461
37,016
43,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
12
0 / 9 / 1
9,251
544
5,665
22,421
14,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
xRanoss
Chang'e
14
1 / 10 / 7
10,518
619
12,430
25,607
7,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
24
Kills
8
8
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AnarchistIB
Achilles
7
5
1
1.5
L
Hercules
0
9
1
0.06
W
13
3
11
6.17
W
Discordia
WeanlingSpy787
Discordia
4
5
12
2
W
Cthulhu
XG1X TrickZ
Cthulhu
7
0
14
14
L
Chang'e
xRanoss
Chang'e
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,286
Damage
40,556
47,410
Taken
85,044
35,650
Mitigated
66,190
13,346
Healing
28,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AnarchistIB
Achilles
22,461
2,719
785
12,108
37,016
43,484
30
15,265
21,751
15,431
29,189
L
Hercules
5,665
1,531
0
2,894
22,421
14,865
0
8,828
13,593
0
19,529
W
36,932
20,489
1,527
7,680
18,472
8,373
2,444
6,427
11,255
0
75,078
W
Discordia
WeanlingSpy787
Discordia
16,025
1,167
436
1,769
12,345
4,689
172
5,085
6,906
42,330
0
W
Cthulhu
XG1X TrickZ
Cthulhu
17,329
1,822
662
1,272
16,593
22,588
201
6,453
9,208
32,266
0
L
Chang'e
xRanoss
Chang'e
12,430
729
3,597
9,051
25,607
7,841
12
9,816
15,791
44,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
31,266
187
Minions Killed
152
7
Camps Cleared
7
911,434
Distance Traveled
841,890
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,497
676
52
3
3
316,223
3
L
Hercules
9,251
544
37
2
0
271,634
0
W
Chiron
14,051
827
87
5
4
295,560
2
W
Discordia
11,561
680
67
4
3
275,104
0
W
Cthulhu
13,745
809
33
2
0
340,770
0
L
Chang'e
10,518
619
63
4
4
254,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role