Player Matchup

Kukulkan
Kukulkan
KingdomCome04
Kukulkan
Level 85
God Stats
73W - 50L
1,612 SR
Queue Stats
679W - 611L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
SweatyEvening1
Gilgamesh
Level 64
God Stats
25W - 28L
1,519 SR
Queue Stats
378W - 368L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
texasstrongg01
Danzaburou
Level 89
God Stats
75W - 69L
1,506 SR
Queue Stats
737W - 665L
1,513 Elo+
Party 2
Team Averages
Level 79
1,546 SR
1,498 Elo+

VS

Team Averages
Level 97
1,652 SR
1,499 Elo+
Mulan
Mulan
Asuka Eva U02
Mulan
Level 140
God Stats
11W - 3L
1,594 SR
Queue Stats
311W - 271L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
Damsel Hyde
Baron Samedi
Level 88
God Stats
18W - 21L
1,617 SR
Queue Stats
503W - 747L
1,445 Elo+
Solo
Cliodhna
Cliodhna
WhoiSmoke
Cliodhna
Level 62
God Stats
15W - 6L
1,743 SR
Queue Stats
371W - 301L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingdomCome04
Kukulkan
17
4 / 6 / 7
14,050
669
21,836
14,369
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SweatyEvening1
Gilgamesh
15
2 / 9 / 6
12,099
576
5,291
19,067
8,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
texasstrongg01
Danzaburou
17
6 / 8 / 5
14,392
685
14,439
17,128
6,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 9
13,859
660
16,574
33,579
31,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Damsel Hyde
Baron Samedi
16
5 / 3 / 7
13,316
634
8,734
10,085
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
WhoiSmoke
Cliodhna
19
9 / 5 / 12
15,239
726
16,100
15,563
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
22
23
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
W
Baron Samedi
Damsel Hyde
Baron Samedi
5
3
7
2.83
L
Kukulkan
KingdomCome04
Kukulkan
4
6
7
1.25
L
Gilgamesh
SweatyEvening1
Gilgamesh
2
9
6
0.56
W
Cliodhna
WhoiSmoke
Cliodhna
9
5
12
3
L
Danzaburou
texasstrongg01
Danzaburou
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,566
Damage
41,408
50,564
Taken
59,227
20,144
Mitigated
49,543
4,325
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,574
1,964
208
10,523
33,579
31,246
931
10,533
22,550
0
54,278
W
Baron Samedi
Damsel Hyde
Baron Samedi
8,734
735
1,707
2,517
10,085
4,988
633
4,132
5,768
38,783
0
L
Kukulkan
KingdomCome04
Kukulkan
21,836
2,790
0
2,350
14,369
5,549
769
3,646
10,054
78,722
0
L
Gilgamesh
SweatyEvening1
Gilgamesh
5,291
1,425
0
400
19,067
8,211
575
1,956
16,377
0
19,715
W
Cliodhna
WhoiSmoke
Cliodhna
16,100
1,979
0
1,443
15,563
13,309
1,399
6,804
8,495
476
40,118
L
Danzaburou
texasstrongg01
Danzaburou
14,439
6,338
0
1,575
17,128
6,384
1,019
4,033
12,368
0
54,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
42,414
231
Minions Killed
172
10
Camps Cleared
5
980,368
Distance Traveled
889,865
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,859
660
77
4
1
361,489
1
W
Baron Samedi
13,316
634
51
2
3
259,159
7
L
Kukulkan
14,050
669
122
6
4
330,638
4
L
Gilgamesh
12,099
576
39
2
1
345,239
3
W
Cliodhna
15,239
726
44
2
1
269,217
3
L
Danzaburou
14,392
685
70
3
5
304,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role