Player Matchup

Ah Muzen Cab
Ah Muzen Cab
COPENHAGENxRDNK
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,269 SR
Queue Stats
104W - 112L
1,476 Elo+
Solo
Thor
Thor
Cubby49
Thor
Level 12
God Stats
1W - 0L
1,277 SR
Queue Stats
13W - 12L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
DontForget2Smile
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Koheath
Guan Yu
Level 33
God Stats
1W - 5L
1,500 SR
Queue Stats
159W - 151L
1,629 Elo+
Party 1
Janus
Janus
Pocketbooks
Janus
Level 22
God Stats
8W - 7L
1,612 SR
Queue Stats
57W - 54L
1,473 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,529 Elo+

VS

Team Averages
Level 20
1,518 SR
1,520 Elo+
Sun Wukong
Sun Wukong
JRey131
Sun Wukong
Level 29
God Stats
6W - 12L
1,315 SR
Queue Stats
127W - 127L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Slappureself
Heimdallr
Level 25
God Stats
6W - 5L
1,782 SR
Queue Stats
86W - 89L
1,516 Elo+
Solo
Persephone
Persephone
kaa8
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,675 Elo+
Solo
Loki
Loki
sicario_4hire007
Loki
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 32L
1,371 Elo+
Solo
Yemoja
Yemoja
tbvr2
Yemoja
Level 27
God Stats
6W - 8L
1,493 SR
Queue Stats
30W - 29L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
COPENHAGENxRDNK
Ah Muzen Cab
9
1 / 0 / 1
5,238
476
2,651
4,964
1,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Cubby49
Thor
8
0 / 2 / 1
5,059
460
1,834
5,761
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
5,190
472
6,562
7,221
3,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Koheath
Guan Yu
11
0 / 0 / 2
5,781
526
2,904
6,000
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
12 / 0 / 0
7,749
704
7,428
3,500
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JRey131
Sun Wukong
9
0 / 1 / 2
5,185
471
3,293
6,945
3,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Slappureself
Heimdallr
8
0 / 2 / 0
4,772
434
3,852
7,186
2,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
kaa8
Persephone
8
1 / 6 / 0
5,025
457
3,113
6,050
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 1
5,071
461
1,854
5,774
1,130
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
tbvr2
Yemoja
7
0 / 1 / 2
5,024
457
1,778
5,994
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
14
Kills
3
3
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
COPENHAGENxRDNK
Ah Muzen Cab
1
0
1
1.5
W
Thor
Cubby49
Thor
0
2
1
0.25
W
1
1
2
2
L
Sun Wukong
JRey131
Sun Wukong
0
1
2
1
W
Guan Yu
Koheath
Guan Yu
0
0
2
1
W
12
0
0
12
L
Heimdallr
Slappureself
Heimdallr
0
2
0
0
L
Persephone
kaa8
Persephone
1
6
0
0.17
L
2
3
1
0.83
L
Yemoja
tbvr2
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
13,890
27,446
Taken
31,949
13,552
Mitigated
10,814
9,252
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
COPENHAGENxRDNK
Ah Muzen Cab
2,651
906
0
1,623
4,964
1,396
0
837
4,087
0
26,609
W
Thor
Cubby49
Thor
1,834
759
0
1,101
5,761
2,119
29
212
5,549
0
24,297
W
6,562
223
0
1,925
7,221
3,861
0
2,375
4,714
24,412
0
L
Sun Wukong
JRey131
Sun Wukong
3,293
578
0
2,254
6,945
3,175
134
994
5,466
1,182
23,028
W
Guan Yu
Koheath
Guan Yu
2,904
347
0
3,256
6,000
5,160
0
42
5,958
0
25,989
W
7,428
879
50
1,297
3,500
1,016
0
1,330
2,038
48,676
0
L
Heimdallr
Slappureself
Heimdallr
3,852
2,689
0
2,811
7,186
2,133
0
3,041
4,105
0
27,627
L
Persephone
kaa8
Persephone
3,113
910
0
387
6,050
1,516
0
4,956
845
14,506
0
L
1,854
553
0
1,809
5,774
1,130
0
1,521
4,195
0
14,923
L
Yemoja
tbvr2
Yemoja
1,778
616
1,307
2,074
5,994
2,860
0
3,063
2,905
8,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
25,077
284
Minions Killed
189
0
Camps Cleared
0
1,073,725
Distance Traveled
910,677
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,238
476
53
5
0
213,305
1
W
Thor
5,059
460
51
5
0
187,683
0
W
Cthulhu
5,190
472
33
3
0
253,680
3
L
Sun Wukong
5,185
471
42
4
0
187,309
1
W
Guan Yu
5,781
526
55
5
0
197,772
1
W
Janus
7,749
704
92
8
0
221,285
3
L
Heimdallr
4,772
434
52
5
0
174,524
1
L
Persephone
5,025
457
41
4
0
186,297
0
L
Loki
5,071
461
34
3
0
173,169
1
L
Yemoja
5,024
457
20
2
0
189,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role