Player Matchup

Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CosmoLODIAN
Fenrir
Level 30
God Stats
6W - 6L
1,536 SR
Queue Stats
83W - 101L
1,504 Elo+
Solo
Apollo
Apollo
Flashybossman
Apollo
Level 13
God Stats
5W - 4L
1,912 SR
Queue Stats
31W - 13L
1,620 Elo+
Solo
Ullr
Ullr
TigerXeer
Ullr
Level 28
God Stats
3W - 3L
1,556 SR
Queue Stats
17W - 17L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
maffu1544
Xing Tian
Level 29
God Stats
3W - 4L
1,618 SR
Queue Stats
67W - 72L
1,362 Elo+
Party 1
Team Averages
Level 25
1,625 SR
1,475 Elo+

VS

Team Averages
Level 16
1,499 SR
1,482 Elo+
Thanatos
Thanatos
BronzieDestroyer
Thanatos
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 6L
1,663 Elo+
Solo
Neith
Neith
DaGreatKenpachi
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
I Eat dogs1151
Achilles
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,450 Elo+
Solo
Merlin
Merlin
Rustyrolla
Merlin
Level 22
God Stats
28W - 36L
1,490 SR
Queue Stats
125W - 169L
1,474 Elo+
Solo
Fafnir
Fafnir
b3nja191286
Fafnir
Level 24
God Stats
19W - 23L
1,502 SR
Queue Stats
128W - 182L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 4 / 2
7,410
529
3,664
6,055
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
5 / 11 / 1
7,524
537
9,606
15,983
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 5 / 2
7,460
533
7,143
10,086
2,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
9
0 / 6 / 0
5,804
415
1,305
7,464
2,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
maffu1544
Xing Tian
11
2 / 0 / 5
7,458
533
6,059
10,121
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 2 / 2
10,865
776
18,717
14,231
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
5,713
408
3,789
5,447
1,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
14
4 / 0 / 4
8,558
611
8,914
11,026
10,016
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Rustyrolla
Merlin
13
2 / 6 / 5
8,040
574
2,999
8,261
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
9
0 / 4 / 3
6,093
435
2,046
6,873
4,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
15
Kills
25
26
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
2
1
W
19
2
2
10
L
Fenrir
5
11
1
0.5
W
0
3
2
0.33
L
5
5
2
1.2
W
Achilles
4
0
4
6
W
Merlin
Rustyrolla
Merlin
2
6
5
0.75
L
Ullr
0
6
0
0
W
Fafnir
0
4
3
0.38
L
Xing Tian
maffu1544
Xing Tian
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
36,465
49,709
Taken
45,838
16,343
Mitigated
24,549
8,472
Healing
24,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,664
241
0
500
6,055
1,316
0
1,003
5,052
30,056
0
W
18,717
7,204
0
17,935
14,231
5,435
0
1,976
12,163
0
76,614
L
Fenrir
9,606
3,353
0
2,185
15,983
4,021
0
1,094
14,889
0
31,521
W
3,789
1,880
0
1,100
5,447
1,739
583
1,506
3,941
0
22,475
L
7,143
3,695
0
3,148
10,086
2,098
692
384
9,702
0
47,007
W
Achilles
8,914
1,630
0
3,556
11,026
10,016
570
1,529
9,465
0
46,020
W
Merlin
Rustyrolla
Merlin
2,999
42
0
1,396
8,261
2,500
961
1,643
6,530
47,720
0
L
Ullr
1,305
713
0
281
7,464
2,174
357
421
7,043
0
22,324
W
Fafnir
2,046
614
0
715
6,873
4,859
240
2,857
4,016
13,044
0
L
Xing Tian
maffu1544
Xing Tian
6,059
681
0
2,358
10,121
6,734
667
2,143
7,978
31,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
39,269
314
Minions Killed
387
0
Camps Cleared
0
1,190,059
Distance Traveled
1,388,069
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,410
529
70
5
0
198,028
5
W
Thanatos
10,865
776
113
8
0
332,468
4
L
Fenrir
7,524
537
50
4
0
255,347
1
W
Neith
5,713
408
47
3
0
235,870
0
L
Apollo
7,460
533
98
7
0
224,063
3
W
Achilles
8,558
611
100
7
0
299,859
1
W
Merlin
8,040
574
97
7
0
260,478
9
L
Ullr
5,804
415
51
4
0
245,607
0
W
Fafnir
6,093
435
30
2
0
259,394
0
L
Xing Tian
7,458
533
45
3
0
267,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role