Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Crossaltar
Ymir
Level 5
God Stats
1W - 4L
1,303 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 1
Artemis
Artemis
Frank-stuntScy
Artemis
Level 5
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Fenrir
Fenrir
Sheriko1
Fenrir
Level 28
God Stats
42W - 37L
1,520 SR
Queue Stats
123W - 138L
1,485 Elo+
Solo
Set
Set
marindabra
Set
Level 18
God Stats
2W - 3L
1,521 SR
Queue Stats
45W - 56L
1,417 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,375 Elo+

VS

Team Averages
Level 35
1,438 SR
1,372 Elo+
Cthulhu
Cthulhu
GingerAndWitch
Cthulhu
Level 11
God Stats
16W - 7L
1,213 SR
Queue Stats
34W - 31L
1,202 Elo+
Party 2
Kali
Kali
Lfahed11
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,280 Elo+
Solo
Ao Kuang
Ao Kuang
Link7master
Ao Kuang
Level 116
God Stats
16W - 8L
1,427 SR
Queue Stats
123W - 129L
1,513 Elo+
Party 2
Cupid
Cupid
TK Toxiccc
Cupid
Level 18
God Stats
14W - 24L
1,500 SR
Queue Stats
103W - 156L
1,495 Elo+
Solo
Loki
Loki
el_gato323
Loki
Level 24
God Stats
25W - 15L
1,549 SR
Queue Stats
49W - 52L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
5 / 4 / 3
11,830
986
14,462
23,421
20,733
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 3
9,491
791
677
4,915
3,615
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 13 / 6
10,206
851
812
20,977
8,547
Fenrir
Sheriko1
Fenrir
17
5 / 10 / 5
12,125
1,010
19,203
27,323
20,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
0 / 2 / 3
10,003
834
2,360
6,197
2,579
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 22
12,252
1,021
10,161
8,390
10,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
18
0 / 6 / 16
10,852
904
1,131
10,378
3,915
Ao Kuang
Link7master
Ao Kuang
20
24 / 3 / 5
14,695
1,225
41,824
15,499
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
19
2 / 0 / 19
12,268
1,022
9,947
6,688
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 0 / 16
12,112
1,009
10,094
6,390
3,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
110
10
Kills
32
32
Deaths
10
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
4
3
1.63
L
0
3
3
0.5
L
0
13
6
0.23
W
1
1
22
12
W
Kali
0
6
16
1.33
W
Ao Kuang
Link7master
Ao Kuang
24
3
5
8.83
L
Fenrir
Sheriko1
Fenrir
5
10
5
0.75
W
Cupid
2
0
19
11.5
W
5
0
16
13
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
73,157
82,833
Taken
47,345
55,950
Mitigated
27,381
3,422
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
14,462
3,571
0
2,263
23,421
20,733
0
13,431
9,990
25,568
0
L
677
298
0
0
4,915
3,615
0
2,090
2,825
2,531
0
L
812
707
0
0
20,977
8,547
0
12,430
8,547
0
6,957
W
10,161
822
288
621
8,390
10,265
0
1,626
5,382
28,864
0
W
Kali
1,131
597
0
943
10,378
3,915
0
3,331
6,714
0
4,648
W
Ao Kuang
Link7master
Ao Kuang
41,824
18,310
310
6,681
15,499
7,222
0
6,592
8,478
43,967
4,233
L
Fenrir
Sheriko1
Fenrir
19,203
4,903
0
1,077
27,323
20,476
0
17,676
9,647
0
44,790
W
Cupid
9,947
6,410
866
2,151
6,688
2,745
0
1,229
5,459
0
43,252
W
10,094
1,992
0
464
6,390
3,234
0
2,361
4,029
0
31,740
L
2,360
565
0
82
6,197
2,579
0
3,185
3,012
0
12,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
62,179
108
Minions Killed
210
2
Camps Cleared
12
793,407
Distance Traveled
1,058,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,830
986
32
3
1
209,192
0
L
Ymir
9,491
791
4
0
0
74,852
0
L
Artemis
10,206
851
4
0
0
160,983
0
W
Cthulhu
12,252
1,021
62
5
0
206,746
0
W
Kali
10,852
904
8
1
0
161,530
0
W
Ao Kuang
14,695
1,225
12
1
3
214,633
0
L
Fenrir
12,125
1,010
47
4
1
276,817
0
W
Cupid
12,268
1,022
72
6
8
228,071
0
W
Loki
12,112
1,009
56
5
1
247,991
0
L
Set
10,003
834
21
2
0
71,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role