Player Matchup

Achilles
Achilles
Aquiles8ac
Achilles
Level 158
God Stats
71W - 67L
1,631 SR
Queue Stats
481W - 467L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
Dragon Yuko
Cliodhna
Level 156
God Stats
2W - 4L
1,616 SR
Queue Stats
251W - 227L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
RobertLP97
Cthulhu
Level 149
God Stats
2W - 4L
1,491 SR
Queue Stats
278W - 273L
1,500 Elo+
Party 2
Neith
Neith
funkilla213
Neith
Level 143
God Stats
76W - 88L
1,480 SR
Queue Stats
111W - 116L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
tigrito124
Baron Samedi
Level 160
God Stats
3W - 1L
1,681 SR
Queue Stats
526W - 508L
1,471 Elo+
Party 1
Team Averages
Level 153
1,580 SR
1,488 Elo+

VS

Team Averages
Level 122
1,619 SR
1,465 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArcherofCHAOS33
Ymir
Level 106
God Stats
15W - 21L
1,498 SR
Queue Stats
163W - 172L
1,471 Elo+
Solo
Chiron
Chiron
CrazyMexicanH20
Chiron
Level 105
God Stats
4W - 0L
1,656 SR
Queue Stats
139W - 135L
1,465 Elo+
Solo
Cliodhna
Cliodhna
RainbowSushi35
Cliodhna
Level 83
God Stats
3W - 3L
1,739 SR
Queue Stats
397W - 401L
1,430 Elo+
Solo
Kukulkan
Kukulkan
guy85
Kukulkan
Level 160
God Stats
20W - 10L
1,704 SR
Queue Stats
710W - 670L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aquiles8ac
Achilles
14
0 / 0 / 0
7,087
443
1,731
8,596
8,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
Dragon Yuko
Cliodhna
13
2 / 5 / 1
7,809
488
7,667
13,553
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RobertLP97
Cthulhu
12
1 / 2 / 2
7,256
454
5,399
10,587
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 1
6,930
433
7,427
5,125
1,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
tigrito124
Baron Samedi
12
0 / 2 / 2
7,055
441
3,292
8,924
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 0 / 2
10,461
654
6,922
7,583
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 3
7,733
483
2,574
18,109
8,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 1
8,831
552
4,980
8,021
2,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
14
3 / 2 / 2
8,723
545
5,793
8,044
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
guy85
Kukulkan
15
1 / 1 / 4
9,237
577
8,274
4,593
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
10
10
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
2
4
L
Achilles
Aquiles8ac
Achilles
0
0
0
0
W
0
2
3
0.75
W
3
1
1
3.5
L
Cliodhna
Dragon Yuko
Cliodhna
2
5
1
0.5
W
Cliodhna
3
2
2
2
L
Cthulhu
RobertLP97
Cthulhu
1
2
2
1
L
2
1
1
2.5
W
Kukulkan
guy85
Kukulkan
1
1
4
3
L
Baron Samedi
tigrito124
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
28,543
46,785
Taken
46,350
25,634
Mitigated
21,006
14,225
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,922
113
226
5,463
7,583
6,723
243
453
7,130
75,269
0
L
Achilles
Aquiles8ac
Achilles
1,731
150
0
2,404
8,596
8,580
210
4,127
4,469
0
43,276
W
2,574
934
2,184
7,608
18,109
8,145
0
5,083
13,026
17,949
0
W
4,980
3,106
869
3,488
8,021
2,119
574
651
7,370
0
69,978
L
Cliodhna
Dragon Yuko
Cliodhna
7,667
387
0
4,270
13,553
4,663
0
5,981
7,406
0
57,937
W
Cliodhna
5,793
840
0
5,138
8,044
2,437
257
1,099
6,945
0
52,193
L
Cthulhu
RobertLP97
Cthulhu
5,399
583
137
1,457
10,587
7,620
0
4,744
5,681
34,543
0
L
7,427
2,580
546
1,764
5,125
1,481
0
337
4,788
0
41,922
W
Kukulkan
guy85
Kukulkan
8,274
1,020
0
453
4,593
1,582
488
1,472
3,121
68,603
0
L
Baron Samedi
tigrito124
Baron Samedi
3,292
194
370
3,277
8,924
3,290
0
2,150
6,671
44,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
44,985
412
Minions Killed
516
0
Camps Cleared
0
1,537,328
Distance Traveled
1,521,873
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,461
654
151
9
0
290,258
2
L
Achilles
7,087
443
79
5
0
293,136
3
W
Ymir
7,733
483
28
2
0
292,768
0
W
Chiron
8,831
552
106
7
0
288,659
5
L
Cliodhna
7,809
488
100
6
0
340,694
0
W
Cliodhna
8,723
545
89
6
0
359,782
2
L
Cthulhu
7,256
454
47
3
0
314,600
2
L
Neith
6,930
433
88
6
0
297,051
4
W
Kukulkan
9,237
577
142
9
0
290,406
2
L
Baron Samedi
7,055
441
98
6
0
291,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role