Player Matchup

Ares
Ares
DCB5004
Ares
Level 18
God Stats
21W - 18L
1,448 SR
Queue Stats
89W - 93L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GingerNinjaaahhh
Morgan Le Fay
Level 27
God Stats
8W - 11L
1,528 SR
Queue Stats
128W - 124L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
ImEnvi
Cliodhna
Level 18
God Stats
11W - 12L
1,314 SR
Queue Stats
132W - 148L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
LDJord
Erlang Shen
Level 29
God Stats
2W - 5L
1,314 SR
Queue Stats
130W - 154L
1,485 Elo+
Party 2
Skadi
Skadi
tommygun91
Skadi
Level 38
God Stats
17W - 15L
1,314 SR
Queue Stats
268W - 264L
1,464 Elo+
Party 2
Team Averages
Level 26
1,384 SR
1,486 Elo+

VS

Team Averages
Level 25
1,577 SR
1,505 Elo+
Amaterasu
Amaterasu
FireDragon2010
Amaterasu
Level 27
God Stats
4W - 5L
1,363 SR
Queue Stats
54W - 39L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Godarch
Heimdallr
Level 29
God Stats
9W - 4L
1,775 SR
Queue Stats
78W - 65L
1,547 Elo+
Party 1
Chaac
Chaac
HighPresS
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 11L
1,545 Elo+
Solo
Agni
Agni
Janko2308
Agni
Level 26
God Stats
0W - 1L
1,744 SR
Queue Stats
60W - 50L
1,532 Elo+
Party 1
Khepri
Khepri
SouleyeWAOS
Khepri
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 84L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DCB5004
Ares
20
6 / 1 / 26
13,956
582
10,277
27,079
35,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
GingerNinjaaahhh
Morgan Le Fay
20
14 / 0 / 10
15,101
629
29,838
16,952
9,891
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ImEnvi
Cliodhna
20
5 / 7 / 8
13,504
563
10,237
22,106
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
LDJord
Erlang Shen
20
1 / 6 / 4
13,707
571
8,547
16,301
12,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
20
21 / 3 / 14
15,582
649
32,698
18,362
8,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FireDragon2010
Amaterasu
19
10 / 7 / 1
13,562
565
14,147
27,476
28,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Godarch
Heimdallr
16
1 / 13 / 5
10,464
436
18,614
22,184
6,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
HighPresS
Chaac
17
3 / 6 / 6
11,312
471
11,846
20,579
13,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
15
2 / 9 / 4
9,648
402
10,288
18,079
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
1 / 12 / 3
9,115
380
5,313
22,017
19,928
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
47
Kills
17
17
Deaths
47
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
DCB5004
Ares
6
1
26
19
L
Amaterasu
FireDragon2010
Amaterasu
10
7
1
1.5
W
Morgan Le Fay
GingerNinjaaahhh
Morgan Le Fay
14
0
10
19
L
Heimdallr
Godarch
Heimdallr
1
13
5
0.27
L
Chaac
HighPresS
Chaac
3
6
6
1
W
Cliodhna
ImEnvi
Cliodhna
5
7
8
1.29
L
Agni
2
9
4
0.44
W
Erlang Shen
LDJord
Erlang Shen
1
6
4
0.5
L
Khepri
1
12
3
0.21
W
Skadi
21
3
14
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,597
Damage
60,208
100,800
Taken
110,335
75,913
Mitigated
73,509
31,396
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DCB5004
Ares
10,277
842
0
6,818
27,079
35,168
1,062
5,564
20,177
42,275
0
L
Amaterasu
FireDragon2010
Amaterasu
14,147
5,962
0
7,096
27,476
28,456
2,594
5,480
21,996
0
84,351
W
Morgan Le Fay
GingerNinjaaahhh
Morgan Le Fay
29,838
1,838
0
3,610
16,952
9,891
4,389
1,724
14,878
119,183
0
L
Heimdallr
Godarch
Heimdallr
18,614
10,876
0
1,950
22,184
6,244
41
10,589
11,595
0
73,627
L
Chaac
HighPresS
Chaac
11,846
1,632
0
5,445
20,579
13,928
0
7,008
13,571
0
70,336
W
Cliodhna
ImEnvi
Cliodhna
10,237
2,456
0
6,470
22,106
9,544
0
4,279
17,568
0
88,680
L
Agni
10,288
367
0
3,040
18,079
4,953
0
11,024
7,055
46,780
0
W
Erlang Shen
LDJord
Erlang Shen
8,547
4,002
0
5,045
16,301
12,333
1,056
2,778
13,408
7,753
104,929
L
Khepri
5,313
785
0
108
22,017
19,928
0
6,686
15,331
21,699
0
W
Skadi
32,698
18,878
0
9,453
18,362
8,977
5,759
3,565
14,698
0
121,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,850
Gold Earned
54,101
656
Minions Killed
486
0
Camps Cleared
0
2,321,480
Distance Traveled
2,011,923
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,956
582
56
2
0
448,761
2
L
Amaterasu
13,562
565
142
6
0
367,296
3
W
Morgan Le Fay
15,101
629
151
6
0
493,777
2
L
Heimdallr
10,464
436
124
5
0
400,107
6
L
Chaac
11,312
471
117
5
0
458,134
2
W
Cliodhna
13,504
563
124
5
0
434,436
0
L
Agni
9,648
402
80
3
0
397,098
3
W
Erlang Shen
13,707
571
170
7
0
486,705
2
L
Khepri
9,115
380
23
1
0
389,288
1
W
Skadi
15,582
649
155
6
0
457,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role