Player Matchup

Scylla
Scylla
Grimdex24
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KainAran
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Mayowl
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,457 Elo+
Solo
Bacchus
Bacchus
SafaVaasYT
Bacchus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Shadowdragon1441
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,491 Elo+

VS

Team Averages
Level 101
1,505 SR
1,414 Elo+
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
Level 145
God Stats
40W - 31L
1,524 SR
Queue Stats
1,116W - 1,166L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
TheGreatOMighty
Kuzenbo
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 58L
1,448 Elo+
Solo
Horus
Horus
honeyclover
Horus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grimdex24
Scylla
15
1 / 5 / 0
7,777
778
4,657
8,459
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KainAran
Sylvanus
12
2 / 4 / 0
7,277
728
4,488
9,829
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Mayowl
Xing Tian
11
0 / 5 / 0
6,015
602
2,865
11,740
8,878
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
SafaVaasYT
Bacchus
11
0 / 5 / 0
6,479
648
4,956
12,112
13,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 1
7,199
720
5,058
9,702
8,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 1 / 14
9,026
903
13,888
5,406
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
14
3 / 1 / 15
8,717
872
5,801
8,002
6,564
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
16
6 / 1 / 11
9,472
947
15,393
10,939
4,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 0 / 14
8,547
855
7,920
8,102
8,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 12
8,150
815
4,771
11,433
7,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
88
4
Kills
22
22
Deaths
4
1
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
14
12
W
Geb
 
Geb
3
1
15
10.5
L
Scylla
Grimdex24
Scylla
1
5
0
0.2
L
Sylvanus
KainAran
Sylvanus
2
4
0
0.5
L
Xing Tian
Mayowl
Xing Tian
0
5
0
0
W
Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
6
1
11
11.5
L
Bacchus
SafaVaasYT
Bacchus
0
5
0
0
L
1
3
1
0.5
W
4
0
14
11
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
47,773
51,842
Taken
43,882
45,247
Mitigated
29,609
11,146
Healing
26,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,888
1,501
304
387
5,406
2,309
1,550
3,363
2,043
33,555
0
W
Geb
 
Geb
5,801
593
1,801
1,404
8,002
6,564
383
3,372
4,630
9,206
0
L
Scylla
Grimdex24
Scylla
4,657
238
292
948
8,459
3,761
0
5,572
2,887
22,748
0
L
Sylvanus
KainAran
Sylvanus
4,488
1,448
2,440
2,628
9,829
10,041
0
5,547
4,282
9,865
0
L
Xing Tian
Mayowl
Xing Tian
2,865
232
1,038
827
11,740
8,878
0
6,300
5,440
6,520
0
W
Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
15,393
6,318
1,079
5,437
10,939
4,820
2,090
6,813
4,126
0
34,669
L
Bacchus
SafaVaasYT
Bacchus
4,956
523
237
698
12,112
13,927
0
6,611
5,501
9,579
0
L
5,058
194
889
1,149
9,702
8,640
0
3,579
6,123
9,725
0
W
7,920
3,643
839
1,581
8,102
8,064
734
2,976
5,126
11,679
0
W
4,771
2,182
7,560
6,473
11,433
7,852
566
5,500
5,933
0
6,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
43,912
104
Minions Killed
118
0
Camps Cleared
0
775,495
Distance Traveled
1,050,673
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,026
903
45
5
0
190,131
3
W
Geb
8,717
872
8
1
0
204,998
0
L
Scylla
7,777
778
55
6
0
167,278
0
L
Sylvanus
7,277
728
21
2
0
161,930
0
L
Xing Tian
6,015
602
9
1
0
166,687
0
W
Ah Muzen Cab
9,472
947
42
4
0
206,581
1
L
Bacchus
6,479
648
11
1
0
169,446
1
L
Cthulhu
7,199
720
8
1
0
110,154
1
W
Kuzenbo
8,547
855
19
2
0
238,535
0
W
Horus
8,150
815
4
0
0
210,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role