Player Matchup

Izanami
Izanami
EnjoyTheGamePlz
Izanami
Level 87
God Stats
3W - 6L
1,493 SR
Queue Stats
94W - 89L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Metrical Hero
Gilgamesh
Level 83
God Stats
6W - 8L
1,469 SR
Queue Stats
385W - 426L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
SilentViper 04
Cliodhna
Level 119
God Stats
1W - 3L
1,733 SR
Queue Stats
440W - 451L
1,491 Elo+
Solo
Ares
Ares
ZeroSpy35
Ares
Level 114
God Stats
7W - 4L
1,645 SR
Queue Stats
285W - 262L
1,537 Elo+
Solo
Agni
Agni
iam crhoades
Agni
Level 124
God Stats
30W - 28L
1,512 SR
Queue Stats
418W - 401L
1,575 Elo+
Party 1
Team Averages
Level 105
1,570 SR
1,523 Elo+

VS

Team Averages
Level 112
1,600 SR
1,505 Elo+
Mercury
Mercury
DazedRed_Dino
Mercury
Level 152
God Stats
24W - 10L
1,794 SR
Queue Stats
306W - 272L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
DisorderlyDead
Nu Wa
Level 67
God Stats
12W - 10L
1,676 SR
Queue Stats
122W - 100L
1,443 Elo+
Party 3
Artemis
Artemis
H diddy20
Artemis
Level 106
God Stats
5W - 5L
1,329 SR
Queue Stats
364W - 367L
1,495 Elo+
Party 2
Geb
Geb
Thiccc diddy
Geb
Level 107
God Stats
21W - 23L
1,421 SR
Queue Stats
448W - 456L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
WalksWithSloths
Baron Samedi
Level 129
God Stats
5W - 1L
1,780 SR
Queue Stats
398W - 343L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,292
470
1,191
1,660
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Metrical Hero
Gilgamesh
7
0 / 2 / 0
4,049
578
1,410
3,971
1,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cliodhna
7
0 / 3 / 1
4,034
576
2,288
4,814
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
2 / 1 / 0
4,276
611
1,377
4,828
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
4,225
604
1,370
634
155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
5 / 2 / 0
5,242
749
1,850
4,438
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 1
4,061
580
546
1,671
373
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
H diddy20
Artemis
6
0 / 1 / 3
3,900
557
2,473
3,267
785
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 5
4,090
584
1,532
3,483
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
WalksWithSloths
Baron Samedi
8
1 / 0 / 1
4,496
642
1,971
2,550
885
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
2
0
2.5
W
0
0
1
0.5
L
0
0
1
0.5
W
Artemis
H diddy20
Artemis
0
1
3
1.5
L
Gilgamesh
Metrical Hero
Gilgamesh
0
2
0
0
L
Cliodhna
0
3
1
0.17
W
0
0
5
2.5
W
Baron Samedi
WalksWithSloths
Baron Samedi
1
0
1
1.5
L
Ares
2
1
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,636
Damage
8,372
15,907
Taken
15,409
5,993
Mitigated
4,496
4,718
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
1,850
717
0
2,022
4,438
1,199
0
622
3,690
0
20,223
W
546
0
0
406
1,671
373
0
530
1,073
14,476
0
L
1,191
1,054
0
1,019
1,660
254
0
353
1,307
0
9,252
W
Artemis
H diddy20
Artemis
2,473
1,221
0
946
3,267
785
0
942
2,325
0
17,171
L
Gilgamesh
Metrical Hero
Gilgamesh
1,410
425
0
749
3,971
1,803
0
1,892
2,079
0
17,477
L
Cliodhna
2,288
220
0
1,556
4,814
1,363
0
901
3,913
0
17,894
W
1,532
203
100
1,853
3,483
1,254
0
449
3,024
6,595
0
W
Baron Samedi
WalksWithSloths
Baron Samedi
1,971
153
0
1,657
2,550
885
0
0
2,550
21,128
0
L
Ares
1,377
126
0
1,394
4,828
2,418
0
701
4,127
8,639
0
L
1,370
0
0
0
634
155
0
202
432
15,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,876
Gold Earned
21,789
157
Minions Killed
159
0
Camps Cleared
0
604,412
Distance Traveled
669,406
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,242
749
57
8
0
167,754
4
W
Nu Wa
4,061
580
31
4
0
122,598
3
L
Izanami
3,292
470
26
4
0
52,023
0
W
Artemis
3,900
557
26
4
0
120,622
0
L
Gilgamesh
4,049
578
43
6
0
127,761
0
L
Cliodhna
4,034
576
48
7
0
150,802
1
W
Geb
4,090
584
16
2
0
138,514
2
W
Baron Samedi
4,496
642
29
4
0
119,918
1
L
Ares
4,276
611
11
2
0
137,743
2
L
Agni
4,225
604
29
4
0
136,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role