Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
KAUTION78
Sun Wukong
Level 109
God Stats
2W - 3L
1,518 SR
Queue Stats
252W - 264L
1,440 Elo+
Solo
Hera
Hera
POTATOE ZOMBIE8
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,483 Elo+
Solo
Raijin
Raijin
Stay_Lyftd405
Raijin
Level 126
God Stats
12W - 16L
1,473 SR
Queue Stats
565W - 565L
1,491 Elo+
Solo
Charybdis
Charybdis
marklndp
Charybdis
Level 144
God Stats
2W - 3L
1,492 SR
Queue Stats
136W - 170L
1,401 Elo+
Party 2
Team Averages
Level 117
1,496 SR
1,463 Elo+

VS

Team Averages
Level 104
1,439 SR
1,505 Elo+
Danzaburou
Danzaburou
Kaa5h
Danzaburou
Level 53
God Stats
6W - 0L
1,446 SR
Queue Stats
107W - 124L
1,526 Elo+
Party 1
Sol
Sol
TMG Food Stamps
Sol
Level 109
God Stats
3W - 4L
1,162 SR
Queue Stats
183W - 175L
1,466 Elo+
Party 1
Merlin
Merlin
ThreatBanner
Merlin
Level 136
God Stats
1W - 0L
1,358 SR
Queue Stats
8W - 8L
1,639 Elo+
Solo
Fafnir
Fafnir
Yevn
Fafnir
Level 84
God Stats
2W - 2L
1,820 SR
Queue Stats
164W - 134L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
YuhDunGoofd
Kukulkan
Level 137
God Stats
1W - 0L
1,411 SR
Queue Stats
17W - 20L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 5 / 11
9,802
653
11,451
10,437
3,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KAUTION78
Sun Wukong
15
3 / 10 / 7
9,094
606
12,976
18,602
9,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 12 / 7
8,964
598
9,894
15,229
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 7 / 9
11,826
788
18,177
15,680
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
marklndp
Charybdis
19
5 / 9 / 7
12,259
817
14,253
17,045
6,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaa5h
Danzaburou
17
5 / 4 / 23
11,067
738
8,775
13,436
6,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 2 / 16
13,347
890
14,706
14,441
6,732
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
20
9 / 5 / 19
12,840
856
14,999
17,186
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Yevn
Fafnir
20
5 / 2 / 30
12,798
853
11,956
22,747
32,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
YuhDunGoofd
Kukulkan
18
9 / 4 / 15
12,184
812
17,172
13,225
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
145
17
Kills
42
43
Deaths
17
41
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
11
1.3
L
Sun Wukong
KAUTION78
Sun Wukong
3
10
7
0.65
W
Danzaburou
Kaa5h
Danzaburou
5
4
23
4.13
L
2
12
7
0.46
L
6
7
9
1.5
W
14
2
16
11
W
Merlin
9
5
19
3.7
W
Fafnir
Yevn
Fafnir
5
2
30
10
W
Kukulkan
YuhDunGoofd
Kukulkan
9
4
15
4.13
L
Charybdis
marklndp
Charybdis
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,751
Damage
67,608
76,993
Taken
81,035
32,419
Mitigated
59,460
15,983
Healing
41,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,451
1,051
1,297
2,203
10,437
3,913
65
9,019
1,313
21,749
0
L
Sun Wukong
KAUTION78
Sun Wukong
12,976
1,238
487
1,958
18,602
9,730
0
12,458
6,014
0
22,747
W
Danzaburou
Kaa5h
Danzaburou
8,775
2,020
3,734
1,928
13,436
6,002
548
7,934
5,502
0
19,509
L
9,894
2,413
1,172
619
15,229
5,548
0
13,062
1,791
17,148
0
L
18,177
1,834
1,359
2,604
15,680
6,278
0
11,012
4,400
39,023
0
W
14,706
4,600
2,819
5,235
14,441
6,732
2,625
5,782
8,659
37,665
0
W
Merlin
14,999
943
956
5,449
17,186
7,922
521
9,257
7,929
45,009
0
W
Fafnir
Yevn
Fafnir
11,956
3,319
7,874
10,537
22,747
32,231
578
10,533
12,214
19,467
0
W
Kukulkan
YuhDunGoofd
Kukulkan
17,172
407
916
2,371
13,225
6,573
666
6,016
7,209
40,098
0
L
Charybdis
marklndp
Charybdis
14,253
5,285
1,502
2,782
17,045
6,950
1,326
12,227
4,642
0
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
62,236
125
Minions Killed
174
0
Camps Cleared
0
1,058,338
Distance Traveled
1,443,398
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,802
653
35
2
0
229,148
0
L
Sun Wukong
9,094
606
10
1
0
234,226
2
W
Danzaburou
11,067
738
23
2
0
292,102
1
L
Hera
8,964
598
16
1
0
198,320
4
L
Raijin
11,826
788
37
2
0
210,778
0
W
Sol
13,347
890
46
3
0
308,917
0
W
Merlin
12,840
856
52
3
0
253,399
0
W
Fafnir
12,798
853
13
1
0
306,484
0
W
Kukulkan
12,184
812
40
3
0
282,496
1
L
Charybdis
12,259
817
27
2
0
185,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role