Player Matchup

Hachiman
Hachiman
Arjinn5
Hachiman
Level 28
God Stats
11W - 10L
1,540 SR
Queue Stats
84W - 69L
1,411 Elo+
Solo
Olorun
Olorun
GigglingTiger8
Olorun
Level 8
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 5L
1,227 Elo+
Solo
Nemesis
Nemesis
Oralgameelite
Nemesis
Level 27
God Stats
5W - 1L
1,707 SR
Queue Stats
31W - 31L
1,389 Elo+
Solo
Scylla
Scylla
Peromiitheus
Scylla
Level 27
God Stats
14W - 15L
1,573 SR
Queue Stats
16W - 15L
1,349 Elo+
Solo
Horus
Horus
Toxicgamer00794
Horus
Level 22
God Stats
3W - 0L
1,797 SR
Queue Stats
59W - 51L
1,482 Elo+
Solo
Team Averages
Level 22
1,657 SR
1,372 Elo+

VS

Team Averages
Level 23
1,449 SR
1,302 Elo+
Nu Wa
Nu Wa
BBoutique4786
Nu Wa
Level 20
God Stats
3W - 8L
1,375 SR
Queue Stats
34W - 44L
1,236 Elo+
Party 1
Ratatoskr
Ratatoskr
Boogieman123920
Ratatoskr
Level 28
God Stats
2W - 4L
1,543 SR
Queue Stats
40W - 41L
1,328 Elo+
Solo
Kali
Kali
Favoredpiano
Kali
Level 18
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 15L
986 Elo+
Party 1
Sobek
Sobek
LyingCesaer
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,518 Elo+
Solo
Charybdis
Charybdis
luquinhas-geuson
Charybdis
Level 23
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arjinn5
Hachiman
18
8 / 1 / 3
10,797
540
13,599
13,954
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 9 / 2
6,834
342
1,955
10,450
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
12
2 / 2 / 2
8,174
409
1,337
6,969
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
4 / 3 / 10
9,449
472
15,496
9,416
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
14 / 0 / 9
11,136
557
14,513
16,179
13,978
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 7
9,279
464
9,070
14,523
4,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Boogieman123920
Ratatoskr
11
3 / 9 / 2
8,020
401
7,046
14,061
4,466
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 3
8,121
406
5,187
12,094
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 2
9,149
457
7,277
14,969
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
12
0 / 9 / 1
7,949
397
2,999
12,433
3,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
29
Kills
12
15
Deaths
30
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arjinn5
Hachiman
8
1
3
9.5
L
4
5
7
1.5
L
Ratatoskr
Boogieman123920
Ratatoskr
3
9
2
0.44
L
1
6
3
0.42
W
1
9
2
0.22
L
4
1
2
5
W
Nemesis
2
2
2
1.5
W
Scylla
4
3
10
3
W
14
0
9
18.5
L
Charybdis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,900
Damage
31,579
56,968
Taken
68,080
28,269
Mitigated
35,772
23,124
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arjinn5
Hachiman
13,599
5,778
0
8,086
13,954
5,107
1,498
3,841
10,113
0
79,079
L
9,070
2,047
363
1,837
14,523
4,315
591
7,595
6,928
34,947
0
L
Ratatoskr
Boogieman123920
Ratatoskr
7,046
795
0
95
14,061
4,466
302
5,846
8,215
0
22,428
L
5,187
2,505
0
3,550
12,094
5,699
67
1,350
10,744
0
43,419
W
1,955
698
697
2,329
10,450
3,187
352
3,525
6,925
9,058
0
L
7,277
944
0
5,066
14,969
17,977
150
3,960
11,009
30,797
0
W
Nemesis
1,337
164
0
1,761
6,969
2,697
0
1,871
5,098
0
31,966
W
Scylla
15,496
427
0
1,793
9,416
3,300
1,208
4,014
5,402
62,323
0
W
14,513
4,847
2,389
6,069
16,179
13,978
1,919
3,299
12,880
10,572
50,532
L
Charybdis
2,999
1,990
0
0
12,433
3,315
3,434
1,880
10,553
0
38,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
42,518
420
Minions Killed
294
0
Camps Cleared
0
1,650,447
Distance Traveled
1,744,434
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,797
540
125
6
0
349,733
0
L
Nu Wa
9,279
464
51
3
0
319,897
2
L
Ratatoskr
8,020
401
40
2
0
363,916
0
L
Kali
8,121
406
81
4
0
392,460
2
W
Olorun
6,834
342
19
1
0
272,091
3
L
Sobek
9,149
457
33
2
0
381,013
2
W
Nemesis
8,174
409
60
3
0
287,988
0
W
Scylla
9,449
472
113
6
0
369,922
0
W
Horus
11,136
557
103
5
0
370,713
2
L
Charybdis
7,949
397
89
4
0
287,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role